subtractivedesign.blogspot.com
Subtractive Design: July 2013
http://subtractivedesign.blogspot.com/2013_07_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over. Create a bicyc...
subtractivedesign.blogspot.com
Subtractive Design: Making Platforming Games
http://subtractivedesign.blogspot.com/2013/02/making-platforming-games.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Thursday, February 28, 2013. It’s never easy to make a polished game. Anything you plan to do is going to take 3-4 times longer and require more effort than you will anticipate at f...If you ...
subtractivedesign.blogspot.com
Subtractive Design: January 2013
http://subtractivedesign.blogspot.com/2013_01_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Saturday, January 26, 2013. From the end of a night spent sketching with friends. Good Times! Sunday, January 20, 2013. Wednesday, January 16, 2013. Core Interaction Loop Walkthrough. The sca...
subtractivedesign.blogspot.com
Subtractive Design: Random Game Ideas!
http://subtractivedesign.blogspot.com/2013/03/random-game-ideas.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, March 10, 2013. Robots on a Date:. There are no movement options. All you can do is interact by talking! QWOP and CLOP Remix Edition) GULP:. Try to swallow without gag/choke/puke!
subtractivedesign.blogspot.com
Subtractive Design: Random Game Ideas Volume 2
http://subtractivedesign.blogspot.com/2013/07/random-game-ideas-volume-2.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, July 21, 2013. Random Game Ideas Volume 2. A game in which you program how a zombie brain functions. Release zombie into the wild and see if you successfully take over. Create a bicyc...
subtractivedesign.blogspot.com
Subtractive Design: In Flight Sketches
http://subtractivedesign.blogspot.com/2013/05/in-flight-sketches.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, May 26, 2013. April 27, 2015 at 2:23 PM. I do that too.all the time! Its a great way to pass the time. Awesome sketches by the way. September 14, 2015 at 11:30 AM. Success for you .
subtractivedesign.blogspot.com
Subtractive Design: December 2012
http://subtractivedesign.blogspot.com/2012_12_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, December 30, 2012. I've been kinda interested in aquatic themes and characters recently. Saturday, December 22, 2012. I won’t be discussing Halo 4 stuff or anything relating to ...
subtractivedesign.blogspot.com
Subtractive Design: February 2013
http://subtractivedesign.blogspot.com/2013_02_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Thursday, February 28, 2013. It’s never easy to make a polished game. Anything you plan to do is going to take 3-4 times longer and require more effort than you will anticipate at f...If you ...
subtractivedesign.blogspot.com
Subtractive Design: May 2013
http://subtractivedesign.blogspot.com/2013_05_01_archive.html
To the personal blog of Kynan Pearson. You might know me from my work on the Metroid Prime Series, Donkey Kong Country Returns and Halo 4. This blog is here so I can share some of my design philosophies, dump some ideas and post some of my random art. These are all my views and do not represent those of my employer. Sunday, May 26, 2013. Subscribe to: Posts (Atom). Video Game Designer and Artist. View my complete profile. Awesome Inc. template. Powered by Blogger.