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TIE - a game about depression

May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Thursday, May 7, 2015. We have progress to report! So, the biggest thing is that I've decided to port the games code from JS to C#, learning a new language hasn't been the easiest thing in the world but I'm getting the hang of it and our rework of the game is looking and functioning quite nicely. That said, let me show you what we've been working on. More to come soon. Upon starting th...

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TIE - a game about depression | agameaboutdepression.blogspot.com Reviews
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May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Thursday, May 7, 2015. We have progress to report! So, the biggest thing is that I've decided to port the games code from JS to C#, learning a new language hasn't been the easiest thing in the world but I'm getting the hang of it and our rework of the game is looking and functioning quite nicely. That said, let me show you what we've been working on. More to come soon. Upon starting th...
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3 blog archive
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TIE - a game about depression | agameaboutdepression.blogspot.com Reviews

https://agameaboutdepression.blogspot.com

May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Thursday, May 7, 2015. We have progress to report! So, the biggest thing is that I've decided to port the games code from JS to C#, learning a new language hasn't been the easiest thing in the world but I'm getting the hang of it and our rework of the game is looking and functioning quite nicely. That said, let me show you what we've been working on. More to come soon. Upon starting th...

INTERNAL PAGES

agameaboutdepression.blogspot.com agameaboutdepression.blogspot.com
1

TIE - a game about depression: Where We Are

http://www.agameaboutdepression.blogspot.com/2014/06/where-we-are.html

February ( 2 ). January ( 1 ). May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Tuesday, June 3, 2014. Into the game soon, and that will do a great deal alleviate part's of these issues, but in the grand scheme of things I want the player to feel that world is connected and dynamic to an extent. Maybe even turning around to look at objects that may be of the player's interest. But not before these NPC's have a place to work.

2

TIE - a game about depression: Have A Depressing Valentines Day!

http://www.agameaboutdepression.blogspot.com/2014/02/have-depressing-valentines-day.html

February ( 2 ). January ( 1 ). May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Friday, February 14, 2014. Have A Depressing Valentines Day! Subscribe to: Post Comments ( Atom ). Follow TIE via email.

3

TIE - a game about depression: Porting & Polish

http://www.agameaboutdepression.blogspot.com/2015/05/porting-polish.html

February ( 2 ). January ( 1 ). May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Thursday, May 7, 2015. We have progress to report! So, the biggest thing is that I've decided to port the games code from JS to C#, learning a new language hasn't been the easiest thing in the world but I'm getting the hang of it and our rework of the game is looking and functioning quite nicely. That said, let me show you what we've been working on.

4

TIE - a game about depression: TIE v1.06 & A Few Other Things

http://www.agameaboutdepression.blogspot.com/2014/04/tie-v106-few-other-things.html

February ( 2 ). January ( 1 ). May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Sunday, April 27, 2014. TIE v1.06 and A Few Other Things. It's been awhile since I've posted here, and I have lots to share with you guys! TIE v1.06 Webplayer. A, D - Movement. E, LMB - Interact. You must be dressed for work in able to use the leave interaction and go outside. That's about all we have for now, but there will definitely be more soon!

5

TIE - a game about depression: I Guess You Could Play This

http://www.agameaboutdepression.blogspot.com/2014/02/i-guess-you-could-play-this.html

February ( 2 ). January ( 1 ). May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Tuesday, February 4, 2014. I Guess You Could Play This. So I've decided to upload an early build of TIE. For you all too enjoy. I along with Jeremy have put a lot of work into this so far, with most of our time and assets being poured into the new outdoor level, and trying to set the games aforementioned atmosphere and mood. A, D: Left, Right. Im outside ...

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littleforestgames.com littleforestgames.com

Snow Day Development Blog #1

http://www.littleforestgames.com/2013/12/snow-day-development-blog-1.html

Snow Day Development Blog #1 - Little Forest Games. One man team making games! Snow Day Development Blog #1. Snow Day Development Blog #1. Thursday, December 19, 2013. Game right now features a time and present mode. Time mode is where you try to get as much score as you can before time runs out, while present mode is where you try to last as long as you can while the enemies try to take your presents away. I'm planning on adding 2 more enemy types, more on those when there ready. Snow Day Got Featured!

littleforestgames.com littleforestgames.com

December 2013

http://www.littleforestgames.com/2013_12_01_archive.html

Arsip Untuk December 2013. One man team making games! Snow Day Development Blog #2. Hey, computer is being fixed at the moment so won't have a update after this for a bit, but I can update you on what I worked on before that. That's it for now, check back next week and I'll probably have something. Snow Day Development Blog #2. Saturday, December 28, 2013. Snow Day Development Blog #1. To Tony Nowak for the art, check him out with the current game he's developing. Snow Day Development Blog #1.

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TIE - a game about depression

May ( 1 ). March ( 1 ). August ( 1 ). June ( 1 ). May ( 2 ). April ( 1 ). February ( 2 ). January ( 1 ). December ( 1 ). Thursday, May 7, 2015. We have progress to report! So, the biggest thing is that I've decided to port the games code from JS to C#, learning a new language hasn't been the easiest thing in the world but I'm getting the hang of it and our rework of the game is looking and functioning quite nicely. That said, let me show you what we've been working on. More to come soon. Upon starting th...

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