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3D Modelling 2011

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Tuesday, 29 March 2011. Tuesday, 22 March 2011.

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3D Modelling 2011 | 3dtutor2011.blogspot.com Reviews
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Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose uncompressed as the compression setting. Tuesday, 29 March 2011. Tuesday, 22 March 2011.
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1 rendering your scenes
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rendering your scenes,posted by,richard barnes,no comments,email this,blogthis,share to twitter,share to facebook,share to pinterest,using reactor,rigid bodies,maxbowl zip,convex or concave,animating cloth,animating with morpher,headobj,morpher zip
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3D Modelling 2011 | 3dtutor2011.blogspot.com Reviews

https://3dtutor2011.blogspot.com

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Tuesday, 29 March 2011. Tuesday, 22 March 2011.

INTERNAL PAGES

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com
1

3D Modelling 2011: Animating with Morpher

http://www.3dtutor2011.blogspot.com/2011/03/animating-with-morpher.html

Tuesday, 22 March 2011. Morpher is a modifier which alows you to create multiple instances of a model, each with a different movement or expression, and then store them in one place so that you can call upon them over and over again in your animation. It is widely used to animate facial expressions in character animation and is really fun to do. To get started please download the following files from the downloads page ( beorangedesign.com/tutorials/3D. Subscribe to: Post Comments (Atom).

2

3D Modelling 2011: Introduction to Cameras

http://www.3dtutor2011.blogspot.com/2011/02/introduction-to-cameras.html

Tuesday, 22 February 2011. Cameras are a simple and effective way to accurately specify what you need to show in your renders. The following link will guide you through the set up process and the modify process of using cameras. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

3

3D Modelling 2011: Using Reactor

http://www.3dtutor2011.blogspot.com/2011/03/using-reactor.html

Tuesday, 29 March 2011. The most simple form of Reactor animation is done with a rigid body collection. As simple as it may be, there are still thousands of uses for such a set up. Download the following from the downloads page:. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

4

3D Modelling 2011: Rendering Your Scenes

http://www.3dtutor2011.blogspot.com/2011/04/rendering-your-scenes.html

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Subscribe to: Post Comments (Atom).

5

3D Modelling 2011: Animating with Bones

http://www.3dtutor2011.blogspot.com/2011/03/animating-with-bones.html

Tuesday, 15 March 2011. Using bones to animate in a very flexible a re-usable tool. It saves time that you would have otherwise needed to spend constants moving and editing meshes. Here are two approaches to achieving this:. 1) Download "Bones.zip" from the downloads page (Follow the link at the top right of the blog). 2) http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D animation: The Brief ‘Shaken but not stirred’

http://shah3danimation.blogspot.com/2011/01/brief-shaken-but-not-stirred.html

Tuesday, 25 January 2011. The Brief ‘Shaken but not stirred’. The brief looks intresting and fun. The assignment "to make a 30 second james bond trailer in 3d studio max". This assignment will be a challenge. The first move will be to look over the james bond movies and see what one looks simple to do and entertaining. 21 February 2011 at 08:20. Look at the date of this post - where is the rest of your work from this semester? This blog forms part of your assignment, so please start blogging!

steves-3d-blog.blogspot.com steves-3d-blog.blogspot.com

3D Modelling & Animation: Making an Apple

http://steves-3d-blog.blogspot.com/2011/02/blog-post.html

3D Modelling and Animation. Tuesday, 8 February 2011. Subscribe to: Post Comments (Atom). Http:/ 3dtutor2011.blogspot.com. Bitmapping and creating a leaf. View my complete profile. Awesome Inc. theme. Powered by Blogger.

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Poker Chips in Action

http://owenoneill3d.blogspot.com/2011/02/poker-chips-in-action.html

Friday, 18 February 2011. Poker Chips in Action. Poker Chips have been put on the table now and by using a target light above it, It has a very good dark poker atmosphere to it. I have put the poker chips into different stacks on the table and have placed them next dickhead to every seat on the table. Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Second, Minute And Hour. Watch Turbo Smoothed and changed. James Bond Comic Instead of Storyboard. Poker Chips in Action. I woke up late!

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Morphing The Heads

http://owenoneill3d.blogspot.com/2011/03/morphing-heads.html

Tuesday, 22 March 2011. In this tutorial with rich we used the morphing modifier and other copied heads of the same object to animate a moving expressing head. This is a great tool for anything that needs to be moved at the same time as others. I have a feeling I will be using the modifier tool for many things in the future as animating is now the dominant task at hand! This tool in a way reminds me of tweening in Adobe Flash, in is something that I find very similiar. Subscribe to: Post Comments (Atom).

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: A Rendered Film

http://owenoneill3d.blogspot.com/2011/04/rendered-film.html

Monday, 4 April 2011. This is the rendered clip - I have two versions, one that is double the length and is good for editing on premier pro / after effects. Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Finished Trailer - AVE IT! Premier Pro - Finish line is in sight. James Bond Style Renders. A Week in a Day. Awesome Inc. theme. Powered by Blogger.

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Animation and Timeline

http://owenoneill3d.blogspot.com/2011/03/animation-and-timeline.html

Tuesday, 8 March 2011. Balls bouncing, using the timeline for the first time in class and having them bounce and be realistic by editing the curves in the Graph Editors. Animating is complex but I can't wait to get on it and animate my scenes in class. It may seem quick but thats due to the size of the video, in the program and in the avi file it is a lot more smooth. Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Creating the Hand - New Technique Learned.

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Creating the Hand - New Technique Learned

http://owenoneill3d.blogspot.com/2011/03/creating-hand-new-technique-learned.html

Tuesday, 22 March 2011. Creating the Hand - New Technique Learned. Here I am creating the hand that is going to wrap round my gun. This gun is will be fiiring and I need a realistic yet silhouette looking hand, I will be using boneing in the object aswell to use some of the techniques that richard has taught us, and to make my life easier! Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Creating the Hand - New Technique Learned. Awesome Inc. theme. Powered by Blogger.

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Watch Turbo Smoothed and changed

http://owenoneill3d.blogspot.com/2011/02/watch-turbo-smoothed-and-changed.html

Wednesday, 23 February 2011. Watch Turbo Smoothed and changed. Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Second, Minute And Hour. Watch Turbo Smoothed and changed. James Bond Comic Instead of Storyboard. Poker Chips in Action. Poker Chips Finished and Rendered. Just made a poker table and chairs a. I woke up late! Awesome Inc. theme. Powered by Blogger.

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Premier Pro - Finish line is in sight..

http://owenoneill3d.blogspot.com/2011/04/premier-pro-finish-line-is-in-sight.html

Monday, 11 April 2011. Premier Pro - Finish line is in sight. I'm happy with a lot of my renders and my techniques. I Think when in premier pro they will work well and hopefully will go well with the music that I have chosen. Which is the original sound track from James bond, casino royale. So far so good! Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Finished Trailer - AVE IT! Premier Pro - Finish line is in sight. James Bond Style Renders. A Week in a Day.

owenoneill3d.blogspot.com owenoneill3d.blogspot.com

Owen ONeill 3D: Finished Trailer - AVE IT!

http://owenoneill3d.blogspot.com/2011/04/finished-trailer-ave-it.html

Monday, 11 April 2011. Finished Trailer - AVE IT! This is my finished trailer for my James Bond Assignment. I am very happy with this and will most likely evaluate tonight. It its now 8.45 and I have been here since 10am, so I think I deserve my rest! Will continue the blog later on. Subscribe to: Post Comments (Atom). Http:/ 3Dtutor2011.blogspot.com. Finished Trailer - AVE IT! Premier Pro - Finish line is in sight. James Bond Style Renders. A Week in a Day. Awesome Inc. theme. Powered by Blogger.

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3D Modelling 2011

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Tuesday, 29 March 2011. Tuesday, 22 March 2011.

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