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3D modeling and animation

3D modeling and animation. Thursday, 14 April 2011. I was using this link to learn how to make an explosion, but my is without fire. Http:/ www.youtube.com/watch? I imported the barrels and then chose one which the bullet is going to reach. For the second scene I made a mountain background creating a plane and using editable poly soft selection. I added a mountain pattern to it (it was taken from program files). I have used a target camera for these scene. Sunday, 10 April 2011. To begin, I made a plane ...

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3D modeling and animation | anna3dmodeling.blogspot.com Reviews
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3D modeling and animation. Thursday, 14 April 2011. I was using this link to learn how to make an explosion, but my is without fire. Http:/ www.youtube.com/watch? I imported the barrels and then chose one which the bullet is going to reach. For the second scene I made a mountain background creating a plane and using editable poly soft selection. I added a mountain pattern to it (it was taken from program files). I have used a target camera for these scene. Sunday, 10 April 2011. To begin, I made a plane ...
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3D modeling and animation | anna3dmodeling.blogspot.com Reviews

https://anna3dmodeling.blogspot.com

3D modeling and animation. Thursday, 14 April 2011. I was using this link to learn how to make an explosion, but my is without fire. Http:/ www.youtube.com/watch? I imported the barrels and then chose one which the bullet is going to reach. For the second scene I made a mountain background creating a plane and using editable poly soft selection. I added a mountain pattern to it (it was taken from program files). I have used a target camera for these scene. Sunday, 10 April 2011. To begin, I made a plane ...

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anna3dmodeling.blogspot.com anna3dmodeling.blogspot.com
1

3D modeling and animation: February 2011

http://anna3dmodeling.blogspot.com/2011_02_01_archive.html

3D modeling and animation. Tuesday, 22 February 2011. On week 5 we had to create a camera and try it with some figures. First of all, three figures were created on the plane. Then, the camera was put with pressing CTR C and tryed in different positions. Monday, 21 February 2011. I have made one of my models which is pistol from the last episode where James Bond as a shadow will shoot from his pistol and the bullet will fly through all the scene symbolising his revenge! Wednesday, 16 February 2011. So, I ...

2

3D modeling and animation: Second Scene

http://anna3dmodeling.blogspot.com/2011/04/second-scene-background.html

3D modeling and animation. Thursday, 14 April 2011. For the second scene I made a mountain background creating a plane and using editable poly soft selection. I added a mountain pattern to it (it was taken from program files). Then both airplanes were imported (merge). I created two paths for each airplane using Line and made animation with path constraints. I have used a target camera for these scene. Subscribe to: Post Comments (Atom). Blog of our tuto. View my complete profile.

3

3D modeling and animation: First scene Animation

http://anna3dmodeling.blogspot.com/2011/04/for-first-scene-this-environment-was.html

3D modeling and animation. Sunday, 10 April 2011. For the first scene, this environment was created. To begin, I made a plane and converted it to the editable poly. Then using soft selection I made some mountains on the plane. Clicking on M and using bitmap I went to the program files-maps where was selected the background. The road was made from the plane as well and its background is also from program files. Subscribe to: Post Comments (Atom). Blog of our tuto. View my complete profile.

4

3D modeling and animation: March 2011

http://anna3dmodeling.blogspot.com/2011_03_01_archive.html

3D modeling and animation. Wednesday, 30 March 2011. I created some barrels for the last scene where the bullet has to reach them and explosion appears. First of all I made a sphere and then using editable poly changed its shape, using extrude and bevel as well. Tuesday, 22 March 2011. Another model for the third scene is bullet. It is quite simple and easy to make. Tuesday, 15 March 2011. I am quite patient and it allows me to use the program for many hours. I don't give up if something goes wrong, ...

5

3D modeling and animation: barrel explosion

http://anna3dmodeling.blogspot.com/2011/04/blog-post.html

3D modeling and animation. Thursday, 14 April 2011. I was using this link to learn how to make an explosion, but my is without fire. Http:/ www.youtube.com/watch? I imported the barrels and then chose one which the bullet is going to reach. Subscribe to: Post Comments (Atom). Blog of our tuto. View my complete profile. Watermark theme. Powered by Blogger.

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3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Materials

http://3dtutor2011.blogspot.com/2011/02/introduction-to-materials.html

Monday, 7 February 2011. Materials play a large part in what makes your models look real. Applying a material can be a simple as adding a colour (or diffuse in Max terms) to the model. Materials are broken down into two basic areas:. This is the base of any material. Think of it as primer on top of which you would apply a paint. It can be matt or shiny depending on the desired look of the overall material. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Lighting

http://3dtutor2011.blogspot.com/2011/02/introduction-to-lighting.html

Tuesday, 15 February 2011. There are two types of basic light in 3D Studio Max. A light which has no directional attribute and simply emits evenly from the source (like the sun). This is a targeted or directional light which has a cone shaped beam it. You can customise the intensity of the beam and also the colour of it by using. Basic Lights Part 1. Basic Lights Part 2. Http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Animating with Bones

http://3dtutor2011.blogspot.com/2011/03/animating-with-bones.html

Tuesday, 15 March 2011. Using bones to animate in a very flexible a re-usable tool. It saves time that you would have otherwise needed to spend constants moving and editing meshes. Here are two approaches to achieving this:. 1) Download "Bones.zip" from the downloads page (Follow the link at the top right of the blog). 2) http:/ www.youtube.com/watch? Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

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3D Modelling 2011: Animating with Morpher

http://3dtutor2011.blogspot.com/2011/03/animating-with-morpher.html

Tuesday, 22 March 2011. Morpher is a modifier which alows you to create multiple instances of a model, each with a different movement or expression, and then store them in one place so that you can call upon them over and over again in your animation. It is widely used to animate facial expressions in character animation and is really fun to do. To get started please download the following files from the downloads page ( beorangedesign.com/tutorials/3D. Subscribe to: Post Comments (Atom).

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Introduction to Cameras

http://3dtutor2011.blogspot.com/2011/02/introduction-to-cameras.html

Tuesday, 22 February 2011. Cameras are a simple and effective way to accurately specify what you need to show in your renders. The following link will guide you through the set up process and the modify process of using cameras. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Using Reactor

http://3dtutor2011.blogspot.com/2011/03/using-reactor.html

Tuesday, 29 March 2011. The most simple form of Reactor animation is done with a rigid body collection. As simple as it may be, there are still thousands of uses for such a set up. Download the following from the downloads page:. Subscribe to: Post Comments (Atom). 15th April - Hand in of final trailer. Watermark template. Powered by Blogger.

3dtutor2011.blogspot.com 3dtutor2011.blogspot.com

3D Modelling 2011: Rendering Your Scenes

http://3dtutor2011.blogspot.com/2011/04/rendering-your-scenes.html

Tuesday, 5 April 2011. Some of you have been asking questions about the ideal render and video export settings below is one example of how to achieve a suitable video size and quality, there are however many ways to achieve similar standards. 1) Decide on the frame size you will render at AND STICK TO IT. As it important that you stay consistent with this (1280 x 720 is a good standard). 2) Render as .avi and choose "uncompressed" as the compression setting. Subscribe to: Post Comments (Atom).

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3D modeling and animation

3D modeling and animation. Thursday, 14 April 2011. I was using this link to learn how to make an explosion, but my is without fire. Http:/ www.youtube.com/watch? I imported the barrels and then chose one which the bullet is going to reach. For the second scene I made a mountain background creating a plane and using editable poly soft selection. I added a mountain pattern to it (it was taken from program files). I have used a target camera for these scene. Sunday, 10 April 2011. To begin, I made a plane ...

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