trisb.blogspot.com
Art of Tris Baybayan: Petrol/Blood Polycount Competition
http://trisb.blogspot.com/2014/07/petrolblood-polycount-competition.html
Saturday, July 19, 2014. Subscribe to: Post Comments (Atom). My name is Tris Baybayan and I am an artist in the video game industry.I specialize mainly in Environments,but I have a strong passion for it all and I'm constantly seeking growth as an artist. View my complete profile. Diablo 3 fan art. Awesome Inc. template. Powered by Blogger.
trisb.blogspot.com
Art of Tris Baybayan: Zbrush fun
http://trisb.blogspot.com/2014/07/zbrush-fun.html
Saturday, July 19, 2014. Practice with hard surfaced modeling in ZBrush. Subscribe to: Post Comments (Atom). My name is Tris Baybayan and I am an artist in the video game industry.I specialize mainly in Environments,but I have a strong passion for it all and I'm constantly seeking growth as an artist. View my complete profile. Diablo 3 fan art. Awesome Inc. template. Powered by Blogger.
trisb.blogspot.com
Art of Tris Baybayan: October 2010
http://trisb.blogspot.com/2010_10_01_archive.html
Saturday, October 30, 2010. Gears of War 3! Update: posted a better render). So I'm a big time Gears of War fan and with all the new concept art coming out for Gears 3, I just couldn't help myself. Did this a while back. I haven't really done much with it, but I'd say the high-poly is close to being complete. With everything I'm doing these days, I'm not sure when I'll be able to come back to this. Here's the original concept:. Subscribe to: Posts (Atom). View my complete profile. Gears of War 3!
trisb.blogspot.com
Art of Tris Baybayan: July 2014
http://trisb.blogspot.com/2014_07_01_archive.html
Saturday, July 19, 2014. Practice with hard surfaced modeling in ZBrush. Last year I took some time and dedicated it to painting rather than 3d. I felt like I needed to start working on my fundamentals and just try getting a better understanding of the process. Extremely late posting this. It showed up on Polycount a few years back but I never posted it here. Just a few of the things I made for Borderlands 2. Not including the DLCs. Diablo 3 fan art. Subscribe to: Posts (Atom). View my complete profile.
trisb.blogspot.com
Art of Tris Baybayan: January 2012
http://trisb.blogspot.com/2012_01_01_archive.html
Monday, January 23, 2012. Home Sweet Home Revisited. Subscribe to: Posts (Atom). My name is Tris Baybayan and I am an artist in the video game industry.I specialize mainly in Environments,but I have a strong passion for it all and I'm constantly seeking growth as an artist. View my complete profile. Home Sweet Home Revisited. Awesome Inc. template. Powered by Blogger.
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Art of Tris Baybayan: February 2012
http://trisb.blogspot.com/2012_02_01_archive.html
Saturday, February 11, 2012. Alright, I got a little bored again in the late hours of the night and decided to put something together using some assets already lying around. I'm actually starting to like this scene so I think I might take it further and do something neat with it. Subscribe to: Posts (Atom). My name is Tris Baybayan and I am an artist in the video game industry.I specialize mainly in Environments,but I have a strong passion for it all and I'm constantly seeking growth as an artist.
trisb.blogspot.com
Art of Tris Baybayan: October 2014
http://trisb.blogspot.com/2014_10_01_archive.html
Saturday, October 25, 2014. Arid Desert Environment Set. Recently finished this Arid themed environment set for the Unreal Marketplace. Created using 3ds Max, ZBrush, Photoshop, Quixel Suite, xNormal, and Unreal Engine 4. Here are some videos I put together to better showcase the Arid Desert Environment and how the assets work. Arid Desert Asset Demonstration. Subscribe to: Posts (Atom). View my complete profile. Arid Desert Environment Set. Awesome Inc. template. Powered by Blogger.
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Art of Tris Baybayan: September 2014
http://trisb.blogspot.com/2014_09_01_archive.html
Thursday, September 11, 2014. Took a 2.5d image of a sculpt I did before and textured it using Quixel. Fun and fast result! Very handy for early visual development. Subscribe to: Posts (Atom). My name is Tris Baybayan and I am an artist in the video game industry.I specialize mainly in Environments,but I have a strong passion for it all and I'm constantly seeking growth as an artist. View my complete profile. Awesome Inc. template. Powered by Blogger.