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Requirements Gathering | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/requirements-gathering
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Category Archives: Requirements Gathering. The Rules of Sixty. November 12, 2013. Sixty is a variation of Rummy most closely resembling Farmers’ Rummy. The number of rules can be fairly daunting. Once the you have played a few games, like any good card game, you should find them easy to follow. Each player places 6 dimes on the table next to them. The c...
pugilisticgnome.com
Unit Testing | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/unit-testing
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Category Archives: Unit Testing. Responsive UI, Threading and Unit Testing. August 31, 2014. WPF provides a powerful library for building user interfaces. Here, for instance, is a simple window that contains a progress bar and a button, called Do Work:. Here’s the code behind:. Speaking of the ViewModel, here’s the code:. The important points in the vie...
pugilisticgnome.com
WPF | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/wpf
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Responsive UI, Threading and Unit Testing. August 31, 2014. WPF provides a powerful library for building user interfaces. Here, for instance, is a simple window that contains a progress bar and a button, called Do Work:. Here’s the code behind:. Speaking of the ViewModel, here’s the code:. The important points in the view model are the Progress property...
pugilisticgnome.com
Programming for Fun and Profit | Discussing issues concerning programming as both a career or a hobby
http://pugilisticgnome.com/blog
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Responsive UI, Threading and Unit Testing. August 31, 2014. WPF provides a powerful library for building user interfaces. Here, for instance, is a simple window that contains a progress bar and a button, called Do Work:. Here’s the code behind:. Speaking of the ViewModel, here’s the code:. The important points in the view model are the Progress property...
pugilisticgnome.com
Knowing how vs. knowing why | Programming for Fun and Profit
http://pugilisticgnome.com/blog/2013/02/13/knowing-how-vs-knowing-why
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Knowing how vs. knowing why. February 13, 2013. I’ve been debating with myself over the last week about a deceptively simple question: What is more important knowing how or knowing why? Knowing how represents the knowledge of how something is built. For software engineering, this means you know how to write a program. You’ve heard threading on new multicore CPU’s impr...Bill̵...
pugilisticgnome.com
Management | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/management
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Knowing how vs. knowing why. February 13, 2013. I’ve been debating with myself over the last week about a deceptively simple question: What is more important knowing how or knowing why? Knowing how represents the knowledge of how something is built. For software engineering, this means you know how to write a program. You’ve heard threading on new...
pugilisticgnome.com
Threading | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/threading
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Responsive UI, Threading and Unit Testing. August 31, 2014. WPF provides a powerful library for building user interfaces. Here, for instance, is a simple window that contains a progress bar and a button, called Do Work:. Here’s the code behind:. Speaking of the ViewModel, here’s the code:. The important points in the view model are the Progress property...
pugilisticgnome.com
Uncategorized | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/uncategorized
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. January 30, 2014. I came across this Chatbot plugin while looking a Github plugin from www.elizaibeth.com. I actually played with a version of ELIZA. You:good. how are you. Bot:Ayuh. . Everything is going extremely well. Bot:You don’t hear that sentiment very often. You:do you like robots? Bot:Naturally, I love robots. It’s my favorite species. Bot:I kn...
pugilisticgnome.com
The Sixty Project | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/the-sixty-project
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Category Archives: The Sixty Project. The Rules of Sixty. November 12, 2013. Sixty is a variation of Rummy most closely resembling Farmers’ Rummy. The number of rules can be fairly daunting. Once the you have played a few games, like any good card game, you should find them easy to follow. To be clear, the game is never played with more than 4 jokers.
pugilisticgnome.com
Game Design | Programming for Fun and Profit
http://pugilisticgnome.com/blog/category/game-design
Programming for Fun and Profit. Discussing issues concerning programming as both a career or a hobby. Skip to primary content. Skip to secondary content. Category Archives: Game Design. Making Grinding Fun in Far Cry 3. March 3, 2013. If you were lucky, you could circumvent some of the checkpoints by taking a bus, and travel along the outskirts of the map. Still, these checkpoints created quite a bit of grinding when you traveled long distances on the map. Defeating an outpost converts it to your side...