playinginthebinaries.blogspot.com
Playing in the Binaries: January 2013
http://playinginthebinaries.blogspot.com/2013_01_01_archive.html
Playing in the Binaries. Wednesday, January 23, 2013. There Is No Aura: Distinguishing Reinterpretation from Replication. Why do we not dispense with the notion of an aura entirely? In their article "The Migration of the Aura," Bruno Latour and Adam Lowe seem to have some sense that Benjamin's aura feels awkwardly out of place in a world of reddits, Pinterests, and Tumblrs (look I'm hip! To the intensive material reproduction of. Le Nozzi di Cana. Comes from the way it diverges from the expectations we m...
playinginthebinaries.blogspot.com
Playing in the Binaries: There Is No Aura: Distinguishing Reinterpretation from Replication
http://playinginthebinaries.blogspot.com/2013/01/there-is-no-aura-distinguishing.html
Playing in the Binaries. Wednesday, January 23, 2013. There Is No Aura: Distinguishing Reinterpretation from Replication. Why do we not dispense with the notion of an aura entirely? In their article "The Migration of the Aura," Bruno Latour and Adam Lowe seem to have some sense that Benjamin's aura feels awkwardly out of place in a world of reddits, Pinterests, and Tumblrs (look I'm hip! To the intensive material reproduction of. Le Nozzi di Cana. Comes from the way it diverges from the expectations we m...
playinginthebinaries.blogspot.com
Playing in the Binaries: April 2011
http://playinginthebinaries.blogspot.com/2011_04_01_archive.html
Playing in the Binaries. Friday, April 1, 2011. Space for Empathy: Gender in Video Games. Indeed, in this early stage, language seems to function in gaming as a semi-necessary accessory to the premise of whichever game it has been attached to. Best friend since childhood. In that moment, I realized I was playing a game unlike any I had played before. Is it unfortunate that Dragon Age perhaps too easily relied on the sexual violence trope for its narrative propulsion? Probably so. Is Dragon Age as a w...
tishtoshtesh.wordpress.com
Three if by Air | Tish Tosh Tesh
https://tishtoshtesh.wordpress.com/2015/05/26/three-if-by-air
Rambling, rumbling, rumination. Laquo; On Wings of Ravens. Pantheon Wars: The Fall of Ra. Three if by Air. May 26, 2015 by Tesh. A few more points on flight in World of Warcraft that have come up that I wanted to note in a bit more detail since last time. A “smaller world”. I’ve written it before, but I consider this to be an inaccurate statement. Flying doesn’t make the world any smaller, it changes how quickly you travel through it. That will probably make your world. I’m sure they have crunched ...
mikedarga.blogspot.com
Mike Darga's Game Design Blog: One Year And Thank You
http://mikedarga.blogspot.com/2009/11/one-year-and-thank-you.html
Mike Darga's Game Design Blog. Game design is easy! Good game design is slightly harder, but I believe in you. November 28, 2009. One Year And Thank You. Yesterday was first anniversary of the day I started this blog. This year passed surprisingly (disturbingly? Quickly, and has been an exciting time replete with career changes, interesting discussions, and new friends with which to have them. This blog has helped provide me with all of those things. I also use this blog as a place to make public declara...
wikzo.com
maj 2015 ~ Game design, spiludvikling & gaming - blog om computerspil
http://www.wikzo.com/2015_05_01_archive.html
Onsdag den 27. maj 2015. Mit seneste uni-projekt om game feel. Mandag den 4. maj 2015. Universitetsprojekt om game feel - prøv min 2D-platformer. Jeg ved ikke, om der stadig eksisterer folk, som følger med i denne blog, men i tilfældet af at der sidder nogen derude, så poster jeg lige dette. Hvis du har tid og lyst, må du meget gerne klikke dig forbi dette link. Og give det et forsøg. Spillet virker i browser (med Unity web plugin) eller på Windows-maskiner. Abonner på: Indlæg (Atom). So busy … :(. Det n...
wikzo.com
Kontakt ~ Game design, spiludvikling & gaming - blog om computerspil
http://www.wikzo.com/p/kontakt.html
Google : Gustav Dahl. Læs mere om Gustav Dahl og Wikzo-bloggen. Abonner på: Indlæg (Atom). Hej, og velkommen til Wikzo.com. Jeg er 23 år og interesserer mig for alt, der har med spiludvikling og spilbranchen at gøre. I øjeblikket læser jeg Medialogi på Aalborg Universitet. Gamasutra.com - Expert Blogs. What I Teach Game Dev Managers (3/3) - by Keith Fuller. EXP Podcast #395: Patch Patrol. My Reading List: Read. Publishers for indies – are they useful anymore? The Psychology of Video Games.
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