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AIIDE 2016: Game Analytics Workshop

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AIIDE 2016: Game Analytics Workshop | aiideanalytics2016.wordpress.com Reviews
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AIIDE 2016: Game Analytics Workshop | aiideanalytics2016.wordpress.com Reviews

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Submission – AIIDE 2016: Game Analytics Workshop

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AIIDE 2016: Game Analytics Workshop. Submitting to the workshop. All submissions should be made via EasyChair. The submission system can be accessed here. Note that you will need to create a free EasyChair account):. View #’s profile on Facebook. View wordpressdotcom’s profile on Twitter. View #’s profile on Instagram. View #’s profile on Pinterest. View #’s profile on LinkedIn. AIIDE 2016: Game Analytics Workshop. Blog at WordPress.com.

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Program Comittee – AIIDE 2016: Game Analytics Workshop

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AIIDE 2016: Game Analytics Workshop. Graz University of Technology. University of Applied Arts Vienna. University of San Francisco, ncross@usfca.edu. Wooga and Humboldt University Berlin, julian.runge@wooga.net. Fraunhofer IAIS, thrafet@gmail.com. Aalborg University and The Pagonis Network, andersdrachen@gmail.com. 8212; TBC —. View #’s profile on Facebook. View wordpressdotcom’s profile on Twitter. View #’s profile on Instagram. View #’s profile on Pinterest. View #’s profile on LinkedIn.

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Call for Papers – AIIDE 2016: Game Analytics Workshop

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AIIDE 2016: Game Analytics Workshop. GAME ANALYTICS WORKSHOP: CALL FOR CONTRIBUTIONS. The first Game Analytics Workshop will be held in conjunction with AIIDE 2016 in San Francisco, California, October 8. Discuss and assess the current state-of-the-art in Game Analytics and the current major challenges in the domain across industry and academia, including academia-industry collaboration, documenting ROI, integrating applied and basic research and developing standards. Submitting to the workshop. AIIDE Co...

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Important Dates – AIIDE 2016: Game Analytics Workshop

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AIIDE 2016: Game Analytics Workshop. Deadline for paper submissions:. 31st July 2016 at 12:00 CET. Notification for accepted papers:. Deadline for camera-ready papers:. 14th August 2016 at 12:00 CET (this is a hard deadline). In connection with AIIDE 2016. This is a half day workshop depending on interest. Travel information and registration available at the AIIDE 2016 website. View #’s profile on Facebook. View wordpressdotcom’s profile on Twitter. View #’s profile on Instagram.

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Data Sets | Special Issue on Visual Game Analytics

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Special Issue on Visual Game Analytics. Information Visualization Journal (SAGE). The list below points out some publicly available game data sets:. The Game Trace Archive:. A well documented data set from several games that researchers have used and published on. The data sets comes from multiple games, including Dota, WoW, MineCraft, StarCraft 2, and Bridge Base Online. The World of Warcraft Avatar History Data Set:. Click to share on Twitter (Opens in new window). Blog at WordPress.com.

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Workshops - aaaiaiide16

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Accepted Papers, Demos and Experiences. AIIDE 2016 Accepted Workshops. Artificial Intelligence in Adversarial Games. Experimental AI in Games. Reusing Game Artificial Intelligence. Stylized Motion and Behavior. AIIDE 2016 Workshop Call for Proposals. The format of workshops will be determined by their organizers. Organizers are highly encouraged to propose alternative formats beyond paper/poster presentations, and should encourage the submission and presentation of position papers that discuss new re...

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Important Dates | Special Issue on Visual Game Analytics

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Special Issue on Visual Game Analytics. Information Visualization Journal (SAGE). July 30, 2016 October 28, 2016 (extended). November 30, 2016 February 15, 2016. January 30, 2017. March 30, 216. March 30, 2017. May 15, 2016. May 2, 2017. June 15, 2017. Click to share on Twitter (Opens in new window). Share on Facebook (Opens in new window). Click to share on Google (Opens in new window). Bull; Submission deadline extended to October 28, 2016. Create a free website or blog at WordPress.com.

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AIIDE 2016: Game Analytics Workshop

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