
randygaul.net
Randy Gaul's Game Programming Blog | C C++ Game Development : Articles Discussions TutorialsC C++ Game Development : Articles Discussions Tutorials
http://www.randygaul.net/
C C++ Game Development : Articles Discussions Tutorials
http://www.randygaul.net/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Friday
LOAD TIME
1.2 seconds
16x16
DOMAIN PRIVACY SERVICE FBO REGISTRANT
1958 S●●●●●●0 EAST
PR●●VO , UTAH, 84606
UNITED STATES
View this contact
DOMAIN PRIVACY SERVICE FBO REGISTRANT
1958 S●●●●●●0 EAST
PR●●VO , UTAH, 84606
UNITED STATES
View this contact
DOMAIN PRIVACY SERVICE FBO REGISTRANT
1958 S●●●●●●0 EAST
PR●●VO , UTAH, 84606
UNITED STATES
View this contact
12
YEARS
6
MONTHS
18
DAYS
FASTDOMAIN, INC.
WHOIS : whois.fastdomain.com
REFERRED : http://www.fastdomain.com
PAGES IN
THIS WEBSITE
21
SSL
EXTERNAL LINKS
58
SITE IP
69.89.31.241
LOAD TIME
1.219 sec
SCORE
6.2
Randy Gaul's Game Programming Blog | C C++ Game Development : Articles Discussions Tutorials | randygaul.net Reviews
https://randygaul.net
C C++ Game Development : Articles Discussions Tutorials
Windows Console Game: Writing to the Console | Randy Gaul's Game Programming Blog
http://www.randygaul.net/2011/11/16/windows-console-game-writing-to-the-console
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. Windows Console Game: Writing to the Console. Previously I showed you all how to set up a console window. FOREGROUND BLUE –. FOREGROUND GREEN –. These values are the different colors accessible f...
Resume | Randy Gaul's Game Programming Blog
http://www.randygaul.net/resume
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. Note: Resume currently outdated. Download (PDF, Unknown). Leave a Reply Cancel reply. Your email address will not be published. Required fields are marked *. Notify me of new posts by email.
Windows Console Game: Event Handling | Randy Gaul's Game Programming Blog
http://www.randygaul.net/2011/11/26/windows-console-game-event-handling
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. Windows Console Game: Event Handling. The last post in this series was on writing to the console. This post I’d like to go over handling events within the Windows Console. There are two. Variable...
C++ Reflection: Type MetaData: Part 3 – Improvements | Randy Gaul's Game Programming Blog
http://www.randygaul.net/2012/10/09/c-reflection-type-metadata-part-3-improvements
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. C Reflection: Type MetaData: Part 3 – Improvements. In our last article. Would behave differently than RemQual. A templated type as a typename parameter. It should be noted that the example code ...
Game Programming Primer | Randy Gaul's Game Programming Blog
http://www.randygaul.net/2013/01/06/game-programming-primer
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. I’ve spent quite a bit of time writing a fairly long article. Over at a website I frequent TeamLiquid. Now it’s time to share the article in finished form here for all to see! January 6, 2013.
TOTAL PAGES IN THIS WEBSITE
21
Books – Alejandro Hitti
https://alejandrohitti.com/category/books
Template Metaprogramming in C. Recently, I wrote an Introspection system for C with the aid of Randy Gaul’s Blog. There are many ways to achieve this in C , but the one used by Randy was through Template Metaprogramming. So in order for me to fully understand his implementation, I had to do some research on the subject. And I fell in love with it! June 21, 2015. Topics I want to cover. Production Methodologies (Agile/Scrum, Waterfall). Comment about articles I come across that I find interesting. After a...
Programming – Alejandro Hitti
https://alejandrohitti.com/category/programming
GMTuts #1: Debug Logger. For my first tutorial, I wanted to start with a utility that I wrote a couple of weeks ago and has proved to be incredibly useful so far while developing HackyZack. August 1, 2016. And soon, Fara and The Eye of Darkness. July 31, 2016. RGB to HSV and HSV to RGB Color Conversions. Rainbows seem to be pretty popular lately, so I thought I’d share this. Stands for Red Channel, Green Channel and Blue Channel, while HSV. June 29, 2015. Template Metaprogramming in C. June 21, 2015.
Randy Gaul's Game Programming Blog: April 2012
http://cecilsunkure.blogspot.com/2012_04_01_archive.html
Randy Gaul's Game Programming Blog. INSIDE TAKE ON BECOMING A GAME PROGRAMMER. Ancient Forest and Grumpy Monsters. Sunday, April 8, 2012. Object Oriented C: Class-like Structures. During my second semester while attending DigiPen IT I had to create a game in C. Since I wasn't allowed to use C until my Sophomore year for this game project I had to come up with a way of having strong organization during development. Class-like structures in C that allowed for polymorphism. For example I used the following ...
Randy Gaul's Game Programming Blog: October 2012
http://cecilsunkure.blogspot.com/2012_10_01_archive.html
Randy Gaul's Game Programming Blog. INSIDE TAKE ON BECOMING A GAME PROGRAMMER. Ancient Forest and Grumpy Monsters. Friday, October 19, 2012. Moved to new location! I've moved the site to a new location. All legacy posts were transferred. Link to new location:. Http:/ www.randygaul.net/. Tuesday, October 9, 2012. C Reflection: Type MetaData: Part 3 - Improvements. In our last article. SendMessage( "Message ID", Param1, Param2 );. It gets increasingly difficult to actually manage Variants and RefVariant co...
Computing a Basis | Box2D
http://box2d.org/2014/02/computing-a-basis
A 2D Physics Engine for Games. Skip to primary content. February 3, 2014. Given a normalized 3D vector, here’s an efficient method for computing a full basis. The computed basis is axis aligned if the input vector is axis aligned. Suppose vector a has all equal components and is a unit vector: a = (s, s, s). Then 3*s*s = 1, s = sqrt(1/3) = 0.57735. This means that at least one component of a. Unit vector must be greater or equal to 0.57735. In SSE land you can eliminate the branch using a select operation.
GDC 2013 | Box2D
http://box2d.org/2013/04/gdc-2013
A 2D Physics Engine for Games. Skip to primary content. April 11, 2013. This year’s physics tutorial was a lot of fun and all the speakers did a great job. We had some new speakers this year and all the presentations contained new material. You can get all the presentations here: Downloads. Look for files with a summary prefix of “GDC 2013”. You can get Glenn Fiedler’s presentation here: click. This entry was posted in Uncategorized. 4 thoughts on “ GDC 2013. April 17, 2013 at 8:54 pm.
Randy Gaul's Game Programming Blog: C++ Reflection: Type MetaData: Introduction
http://cecilsunkure.blogspot.com/2012/09/c-reflection-class-metadata-introduction.html
Randy Gaul's Game Programming Blog. INSIDE TAKE ON BECOMING A GAME PROGRAMMER. Ancient Forest and Grumpy Monsters. Sunday, September 30, 2012. C Reflection: Type MetaData: Introduction. Having a MetaData system allows for information about your data types to be saved during run-time for use during run-time. The C compiler compiles away a lot of information, and a lot of this information is very useful. So, a MetaData system saves this information from being compiled away. I've taken all this time to make...
Randy Gaul's Game Programming Blog: TerraNisi
http://cecilsunkure.blogspot.com/p/terranisi.html
Randy Gaul's Game Programming Blog. INSIDE TAKE ON BECOMING A GAME PROGRAMMER. Ancient Forest and Grumpy Monsters. TerraNisi is a very simple 2D game with ASCII graphics, based around solving small puzzles in order to stop a fiery demon from burning down the world's trees. This game was the very first game I had ever worked on from scratch, and I learned a tremendous amount creating it. Screenshot from gameplay testing. Screenshot of art for end-scene. Note: Only a member of this blog may post a comment.
Randy Gaul's Game Programming Blog: Easy Buttons for your Game
http://cecilsunkure.blogspot.com/2012/08/easy-buttons-for-your-game.html
Randy Gaul's Game Programming Blog. INSIDE TAKE ON BECOMING A GAME PROGRAMMER. Ancient Forest and Grumpy Monsters. Sunday, August 26, 2012. Easy Buttons for your Game. In my past couple game projects, I never had a proper button system; every clickable button I wrote was ad-hoc and thusly very annoying to write. I came up with a really simple but flexible button system for my C projects. This post is going to be pretty short, so here's a diagram to summarize everything:. To exec pointers in order to cut ...
TOTAL LINKS TO THIS WEBSITE
58
Randy Garsee: War Zones & Wonders
Randy Garsee: War Zones and Wonders. Thursday, January 24, 2013. Charleston, South Carolina. It was snowing today in D.C. so I was remembering the sunny day I spent in Charleston, South Carolina with former shipmates. We were attending the reunion of the USS Savannah (AOR-4). Wednesday, January 09, 2013. Can an analyst help stand up an army? Can he traverse dangerous waters after a country declares, "You cannot pass? Friday, November 30, 2012. Scientist Finds The Right Chemistry with the Navy. CNA is uni...
Randy Gaschler.COM
I created this mostly to have fun but also to be able to share with others a variety of things that are of interest to me and may be to others. If you are here because of my book, Parent-Driven Schools, or just curiosity feel free to browse around and see what else I have been up. Welcome to My Web Site. 1968 UCLA Frosh Team.
Tulsa OK Real Estate - RE/MAX Life Tulsa OK real estate
Skip down to page content. Find Your Dream Home. Tulsa OK Real Estate. Randy Gasswint offers unparalleled service to ALL clients in the Tulsa Oklahoma real estate market. Your complete satisfaction with our service and representation is our number one priority. Whether you are considering buying a home, selling a home or both, we know this area inside and out. Featured Property for Sale. Find out whats going on in todays real estate market. Our Real Estate Blog. Whats Your Home Worth. Tulsa, OK 74133.
randy gast
RANDY GAUL - Visual Development Artist
Randy Gaul's Game Programming Blog | C C++ Game Development : Articles Discussions Tutorials
Randy Gaul's Game Programming Blog. C C Game Development : Articles Discussions Tutorials. Implement an Engine: SEL. 2D Rigid Body Simulation. Friction and Jump Table. Type Reduction and Members. Create an Ascii Graphics Game. Setting up the Window. Set Custom Color Palette and Font Size. Writing to the Console. The Concept of Polymorphism. This entry was posted in Algorithm. August 6, 2015. This entry was posted in 2D. August 5, 2015. Path of Exile – Righteous Fire Calculator in Lua. Lately I’ve b...
Randy Gauthier
LINK TO FAMILY EVENTS. LINK TO NEW HAMPSHIRE PHOTOS. CARS WE HAVE OWNED. YOU CAN CONTACT ME AT.
Randy Gay
Blog de randygay - houhou que des bogosse - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Houhou que des bogosse. Ben ce blog sera uniquement fait pour des bogosse . Mise à jour :. Alors si vous un mec et célibataire. Abonne-toi à mon blog! Alors si vous un mec et célibataire laissez moi vos coordonné car j'aimerais bien rencontrer un mec car j'en ai marre du céliba et donc je vous attend! J'attend un mec belge ou qui saurais venir en belgique! Ps: je suis un mec. Ou poster avec :. Posté le samedi 12 décembre 2009 11:29. Ou poster avec :. N'oublie...
Home
Combining a global vision with a taste for jelly donuts, Randy. Brings a breadth of experience to the table as a writer, idea man,. And strategist at nationally recognized pharmaceutical, consumer,. B2B, and digital agencies. Starting out on the consumer side, Randy developed and wrote. Award-winning campaigns for Budweiser, Southwestern Bell,. Metra, and Schlage Locks, then went on to distinguish himself. With brand-building B2B efforts for Fortune 500 companies. At Corbett Healthcare in Chicago.
Randy Gay
Your browser does not support inline frames or is currently configured not to display inline frames. Site Design by Amanda Clouse - McNeely Graphics.
SOCIAL ENGAGEMENT