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blog.openclonk.org

OpenClonk Blog

OpenClonk 8.1 released. On March 17th, 2018 by Maikel – Be the first to comment. The changes and fixes can be viewed here. With most importantly the fixed editor mode under Windows. The new editor really allows content creators to easily design scenarios and we are looking forward to many inspiring creations! On February 4th, 2018 by Luchs – 9 Comments. It took us more than two years, but waiting is over! If you’re a developer on macOS, we’d be happy to receive a fix via the forums. Sven2 rewrote the sce...

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OpenClonk 8.1 released. On March 17th, 2018 by Maikel – Be the first to comment. The changes and fixes can be viewed here. With most importantly the fixed editor mode under Windows. The new editor really allows content creators to easily design scenarios and we are looking forward to many inspiring creations! On February 4th, 2018 by Luchs – 9 Comments. It took us more than two years, but waiting is over! If you’re a developer on macOS, we’d be happy to receive a fix via the forums. Sven2 rewrote the sce...
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OpenClonk Blog | blog.openclonk.org Reviews

https://blog.openclonk.org

OpenClonk 8.1 released. On March 17th, 2018 by Maikel – Be the first to comment. The changes and fixes can be viewed here. With most importantly the fixed editor mode under Windows. The new editor really allows content creators to easily design scenarios and we are looking forward to many inspiring creations! On February 4th, 2018 by Luchs – 9 Comments. It took us more than two years, but waiting is over! If you’re a developer on macOS, we’d be happy to receive a fix via the forums. Sven2 rewrote the sce...

INTERNAL PAGES

blog.openclonk.org blog.openclonk.org
1

OpenClonk Blog » Blog Archive » Deep Sea Mining

http://blog.openclonk.org/2014/07/deep-sea-mining

Both rubies and amethysts are required on this construction site. On your long journey to the Golden Mountain, you got stranded on a lonely island amidst the vast ocean. Surrounded by nothing but palm trees, coconuts and colorful fish, is there anyway to escape this paradise? Using dynamite to mine rubies deep below the ocean. To test this new scenario, just download, unpack and launch the latest development snapshot. And start the scenario from the. July 5, 2014 at 7:02 pm. July 30, 2014 at 9:46 am.

2

OpenClonk Blog » Blog Archive » OpenClonk 4.0 released!

http://blog.openclonk.org/2014/01/openclonk-4-0-released

OpenClonk 4.0 released! As announced, we released OpenClonk 4.0 on schedule. For Windows, Linux. So, whats new? Content, content, content:. The main new feature in this release is the new Missions. The folder contains 9 settlement challenges. Most of which have been created by the hands of the the very master of settlement: Sven2. Clonk-Karl and Maikel also contributed notably to the creation of this folder. Below, let me spotlight a few of the new scenarios:. Yeah, Sven2 and Newton reworked the pump to ...

3

OpenClonk Blog » Blog Archive » OpenClonk 6 Released!

http://blog.openclonk.org/2015/03/openclonk-6-released

The new OpenClonk light system now sees the light of day! The lights system active in a cave. The main focus of this release is the new light system. New scenarios: Dark Mine, Acid Rift. New objects: fire arrow, explosive arrow, torch. Performance improvement for mesh rendering. Reworked and improved power system. To set illumination of an object. To count moving material pixels. Has no offset anymore (replaced by CreateObjectAbove. Battle in Dark Mine: Explosions and torches illuminate the dark caves.

4

OpenClonk Blog » Blog Archive » Achievement unlocked

http://blog.openclonk.org/2014/09/achievement-unlocked

Stars are scenario achievements, selection boxes in the bottom right show scenario parameters. Two new simple, but very important features have been added recently: Scenario parameters and scenario achievements. Finding the proper settings for your scenario is often hard. If you make it too easy, veterans get bored or finish it in two minutes. If it’s too hard, it’s frustrating or impossible for newbies. Now, scenario parameters. That’s where achievements. This entry was posted on Saturday, September 27t...

5

OpenClonk Blog » Blog Archive » OpenClonk nominated for Project of the Month

http://blog.openclonk.org/2014/01/openclonk-nominated-for-project-of-the-month

OpenClonk nominated for Project of the Month. Even more great news after the 4.0 release, OpenClonk has been nominated for Project of the Month by the Linux Game Awards initiative! Being nominated is one thing, winning is another … So we need votes, your vote to be exact! You can vote here. By either making a new account on the website, or by using your Google, Facebook or Twitter account. Many thanks for voting and increasing the popularity of our favorite game. February 11, 2014 at 6:22 pm.

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docs.openclonk.org docs.openclonk.org

SetLightRange - OpenClonk Reference

http://docs.openclonk.org/en/sdk/script/fn/SetLightRange.html

Sets the light reach of the object. When a clonk is added to the crew via MakeCrewMember. A light is added automatically with the default range of 300 and a fadeout of 80. Light reach in pixels. In this range, the light has 100% intensity. Opt] Light fadeout reach in pixels. Default is 80. If the range is set to 0 and this parameter is not defined, the fadeout will also be 0. Clonk) { clonk- SetLightRange(0); Sound. Confused the acid phile with the eye drops, did ya?

git.openclonk.org git.openclonk.org

OpenClonk - openclonk-release-scripts.git/tree

https://git.openclonk.org/openclonk-release-scripts.git/tree

Also create subdirectories when compiling distribution archive. Release infrastructure for OpenClonk. Clonk" is a registered trademark of Matthes Bender. Git" is a registered trademark of Software Freedom Conservancy, Inc. Git logo by Jason Long. Licensed under CC BY 3.0.

forum.openclonk.org forum.openclonk.org

OpenClonk Forum

http://forum.openclonk.org/forum_info.pl

English (2.29.6), Markus Wichitill. 169; 1999-2015 Markus Wichitill. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.

forum.openclonk.org forum.openclonk.org

Announcements

http://forum.openclonk.org/board_show.pl?bid=10

Melee league score decay. OpenClonk 7.0 released. OpenClonk 6.1 released. OpenClonk 6.0 released! OpenClonk 4.1 released. OpenClonk 4.0 released. Wiki accounts for everyone! Website update and downtime. Newton has left the building. OpenClonk game binary renamed. OpenClonk Release Weekend Date: 12.10 - 15.10. New board: Help and Questions. OpenClonk on the ct DVD December 2011. Scenario and Object Development. 2297 © 1999-2015 Markus Wichitill.

forum.openclonk.org forum.openclonk.org

OpenClonk Forum

http://forum.openclonk.org/user_mark.pl?act=old;time=1439083276

2297 © 1999-2015 Markus Wichitill.

docs.openclonk.org docs.openclonk.org

CreateObject - OpenClonk Reference

http://docs.openclonk.org/en/sdk/script/fn/CreateObject.html

Creates an object of the specified type at the specified position. The position will be the center of the new object, so that the object is exactly at the specified coordinates if it is created in global context. xoffset and yoffset are relative to the calling object in local calls, otherwise global. Type of object to be created. Opt] Owner of the new object. Either a valid player number or. For no owner. If not specified the owner is the controller (see GetController. Of the calling object or.

docs.openclonk.org docs.openclonk.org

GetPXSCount - OpenClonk Reference

http://docs.openclonk.org/en/sdk/script/fn/GetPXSCount.html

Determines how many loose pixels (PXS) are present of a given material in a given rectangle. Opt] Index of material. If nil or -1, any material is counted. Opt] Left side of search rectangle. Offset in local calls. Set to nil to search the whole map. Opt] Top side of search rectangle. Offset in local calls. Opt] Width of search rectangle. Right border is not included in search. Opt] Height of search rectangle. Bottom border is not included in search. 100,-100,200,100) 5) Message.

wiki.openclonk.org wiki.openclonk.org

Development - OpenClonk

http://wiki.openclonk.org/w/Development

OpenClonk is an open project. That means it depends on people coming in and helping out. People just like you! This page should give you an idea what you could do in order to get involved. OpenClonk is continously in development. The "current" version can change daily! If you want to follow the development, it is a good idea to make sure you are able to run development versions. You will not need to build them yourself - just use the development snapshots linked below and you should be ready to go. Tradi...

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اخبار اپن کارت فارسی. دانلود اپن کارت فارسی. دانلود افزونه های اپن کارت. دانلود قالب های اپن کارت. شروع کار با اپن کارت. افزونه های اپن کارت. اخبار اپن کارت فارسی. افزونه های اپن کارت. قالب های اپن کارت. آموزش های اپن کارت. آی پی شما 67.219.144.170. دانلود فروشگاه ساز اپن کارت فارسی نسخه 2.0.3.1. شنبه 10 مرداد 1394. فروشگاه ساز اپن کارت فارسی نسخه 2.0.3.1 را به همرا. نوشته شده توسط اپن کارت فارسی. ماژول پرداخت آنلاین بانک پارسیان برای نسخه 2. سه شنبه 22 اردیبهشت 1394. نوشته شده توسط اپن کارت فارسی. در اد...

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Opencartshops Blog - Just another WordPress site

Skip to Main Navigation. Skip to Main Content. Skip to Mini Cart. Please find detailed below information regarding buying and selling a business for sale, including business loans. Our blogs are of the highest quality and most recent and up to date information to assist with people who are small business owners. We encourage you to leave your thoughts and contributions to any particular blog you have an interest in. Tips to run an e-store smoothly. Tips to make your website trendy. Titles: - Here titles ...

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The OpenClinica Blog | Musings on open source and open standards in clinical trial software and healthcare IT

Musings on open source and open standards in clinical trial software and healthcare IT. Intelligent, visual reporting is here! March 2, 2018. March 2, 2018. See the video now, join the webinar on March 26 or 28. Learn more at either of these upcoming webinars:. Monday, March 26, 8pm GMT, or. Wednesday, March 28, 8am GMT. Learn more about Insight now. Or schedule a time to speak with our team. We hope you can join us in March. 8220;On demand” viewing of our webinar introducing OC4. January 24, 2018. On Mo...

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OpenClonk Blog

OpenClonk 8.1 released. On March 17th, 2018 by Maikel – Be the first to comment. The changes and fixes can be viewed here. With most importantly the fixed editor mode under Windows. The new editor really allows content creators to easily design scenarios and we are looking forward to many inspiring creations! On February 4th, 2018 by Luchs – 9 Comments. It took us more than two years, but waiting is over! If you’re a developer on macOS, we’d be happy to receive a fix via the forums. Sven2 rewrote the sce...

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Loan origination software and social media and for Financial Institutions

Product and Pricing Engine. Mortgage Software for Mortgage Bankers. Credit Unions Successfully Leveraging OpenClose LenderAssist LOS. Posted by Joe Bowerbank. On Tue, Nov 07, 2017. LOS platform helps credit unions effectively manage the mortgage business, bringing newfound efficiencies to operations and further elevating member service levels. A multi-channel loan origination system ( LOS. The company attended the American Credit Union Mortgage Association’s ( ACUMA. Credit union implementations are swif...

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OpenCoding

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OpenCog Brainwave | The latest developments in building an open-source mind

The latest developments in building an open-source mind. Inference Meta-Learning (part I). October 14, 2017. This is the introductory part of a blog series about my work on inference control learning for OpenCog. It introduces the problematic, an initial design solution and some early results. More interesting results will come in subsequent parts. X- Z Z- Y - - -f- - - A- X X- Y - - - f- - - A- B. Overlays the line separating the premises and the conclusion. In OpenCog such tree would be represented as.

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