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3rd Year Modelling

Friday, 23 October 2009. Overall I think, as far as I did get, I did reasonably well in making it look like my face with the lips eyes and nose but without the rest it isn't easy to tell that it is me. Posted by Martin Holroyd. This was what I came up with for the final image. I had a lot of difficulty with the UVW mapping and couldn't get it to work for my model. I think the actual imag. E looks like my face but without hair and a proper texture it is hard to determine. Posted by Martin Holroyd. To make...

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3rd Year Modelling | 3dmodellingyear3.blogspot.com Reviews
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Friday, 23 October 2009. Overall I think, as far as I did get, I did reasonably well in making it look like my face with the lips eyes and nose but without the rest it isn't easy to tell that it is me. Posted by Martin Holroyd. This was what I came up with for the final image. I had a lot of difficulty with the UVW mapping and couldn't get it to work for my model. I think the actual imag. E looks like my face but without hair and a proper texture it is hard to determine. Posted by Martin Holroyd. To make...
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1 3rd year modelling
2 evaluation
3 no comments
4 finished model
5 ear attachment
6 modelling the ear
7 horizontal side alignment
8 older posts
9 followers
10 blog archive
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3rd year modelling,evaluation,no comments,finished model,ear attachment,modelling the ear,horizontal side alignment,older posts,followers,blog archive,october,drawing the quads,about me,martin holroyd
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3rd Year Modelling | 3dmodellingyear3.blogspot.com Reviews

https://3dmodellingyear3.blogspot.com

Friday, 23 October 2009. Overall I think, as far as I did get, I did reasonably well in making it look like my face with the lips eyes and nose but without the rest it isn't easy to tell that it is me. Posted by Martin Holroyd. This was what I came up with for the final image. I had a lot of difficulty with the UVW mapping and couldn't get it to work for my model. I think the actual imag. E looks like my face but without hair and a proper texture it is hard to determine. Posted by Martin Holroyd. To make...

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3dmodellingyear3.blogspot.com 3dmodellingyear3.blogspot.com
1

3rd Year Modelling: Finished Model

http://www.3dmodellingyear3.blogspot.com/2009/10/finished-model.html

Friday, 23 October 2009. This was what I came up with for the final image. I had a lot of difficulty with the UVW mapping and couldn't get it to work for my model. I think the actual imag. E looks like my face but without hair and a proper texture it is hard to determine. Here was the wireframe I did get but there is too much overlapping which made the end result a mess. Posted by Martin Holroyd. Subscribe to: Post Comments (Atom). Back Of Head And Neck. Nose And Lips Modelling. View my complete profile.

2

3rd Year Modelling: Modelling The Ear

http://www.3dmodellingyear3.blogspot.com/2009/10/modelling-ear.html

Friday, 23 October 2009. Here is the version of my ear I have created. This was done by taking the image of the side of my face, and doing a separate topology for my ear. I found this quite hard to do because the ear is quite a complex shape to model. Posted by Martin Holroyd. Subscribe to: Post Comments (Atom). Back Of Head And Neck. Nose And Lips Modelling. View my complete profile.

3

3rd Year Modelling: Horizontal Side Alignment

http://www.3dmodellingyear3.blogspot.com/2009/10/horizontal-side-alignment.html

Wednesday, 21 October 2009. Once I had the face as a poly model, I had to create the other side of my face. This was done by using the symmetry modifier. This basically lets you mirror your face from a point you decide, and copies all the details from that side. If you make changes to the original side, it will also still copy that over to the other side. Posted by Martin Holroyd. Subscribe to: Post Comments (Atom). Back Of Head And Neck. Nose And Lips Modelling. View my complete profile.

4

3rd Year Modelling: Ear Attachment

http://www.3dmodellingyear3.blogspot.com/2009/10/ear-attachment.html

Friday, 23 October 2009. Here I have attached the ear to my head. This took a long time because my quads would not line up properly at first. I ended up creating a lot of extra quads and moving the points around to get it looking how it should. I am reasonably pleased with the final result. Posted by Martin Holroyd. Subscribe to: Post Comments (Atom). Back Of Head And Neck. Nose And Lips Modelling. View my complete profile.

5

3rd Year Modelling: Evaluation

http://www.3dmodellingyear3.blogspot.com/2009/10/evaluation_23.html

Friday, 23 October 2009. Overall I think, as far as I did get, I did reasonably well in making it look like my face with the lips eyes and nose but without the rest it isn't easy to tell that it is me. Posted by Martin Holroyd. Subscribe to: Post Comments (Atom). Back Of Head And Neck. Nose And Lips Modelling. View my complete profile.

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Friday, 23 October 2009. Overall I think, as far as I did get, I did reasonably well in making it look like my face with the lips eyes and nose but without the rest it isn't easy to tell that it is me. Posted by Martin Holroyd. This was what I came up with for the final image. I had a lot of difficulty with the UVW mapping and couldn't get it to work for my model. I think the actual imag. E looks like my face but without hair and a proper texture it is hard to determine. Posted by Martin Holroyd. To make...

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