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3D Modelling and animation

3D Modelling and animation. Wednesday, 18 January 2012. This blog was created for the 3D Modelling and animation module and so this blog is no longer updated. Another 3d module that I completed can be found here: http:/ abonnington-virtualenvironments.blogspot.com. My latest 3d module can be found here: http:/ abonnington-3dcharacter.blogspot.com/. My blog: http:/ andrewbonnington.blogspot.com. Learning and skills development for HE and work: http:/ andrew-bonnington.blogspot.com/. All in all I think tha...

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3D Modelling and animation | abonnington-3d.blogspot.com Reviews
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3D Modelling and animation. Wednesday, 18 January 2012. This blog was created for the 3D Modelling and animation module and so this blog is no longer updated. Another 3d module that I completed can be found here: http:/ abonnington-virtualenvironments.blogspot.com. My latest 3d module can be found here: http:/ abonnington-3dcharacter.blogspot.com/. My blog: http:/ andrewbonnington.blogspot.com. Learning and skills development for HE and work: http:/ andrew-bonnington.blogspot.com/. All in all I think tha...
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3D Modelling and animation | abonnington-3d.blogspot.com Reviews

https://abonnington-3d.blogspot.com

3D Modelling and animation. Wednesday, 18 January 2012. This blog was created for the 3D Modelling and animation module and so this blog is no longer updated. Another 3d module that I completed can be found here: http:/ abonnington-virtualenvironments.blogspot.com. My latest 3d module can be found here: http:/ abonnington-3dcharacter.blogspot.com/. My blog: http:/ andrewbonnington.blogspot.com. Learning and skills development for HE and work: http:/ andrew-bonnington.blogspot.com/. All in all I think tha...

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1

3D Modelling and animation: Animation problems

http://www.abonnington-3d.blogspot.com/2011/04/animation-problems.html

3D Modelling and animation. Thursday, 7 April 2011. I had problems when trying to animate the characters that I had merged from a separate file I had created them in. Moving and positioning the biped worked but when I used autokey. To start the animation there would be an error and 3 ds. Max would crash when any of the bones were moved. I made a new biped in the scene where I needed to animate the character and applied this to the character mesh allowing me to animate the character without the error.

2

3D Modelling and animation: Adding the character to the truck

http://www.abonnington-3d.blogspot.com/2011/04/i-linked-character-to-truck-so-that-it.html

3D Modelling and animation. Tuesday, 5 April 2011. Adding the character to the truck. I linked the character to the truck so that it would move along with it and then started to animate the biped so that he would have some movement. I linked the hands of the biped to the truck so that they would be planted there so that when moving the character his hands would stay in the same place as though he was hanging on. Posted by Andrew Bonnington. Subscribe to: Post Comments (Atom). View my complete profile.

3

3D Modelling and animation: January 2011

http://www.abonnington-3d.blogspot.com/2011_01_01_archive.html

3D Modelling and animation. Tuesday, 25 January 2011. Modelling fruit and vegetables. Here are some images of fruit and vegetables that i have modelled in 3d studio max 2010, using extrusion and soft selection of vertices. Modelled are an apple, orange, banana and a mushroom. The orange and apple were modelled from spheres. The stalk for the apple was created from a cone. The banana was extruded from a cube and then a turbosmooth. Posted by Andrew Bonnington. Posted by Andrew Bonnington. The brief to cre...

4

3D Modelling and animation: Rendering

http://www.abonnington-3d.blogspot.com/2011/04/rendering.html

3D Modelling and animation. Friday, 8 April 2011. I rendered my animation as BMPs. And then joined them together into uncompressed AVIs. Before editing the videos together. This way I could stop the rendering at any time and not lose the frames I had already rendered as they were saved as individual files. Also if there was a problem I wouldn. 8217;t have to start rendering from the beginning again for example if some frames have an error only these frames would need to be re-rendered.

5

3D Modelling and animation: February 2011

http://www.abonnington-3d.blogspot.com/2011_02_01_archive.html

3D Modelling and animation. Thursday, 24 February 2011. This is a render of the truck showing how far I have got with the modelling. The front of the truck still needs to be finished and the headlights created and the door finished off. As well as this I still need to add the final materials add more detail. I added smoothing to the front of the truck and adjusted the creasing of some of the edges to decrease the smoothing applied to these sections. Posted by Andrew Bonnington. Wednesday, 23 February 2011.

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3D Modelling 2011: Animating with Bones

http://3dtutor2011.blogspot.com/2011/03/animating-with-bones.html

Tuesday, 15 March 2011. Using bones to animate in a very flexible a re-usable tool. It saves time that you would have otherwise needed to spend constants moving and editing meshes. Here are two approaches to achieving this:. 1) Download "Bones.zip" from the downloads page (Follow the link at the top right of the blog). 2) http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Introduction to Materials

http://3dtutor2011.blogspot.com/2011/02/introduction-to-materials.html

Monday, 7 February 2011. Materials play a large part in what makes your models look real. Applying a material can be a simple as adding a colour (or diffuse in Max terms) to the model. Materials are broken down into two basic areas:. This is the base of any material. Think of it as primer on top of which you would apply a paint. It can be matt or shiny depending on the desired look of the overall material. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Lighting

http://3dtutor2011.blogspot.com/2011/02/introduction-to-lighting.html

Tuesday, 15 February 2011. There are two types of basic light in 3D Studio Max. A light which has no directional attribute and simply emits evenly from the source (like the sun). This is a targeted or directional light which has a cone shaped beam it. You can customise the intensity of the beam and also the colour of it by using. Basic Lights Part 1. Basic Lights Part 2. Http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Animating with Morpher

http://3dtutor2011.blogspot.com/2011/03/animating-with-morpher.html

Tuesday, 22 March 2011. Morpher is a modifier which alows you to create multiple instances of a model, each with a different movement or expression, and then store them in one place so that you can call upon them over and over again in your animation. It is widely used to animate facial expressions in character animation and is really fun to do. To get started please download the following files from the downloads page ( beorangedesign.com/tutorials/3D. Subscribe to: Post Comments (Atom).

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Cameras

http://3dtutor2011.blogspot.com/2011/02/introduction-to-cameras.html

Tuesday, 22 February 2011. Cameras are a simple and effective way to accurately specify what you need to show in your renders. The following link will guide you through the set up process and the modify process of using cameras. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Using Reactor

http://3dtutor2011.blogspot.com/2011/03/using-reactor.html

Tuesday, 29 March 2011. The most simple form of Reactor animation is done with a rigid body collection. As simple as it may be, there are still thousands of uses for such a set up. Download the following from the downloads page:. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Rendering Your Scenes

http://3dtutor2011.blogspot.com/2011/04/rendering-your-scenes.html

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Subscribe to: Post Comments (Atom).

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Virtual Environments: Update

http://abonnington-virtualenvironments.blogspot.com/2012/01/update.html

Thursday, 26 January 2012. This blog was created for the virtual environments module and so this blog is no longer updated. A new 3D character animation can be found here: http:/ abonnington-3dcharacter.blogspot.com. 3D Modelling and animation: http:/ abonnington-3d.blogspot.com. My blog here: http:/ andrewbonnington.blogspot.com. Learning and skills development for HE and work: http:/ andrew-bonnington.blogspot.com/. Subscribe to: Post Comments (Atom). View my complete profile.

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abonnington-3d.blogspot.com abonnington-3d.blogspot.com

3D Modelling and animation

3D Modelling and animation. Wednesday, 18 January 2012. This blog was created for the 3D Modelling and animation module and so this blog is no longer updated. Another 3d module that I completed can be found here: http:/ abonnington-virtualenvironments.blogspot.com. My latest 3d module can be found here: http:/ abonnington-3dcharacter.blogspot.com/. My blog: http:/ andrewbonnington.blogspot.com. Learning and skills development for HE and work: http:/ andrew-bonnington.blogspot.com/. All in all I think tha...

abonnington-3dcharacter.blogspot.com abonnington-3dcharacter.blogspot.com

3D character animation

abonnington-virtualenvironments.blogspot.com abonnington-virtualenvironments.blogspot.com

Virtual Environments

Thursday, 26 January 2012. This blog was created for the virtual environments module and so this blog is no longer updated. A new 3D character animation can be found here: http:/ abonnington-3dcharacter.blogspot.com. 3D Modelling and animation: http:/ abonnington-3d.blogspot.com. My blog here: http:/ andrewbonnington.blogspot.com. Learning and skills development for HE and work: http:/ andrew-bonnington.blogspot.com/. Friday, 9 December 2011. Second scene building grow. Thursday, 8 December 2011. The ani...

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