andremarentette.blogspot.com andremarentette.blogspot.com

andremarentette.blogspot.com

The Workspace

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Monday, June 2, 2014. So, it's been quite a while since the last update. Lots of smaller projects going on, but I managed to carve out some time to make some substantial progress with the GSI Sim. Here's a run down of how things are going! The real bonus from this process was my texture p...

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The Workspace | andremarentette.blogspot.com Reviews
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The Workspace is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Monday, June 2, 2014. So, it's been quite a while since the last update. Lots of smaller projects going on, but I managed to carve out some time to make some substantial progress with the GSI Sim. Here's a run down of how things are going! The real bonus from this process was my texture p...
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The Workspace | andremarentette.blogspot.com Reviews

https://andremarentette.blogspot.com

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Monday, June 2, 2014. So, it's been quite a while since the last update. Lots of smaller projects going on, but I managed to carve out some time to make some substantial progress with the GSI Sim. Here's a run down of how things are going! The real bonus from this process was my texture p...

INTERNAL PAGES

andremarentette.blogspot.com andremarentette.blogspot.com
1

The Workspace: GSI Simulation: Part 2 - Blocking

http://www.andremarentette.blogspot.com/2013/10/gsi-simulation-part-2-blocking.html

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Saturday, October 12, 2013. GSI Simulation: Part 2 - Blocking. Well, here we are about a week later, and progress is coming along. Thought I'd post up some images to show you how my previous 2D maps are progressing in 3D space. The Research Lab features another quarantine space near the e...

2

The Workspace: November 2013

http://www.andremarentette.blogspot.com/2013_11_01_archive.html

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Tuesday, November 19, 2013. Video Editing - Past, Present, and Future. So, I thought perhaps I'd take a blog post to talk about one of my other side activities: Video Editing. Specifically, I use clips from video games and set them to music, with a few effects thrown in for flair. Well, I...

3

The Workspace: June 2014

http://www.andremarentette.blogspot.com/2014_06_01_archive.html

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Monday, June 2, 2014. So, it's been quite a while since the last update. Lots of smaller projects going on, but I managed to carve out some time to make some substantial progress with the GSI Sim. Here's a run down of how things are going! The real bonus from this process was my texture p...

4

The Workspace: GSI Simulation: Part 1 - The Concept

http://www.andremarentette.blogspot.com/2013/10/gsi-simulation-part-1-concept.html

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Wednesday, October 2, 2013. GSI Simulation: Part 1 - The Concept. So, looks like a brand new level design project is up on the docket. For now, I'm calling this the "GSI Simulation," so you can track this project using that title. Link: Learn more about Shadowrun. View my complete profile.

5

The Workspace: October 2013

http://www.andremarentette.blogspot.com/2013_10_01_archive.html

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Friday, October 25, 2013. GSI Simulation Part 2.5 - More Blocking. Short update this week! But so far, everything is working as planned. Still a long way to go, but it's a start. Well, you're probably asking yourself "where's the gameplay in all of this? Because even though the focus of t...

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The Workspace

The Workspace" is the blog of Andre Marentette, a game designer, writer, and musician. In this space, he talks shop about what goes into his personal game projects, his music creation process, and shows samples of WIPs. Monday, June 2, 2014. So, it's been quite a while since the last update. Lots of smaller projects going on, but I managed to carve out some time to make some substantial progress with the GSI Sim. Here's a run down of how things are going! The real bonus from this process was my texture p...

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