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ARCH1101 - 2010 - Jules Cromarty

ARCH1101 - 2010 - Jules Cromarty. Tuesday, June 8, 2010. NOTE* This is posted here to answer a question on the forums. It is not required nor is it encouraged for any submission as the process introduces custom scripts that need to be included with the Levels and Objects Folders. But for your interest here is a tutorial:. Tutorial – Changing Playable Character. Open Crysis Sandbox 2. Open the Character Editor: View Open View Pane Character Editor. There is a trick to it though. Basically if we just chang...

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ARCH1101 - 2010 - Jules Cromarty | arch1101-2010jc.blogspot.com Reviews
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ARCH1101 - 2010 - Jules Cromarty. Tuesday, June 8, 2010. NOTE* This is posted here to answer a question on the forums. It is not required nor is it encouraged for any submission as the process introduces custom scripts that need to be included with the Levels and Objects Folders. But for your interest here is a tutorial:. Tutorial – Changing Playable Character. Open Crysis Sandbox 2. Open the Character Editor: View Open View Pane Character Editor. There is a trick to it though. Basically if we just chang...
<META>
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1 changing player character
2 remove all attachments
3 finally
4 player = {
5 properties =
6 ai related properties
7 ai related properties over
8 perception =
9 movement related parameters
10 ranges
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changing player character,remove all attachments,finally,player = {,properties =,ai related properties,ai related properties over,perception =,movement related parameters,ranges,propertiesinstance = {,click properties,posted by,jules,no comments,angie kan
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ARCH1101 - 2010 - Jules Cromarty | arch1101-2010jc.blogspot.com Reviews

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ARCH1101 - 2010 - Jules Cromarty. Tuesday, June 8, 2010. NOTE* This is posted here to answer a question on the forums. It is not required nor is it encouraged for any submission as the process introduces custom scripts that need to be included with the Levels and Objects Folders. But for your interest here is a tutorial:. Tutorial – Changing Playable Character. Open Crysis Sandbox 2. Open the Character Editor: View Open View Pane Character Editor. There is a trick to it though. Basically if we just chang...

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arch1101-2010jc.blogspot.com arch1101-2010jc.blogspot.com
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ARCH1101 - 2010 - Jules Cromarty: Removing Display Info to Capture Clear Images

http://arch1101-2010jc.blogspot.com/2010/04/removing-display-info-to-capture-clear.html

ARCH1101 - 2010 - Jules Cromarty. Thursday, April 29, 2010. Removing Display Info to Capture Clear Images. You may have noticed the images you are getting from Crysis Wars have stuff like health and ammo cluttering up the screen. We want to see the Architecture not how many bullets you've got left so there are a few things you can do to get rid of this info. Subscribe to: Post Comments (Atom). Project 2 House Analysis. Project Three: Final Submission. Ben Nick Aquino Jnr. Elevator Movement and Environment.

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ARCH1101 - 2010 - Jules Cromarty: Axo's and Iso's

http://arch1101-2010jc.blogspot.com/2010/04/axos-and-isos.html

ARCH1101 - 2010 - Jules Cromarty. Monday, April 19, 2010. Subscribe to: Post Comments (Atom). Project 2 House Analysis. Project Three: Final Submission. Ben Nick Aquino Jnr. Elevator Movement and Environment. Exp 03 - Draft Image Captures. Rendered drawings on black background. Experiment 3 feedback sheets. Diffuse, Specular and Normal Maps. General Feedback for EXP1 2 that you should consider for EXP3. EXP - 2 FEEDBACKS. END OF CLASS PARTY! Removing Display Info to Capture Clear Images.

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ARCH1101 - 2010 - Jules Cromarty: Changing Player Character

http://arch1101-2010jc.blogspot.com/2010/06/changing-player-character.html

ARCH1101 - 2010 - Jules Cromarty. Tuesday, June 8, 2010. NOTE* This is posted here to answer a question on the forums. It is not required nor is it encouraged for any submission as the process introduces custom scripts that need to be included with the Levels and Objects Folders. But for your interest here is a tutorial:. Tutorial – Changing Playable Character. Open Crysis Sandbox 2. Open the Character Editor: View Open View Pane Character Editor. There is a trick to it though. Basically if we just chang...

4

ARCH1101 - 2010 - Jules Cromarty: Perspectives

http://arch1101-2010jc.blogspot.com/2010/05/perspectives.html

ARCH1101 - 2010 - Jules Cromarty. Monday, May 10, 2010. Some examples of perspectives:. Classic one point perspective of the Death Star Trench from Star Wars. Ascending and Descending by M.C. Escher. It's actually a 3 point perspective and he has used the perspective to trick the eye. The guards are either always walking up or always walking down. I can see how the drawing was done but can you see how this was done? There are a few other cool Escher Lego models at www.neatorama.com. Ben Nick Aquino Jnr.

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ARCH1101 - 2010 - Jules Cromarty: Crysis Video Tutorials

http://arch1101-2010jc.blogspot.com/2010/05/crysis-video-tutorials.html

ARCH1101 - 2010 - Jules Cromarty. Monday, May 24, 2010. Below is a link to 2 video tutorials covering the Initial Setup of a Crysis level and Assigning Textures to your landscape. For anyone who downloaded the files before the 31st of May you may have had problems playing the terrain texture tutorial. Below is a new link to each video. Http:/ www.mediafire.com/file/tnejf3kqlzd/InitialSetup.mov. Http:/ www.mediafire.com/file/unizmnz0i5m/TerrainTexture.mov. Subscribe to: Post Comments (Atom).

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Rennie - R . Y .: May 2011

http://rennie-ry.blogspot.com/2011_05_01_archive.html

Rennie - R . Y . May 07, 2011. Project Two - Process. Rennie - R.Y. Links to this post. Project Two - Model. Rennie - R.Y. Links to this post. Subscribe to: Posts (Atom). Rennie - R.Y. Hang Zhou, China. View my complete profile. Project Two - Process. Project Two - Model. Awesome Inc. template. Powered by Blogger.

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ARCH1101-2010: LECTURE 08 TESTING AND EVALUATION ISSUU

http://arch1101-2010.blogspot.com/2010/04/lecture-08-testing-and-evaluation-issuu.html

ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Wednesday, April 28, 2010. LECTURE 08 TESTING AND EVALUATION ISSUU. HI ALL, HERE YOU GO. YOU'LL FIND THE VIDEOS FROM THE LECTURE ON THE RESOURCES DRIVE. Subscribe to: Post Comments (Atom). ASK QUESTIONS RELATING TO THE COURSE HERE. LINKS TO ARCH1101 TUTORS BLOGS, AND THEIR STUDENTS BLOGS. LECTURE 08 TESTING AND EVALUATION ISSUU.

arch1101-2010.blogspot.com arch1101-2010.blogspot.com

ARCH1101-2010: LECTURE 06 EXPERIMENT 2 ISSUU

http://arch1101-2010.blogspot.com/2010/04/lecture-06-experiment-2-issuu.html

ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Wednesday, April 14, 2010. LECTURE 06 EXPERIMENT 2 ISSUU. HI ALL, YOU'LL FIND THE PDF ON THE BRIEF PAGE FOR THE SECOND EXPERIMENT. Subscribe to: Post Comments (Atom). ASK QUESTIONS RELATING TO THE COURSE HERE. LINKS TO ARCH1101 TUTORS BLOGS, AND THEIR STUDENTS BLOGS. LECTURE 08 TESTING AND EVALUATION ISSUU.

rennie-ry.blogspot.com rennie-ry.blogspot.com

Rennie - R . Y .: June 2010

http://rennie-ry.blogspot.com/2010_06_01_archive.html

Rennie - R . Y . June 15, 2010. Final 5 images from Sandbox2. The zigzag bridge with sharp edges creeping on the billowy waterfall, gives a sense of conquering. Looking from the sky, by imitating the spray of the waterfall, the bridge is not going to destruct the landform, but to integrate into it. Angela Merkel’s Office:. The triangular form is spinning up to the sky - - indicate the power of diplomacy. Cubic shape rolling from top to the bottom denotes the interpersonal relationship in diplomacy.

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Rennie - R . Y .: June 2011

http://rennie-ry.blogspot.com/2011_06_01_archive.html

Rennie - R . Y . June 17, 2011. Rennie - R.Y. Links to this post. Rennie - R.Y. Links to this post. Subscribe to: Posts (Atom). Rennie - R.Y. Hang Zhou, China. View my complete profile. Awesome Inc. template. Powered by Blogger.

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Rennie - R . Y .: Project One Drawings

http://rennie-ry.blogspot.com/2011/03/project1-drawings.html

Rennie - R . Y . March 26, 2011. Plan for ground level. Rennie - R.Y. Subscribe to: Post Comments (Atom). Rennie - R.Y. Hang Zhou, China. View my complete profile. Awesome Inc. template. Powered by Blogger.

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ARCH1101-2010: CRYSIS WARS IN THE FBE LABS

http://arch1101-2010.blogspot.com/2010/04/crysis-wars-in-fbe-labs.html

ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Thursday, April 15, 2010. CRYSIS WARS IN THE FBE LABS. AFTER A BIT OF A FALSE START (AND WITH SOME HELP FROM SEBASTIAN AT BECU) WE'VE BEEN ABLE TO CONFIGURE ALL OF THE COMPUTERS IN THE LABS TO WORK WITH CRYSIS WARS AND PLAYUP CORRECTLY. WE HAD TO TURN OFF THE UAC SETTINGS (JUST LIKE YOU HAVE TO DO AT HOME). 6 READY TO GO. Subscr...

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ARCH1101-2010: END OF CLASS PARTY!

http://arch1101-2010.blogspot.com/2010/06/end-of-class-party.html

ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Monday, June 14, 2010. END OF CLASS PARTY! FOLLOWING EXTENSIVE NEGOTIATIONS WITH YOUR STUDENT REPS (IT SEEMS TO BE THE ONLY THING WE'VE TALKED ABOUT IN OUR LAST TWO MEETINGS! SO, JUST TO GET ALL THE DETAILS . VENUE: ROUNDHOUSE BAR, UNSW (DOWN BY ANZAC PARADE). DATE: WEDNESDAY JUNE 16TH. TIME: STARTING AT 5PM . END OF CLASS PARTY!

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ARCH1101-2010

ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Monday, June 14, 2010. END OF CLASS PARTY! FOLLOWING EXTENSIVE NEGOTIATIONS WITH YOUR STUDENT REPS (IT SEEMS TO BE THE ONLY THING WE'VE TALKED ABOUT IN OUR LAST TWO MEETINGS! SO, JUST TO GET ALL THE DETAILS . VENUE: ROUNDHOUSE BAR, UNSW (DOWN BY ANZAC PARADE). DATE: WEDNESDAY JUNE 16TH. TIME: STARTING AT 5PM . AFTER A BIT OF A F...

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ARCH1101-2010 Mr Wallace

ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Sunday, June 13, 2010. Diffuse, Specular and Normal Maps. Dds plugin for photoshop can be downloaded from here:. Http:/ developer.nvidia.com/object/photoshop dds plugins.html. Alternatively you can save your textures as tif from photoshop (make sure the image size is 512x512 or 1024x1024). save them into your objects folder.

arch1101-2010bi.blogspot.com arch1101-2010bi.blogspot.com

Arch 1101 - Brad Inwood - 2010

Arch 1101 - Brad Inwood - 2010. Key strength of the scheme:. Lovely approach and well consideration to the placement of the studios. Nice black background to the axonometrics. Most significant weakness of the scheme:. You have extensively exceeded the 9 prism restriction. You need to add more quality to your drawings, as they are not well crafted. The design in sitting on a flat base and could have been further developed with improved sculptural qualities. Seems to lack consideration of scale. Textures a...

arch1101-2010fk.blogspot.com arch1101-2010fk.blogspot.com

ARCH1101 UNSW ~ 2010

Fruzsina Korosy's Tutorial Group. Monday, July 5, 2010. Experiment 3 feedback sheets. I got you all to write down your email addresses for me in one of the last weeks of session. While I have not lost that sheet, I don't really know where it is. If you would like me to email you your final comments, or if you have anything else outstanding, drop me an email: euphrosyne5ATyahooDOTcomDOTau. Tuesday, June 8, 2010. Please don't upload every draft level in your zipped files, only your final one. Constantly sc...

arch1101-2010jc.blogspot.com arch1101-2010jc.blogspot.com

ARCH1101 - 2010 - Jules Cromarty

ARCH1101 - 2010 - Jules Cromarty. Tuesday, June 8, 2010. NOTE* This is posted here to answer a question on the forums. It is not required nor is it encouraged for any submission as the process introduces custom scripts that need to be included with the Levels and Objects Folders. But for your interest here is a tutorial:. Tutorial – Changing Playable Character. Open Crysis Sandbox 2. Open the Character Editor: View Open View Pane Character Editor. There is a trick to it though. Basically if we just chang...

arch1101-2010kjb.blogspot.com arch1101-2010kjb.blogspot.com

ARCH1101 - 2010 - KEN BAIRD

ARCH1101 - 2010 - KEN BAIRD. Wednesday, May 19, 2010. The intention of publishing the feedback below is so that all students can benefit by understanding the strengths and weaknesses of a range of projects. Please take the time to review other student's work with these comments in mind. If you have any questions or would like any further clarification don’t hesitate to ask me during the studio session. Some general comments that everyone should take into account:. Http:/ jamesphilipgito.blogspot....Http:...

arch1101-2010md.blogspot.com arch1101-2010md.blogspot.com

Matt Day Arch 1101-2010

Matt Day Arch 1101-2010. Sunday, 16 May 2010. Below is the feedback for experiment 2. There are some general comments that you should take notice of for experiment 3. The assessment criteria is carefully stipulated. However in order to fully judge the architecture we must enter your environment and walk around. It is possible to design everything from the editor but you should be going into the game to understand 'real time'. The framed view from the darwin lab, the landscape is enticing. Dramatic positi...

arch1101-2010mg.blogspot.com arch1101-2010mg.blogspot.com

Maryam Gusheh

Monday, May 24, 2010. Good drawings skills and prism studies - well presented. Atmospheric and well sculpted site. It sets up a memorable situation. The distant approach shot captures the proposition very well. Strong architectural proposition and a deliberate and careful site specific response. The first architectural proposition (two volumes in site) was evocative and suggestive of a more complex form traversing the hill. It would have been good to develop this further. Interesting architectural explor...

arch1101-2010nn.blogspot.com arch1101-2010nn.blogspot.com

ARCH1101-2010 / Narelle Naumcevski Sykes

ARCH1101-2010 / Narelle Naumcevski Sykes. ARCH1101 IS THE FIRST YEAR DESIGN STUDIO COURSE IN THE BACHELOR OF ARCHITECTURAL STUDIES DEGREE AT THE FACULTY OF THE BUILT ENVIRONMENT, UNIVERSITY OF NEW SOUTH WALES, AUSTRALIA. Wednesday, May 19, 2010. Key strength of the scheme: Overall form and textures work well. Nice procession and flow between the different spaces. Key strength of the scheme: Your scheme is formally and texturally interesting – and makes good use of the islands view corridors. Key strength...

arch1101-2010sw.blogspot.com arch1101-2010sw.blogspot.com

shaowen wang

Tuesday, May 18, 2010. EXP - 2 FEEDBACKS. The intention of publishing the feedback below is so that all students can benefit by understanding the strengths and weaknesses of a range of projects. Please take the time to review other student's work with these comments in mind. If you have any questions or would like any further clarification don’t hesitate to ask me during the studio session. Key strength of the scheme:. Most significant weakness of the scheme:. Key strength of the scheme:. Incomplete subm...