blog.torwuf.com
Failed To Compile: January 2010
http://blog.torwuf.com/2010_01_01_archive.html
A blog. I has it. Sunday, January 31, 2010. The SJ basement floor has relatively more students so the washroom gets a bit more traffic. The washroom had an old hifi system complete with tape deck, turntable, AM/FM receiver, and bookshelf speakers. It usually blasted out the local Waterloo music station for acoustic privacy and comfort.). The door did a face-plant right on the floor. I didn’t see anyone. So, I just propped the stall door against a wall and casually walked out. Labels: blame it on the geese.
blog.torwuf.com
Failed To Compile: April 2012
http://blog.torwuf.com/2012_04_01_archive.html
A blog. I has it. Friday, April 6, 2012. How to setup a Squid proxy to redirect images to images piped through imagemagick. This was just a fun experiment that extended a bit on the Upside-down-ternet experiment ( http:/ ex-parrot.com/ pete/upside-down-ternet.html. In addition to mangled images, it serves up a specific YouTube video. The packages you need (that are most likely not installed by default) are:. And a web server such as Apache apt:/ apache2. Place the redirector.py. Labels: code has flavour.
blog.torwuf.com
Failed To Compile: HTML Escape Entity Education
http://blog.torwuf.com/2013/02/html-escape-entity-education.html
A blog. I has it. Friday, February 15, 2013. HTML Escape Entity Education. HTML Escape Entity Education. A web page that displays escaped HTML escape entities (as to, unintentionally, educate the user about these entities). The sign says "e;Kittens & puppies! Labels: code has flavour. Subscribe to: Post Comments (Atom). HTML Escape Entity Education. Blame it on the geese. View my complete profile.
blog.torwuf.com
Failed To Compile: July 2012
http://blog.torwuf.com/2012_07_01_archive.html
A blog. I has it. Saturday, July 7, 2012. Why I hate loving Python 3. Or why my website code is in such a messy state. I am a programmer and my programming language of choice is Python. It’s great. Rather, it was great until tried Python 3. Which are much bigger than a byte, were either encoded into string type in a ASCII file or were represented in unicode type in a non-ASCII file. See the following chart:. Python 2 type → Python 3 type. String → bytes. Unicode → string. Bytes → bytes. Time to look for ...
kodesynth.blogspot.com
KodeSynth: Board Games
http://kodesynth.blogspot.com/2010/02/board-games.html
Wednesday, February 10, 2010. This post is going to be about discussing the core mechanics of games, and through those core mechanics how we can make a board game. Why is this important you may ask? Making a board game provides a quick and (somewhat) easy way to prototype and play your game. If you build it around the core concepts, then you should be able to test out things like item drop rates, enemy stats, general layouts etc. The game takes place on one major board representing a dungeon. To pass a l...
kodesynth.blogspot.com
KodeSynth: September 2010
http://kodesynth.blogspot.com/2010_09_01_archive.html
Friday, September 24, 2010. Game Engine Game Development Workshop Weeks 1 and 2. Subscribe to: Posts (Atom). Follow me on Twitter. Game Engine Game Development Workshop Weeks 1 and . View my complete profile.
blog.torwuf.com
Failed To Compile: A Little More Advanced than the Number Seven
http://blog.torwuf.com/2012/09/a-little-more-advanced-than-number-seven.html
A blog. I has it. Sunday, September 16, 2012. A Little More Advanced than the Number Seven. Date: My seventh birthday. Task: Create a poster to celebrate my birthday. Problem: Unable to write “7”. Resolution: Connect the dots provided. Today, I'm dealing with tons of math and code. I learned a lot. I still have much more to learn. Task: Paint the first time. Result: Red paint blobbed on paper (also known as apples). Today, if you ask me to paint, I will produce the same result as stated above.
blog.torwuf.com
Failed To Compile: February 2010
http://blog.torwuf.com/2010_02_01_archive.html
A blog. I has it. Monday, February 22, 2010. Nintendo Power Super Power Club. Get incredible posters every month, when you join the club! Donkey Kong Country / A.C.M / Advanced Computer Modeling / (Obviously cool stuff). NHL Stanly Cup Hockey, Ken Griffy Jr. Major League Baseball, Tetris 2, Illusion of Gaia, Shoot 'em up / Tin Star, Super Punch Out / Feel the pain! Uniracers, Super Metroid, Super Mario World. U/P-GP-SNS-USA-4 Printed in U.S.A. I Turned Into Bowser's Worst Nightmare! Subscribe today 1-800...
kodesynth.blogspot.com
KodeSynth: January 2010
http://kodesynth.blogspot.com/2010_01_01_archive.html
Wednesday, January 27, 2010. Critique: Batman: Arkham Asylum. This is yet another post in relevance to my Game Development and Production course. This time I try to formally critique a game that I have not fully played, but highly enjoyed. Let the critiquing begin =). Monday, January 18, 2010. Saturday, January 16, 2010. So you found my blog =D hurrayyy. So anyways why am I beginning this blog? Subscribe to: Posts (Atom). Follow me on Twitter. Critique: Batman: Arkham Asylum. View my complete profile.
kodesynth.blogspot.com
KodeSynth: Updates
http://kodesynth.blogspot.com/2012/05/updates.html
Thursday, May 10, 2012. I haven't written in this blog for a long while, yet a lot has happened in my life. Let's start with school. As of June 8th, I am expecting to graduate university with a Bachelors of IT (Honours), studying Game Development and Entrepreneurship. I'm still not quite sure how 4 years have come and gone. Even though I generally love game development, I've had my share of moments in my sleep deprivation wondering "when will it end! I want to work in the real world.". All in one picture.