randygaul.net
Windows Console Game: Setting up the Window | Randy Gaul's Game Programming Blog
http://www.randygaul.net/2011/11/16/windows-console-game-setting-up-the-window
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. Windows Console Game: Setting up the Window. Have you ever seen cool looking games made with purely ASCII graphics? All the documentation you would ever need can be found on MSDN and abroad.
randygaul.net
Windows Console Game: Writing to the Console | Randy Gaul's Game Programming Blog
http://www.randygaul.net/2011/11/16/windows-console-game-writing-to-the-console
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. Windows Console Game: Writing to the Console. Previously I showed you all how to set up a console window. FOREGROUND BLUE –. FOREGROUND GREEN –. These values are the different colors accessible f...
paulecoyote.com
micro talks | Paul Evans
https://paulecoyote.com/tag/micro-talks
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘micro talks’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format...
paulecoyote.com
Gameduino | Paul Evans
https://paulecoyote.com/tag/gameduino
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘Gameduino’. Let me introduce you to Gameduino. What is a Gameduino. It is an Arduino. Based gaming device that is a mixture between a science experiment and a classic gaming micro. It provides the kind of platform I grew up with ( Oric-1. Etc) but with modern touches (USB, VGA, coprocessor. I supported the Gameduino Kickstarter project. And my reward was recently sent to me by the creator of the project, James Bowman.
paulecoyote.com
Arduino | Paul Evans
https://paulecoyote.com/tag/arduino
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘Arduino’. Let me introduce you to Gameduino. What is a Gameduino. It is an Arduino. Based gaming device that is a mixture between a science experiment and a classic gaming micro. It provides the kind of platform I grew up with ( Oric-1. Etc) but with modern touches (USB, VGA, coprocessor. I supported the Gameduino Kickstarter project. And my reward was recently sent to me by the creator of the project, James Bowman.
paulecoyote.com
bookreview | Paul Evans
https://paulecoyote.com/tag/bookreview
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘bookreview’. Mastering Dart by Sergey Akopkokhyants – Book Review. Summary 3 out of 5. There are not many Dart books published yet but there is some good information collected in this book. I disagree with some of the content, but chapters are a good length and have decent summaries. The book redeems itself back to three out of five when the reader has confidence to ignore the overtly enterprise style code. The lan...
paulecoyote.com
networking | Paul Evans
https://paulecoyote.com/tag/networking
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘networking’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format ...
paulecoyote.com
lionhead | Paul Evans
https://paulecoyote.com/tag/lionhead
Some independent thoughts of a software developer in the games industry. Posts Tagged ‘lionhead’. This is a quick write up of my thoughts about the micro talk format, its use in Lionhead’s Creative Day and the talks organized by IGDA Austin. Held at historic Studio 6A (home of Austin City Limits show. The Micro Talk format. Ten minutes is time enough to cover a large subject at a very high level or a very specific topic in detail. This forces focus and sets the pace for all the talks. A similar format wa...
jonimoose.net
Jonimus | Jonimoose.net
http://jonimoose.net/author/jonimus-2
Ramblings of Jon Sturm, a Linux Tinkerer and programmer. Skip to primary content. Skip to secondary content. ArchiveTeam Warrior on Hyper-V. December 23, 2013. I’ve gotten the ArchiveTeam Warrior working rather nicely on Windows 8 Professional’s built in Hyper-V Virtual machine. You can get it here. Or I’ve mirrored it on Archive.org here. Moronix: Why AMD won’t take Michael Larabel seriously, and you shouldn’t either. October 24, 2013. Sure AMD gets publicity from his. March 2, 2012. And it didn’t...
jonimoose.net
python supybot wiki wikipedia | Jonimoose.net
http://jonimoose.net/tag/python-supybot-wiki-wikipedia
Ramblings of Jon Sturm, a Linux Tinkerer and programmer. Skip to primary content. Skip to secondary content. Tag Archives: python supybot wiki wikipedia. March 2, 2012. TL;DR New Supybot WikiSearch plugin found here. So a while back I wanted to add a simple Wiki Search to my Supybot. IRC bot(well actually gribble. The other option I had thought of was to find an existing Wikipedia search plugin and modify that for use with our wiki. This lead me to quantumlemur. 8216;s github and his Wikipedia plugin.