forum.openclonk.org forum.openclonk.org

forum.openclonk.org

OpenClonk Forum

News and announcements about OpenClonk. Post here if you need help or if you have questions. Please report bugs in the bugtracker. Got feedback, suggestions or ideas? Anything else related to Clonk. Extensions to the game created by players. Unterforum für die deutschsprachige Community. This is the place for artwork, music and sounds. Scenario and Object Development. This forum is for the development of the original game content. Technical discussion of the development of the game.

http://forum.openclonk.org/

WEBSITE DETAILS
SEO
PAGES
SIMILAR SITES

TRAFFIC RANK FOR FORUM.OPENCLONK.ORG

TODAY'S RATING

>1,000,000

TRAFFIC RANK - AVERAGE PER MONTH

BEST MONTH

May

AVERAGE PER DAY Of THE WEEK

HIGHEST TRAFFIC ON

Thursday

TRAFFIC BY CITY

CUSTOMER REVIEWS

Average Rating: 3.4 out of 5 with 9 reviews
5 star
2
4 star
4
3 star
1
2 star
0
1 star
2

Hey there! Start your review of forum.openclonk.org

AVERAGE USER RATING

Write a Review

WEBSITE PREVIEW

Desktop Preview Tablet Preview Mobile Preview

LOAD TIME

1.5 seconds

FAVICON PREVIEW

  • forum.openclonk.org

    16x16

  • forum.openclonk.org

    32x32

  • forum.openclonk.org

    64x64

  • forum.openclonk.org

    128x128

  • forum.openclonk.org

    160x160

  • forum.openclonk.org

    192x192

CONTACTS AT FORUM.OPENCLONK.ORG

Login

TO VIEW CONTACTS

Remove Contacts

FOR PRIVACY ISSUES

CONTENT

SCORE

6.2

PAGE TITLE
OpenClonk Forum | forum.openclonk.org Reviews
<META>
DESCRIPTION
News and announcements about OpenClonk. Post here if you need help or if you have questions. Please report bugs in the bugtracker. Got feedback, suggestions or ideas? Anything else related to Clonk. Extensions to the game created by players. Unterforum für die deutschsprachige Community. This is the place for artwork, music and sounds. Scenario and Object Development. This forum is for the development of the original game content. Technical discussion of the development of the game.
<META>
KEYWORDS
1 in the
2 blog
3 website
4 forum
5 documentation
6 repository
7 crucible
8 bugtracker
9 download
10 league
CONTENT
Page content here
KEYWORDS ON
PAGE
in the,blog,website,forum,documentation,repository,crucible,bugtracker,download,league,docs,developers,bugs,not logged in,openclonk forum,watchlist,info,mark old,general,posts,last post,announcements,help and questions,feedback and ideas,post it here
SERVER
nginx/1.12.1
CONTENT-TYPE
utf-8
GOOGLE PREVIEW

OpenClonk Forum | forum.openclonk.org Reviews

https://forum.openclonk.org

News and announcements about OpenClonk. Post here if you need help or if you have questions. Please report bugs in the bugtracker. Got feedback, suggestions or ideas? Anything else related to Clonk. Extensions to the game created by players. Unterforum für die deutschsprachige Community. This is the place for artwork, music and sounds. Scenario and Object Development. This forum is for the development of the original game content. Technical discussion of the development of the game.

INTERNAL PAGES

forum.openclonk.org forum.openclonk.org
1

OpenClonk Forum

https://forum.openclonk.org/forum_info.pl

English (2.29.6), Markus Wichitill. 169; 1999-2015 Markus Wichitill. This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version.

2

Announcements

https://forum.openclonk.org/board_show.pl?bid=10

Melee league score decay. OpenClonk 7.0 released. OpenClonk 6.1 released. OpenClonk 6.0 released! OpenClonk 4.1 released. OpenClonk 4.0 released. Wiki accounts for everyone! Website update and downtime. Newton has left the building. OpenClonk game binary renamed. OpenClonk Release Weekend Date: 12.10 - 15.10. New board: Help and Questions. OpenClonk on the ct DVD December 2011. Scenario and Object Development. 2297 © 1999-2015 Markus Wichitill.

3

OpenClonk Forum

https://forum.openclonk.org/user_mark.pl?act=old;time=1439083276

2297 © 1999-2015 Markus Wichitill.

4

OpenClonk Forum

https://forum.openclonk.org/forum_help.pl

Note: as the mwForum software is highly configurable, not all of the features mentioned below are necessarily enabled in this installation. The forum is the whole installation, and usually contains multiple boards. You should always enter the forum through a link that ends in "forum.pl" (not "forum show.pl") to let the forum know when you start a new session. Otherwise the forum won't know when to display posts as new or old. A post is a public message by a user. It can be either a base post, which s...

5

Help and Questions

https://forum.openclonk.org/board_show.pl?bid=16

Seek help from others for technical issues? Or do you have questions about the game or the project? This is the place to post it. You don't need to register to post here. If you found a bug, please post it in the bugtracker. Also, check out the FAQ. Before posting, in case your question has already been answered before. Problems beating acid rift on insane. Problems with second monitor and high perform graphics win10. Hazard / Unreal Arena debugging. Some openclonk suggestions after playing chine.

UPGRADE TO PREMIUM TO VIEW 1 MORE

TOTAL PAGES IN THIS WEBSITE

6

LINKS TO THIS WEBSITE

docs.openclonk.org docs.openclonk.org

SetLightRange - OpenClonk Reference

http://docs.openclonk.org/en/sdk/script/fn/SetLightRange.html

Sets the light reach of the object. When a clonk is added to the crew via MakeCrewMember. A light is added automatically with the default range of 300 and a fadeout of 80. Light reach in pixels. In this range, the light has 100% intensity. Opt] Light fadeout reach in pixels. Default is 80. If the range is set to 0 and this parameter is not defined, the fadeout will also be 0. Clonk) { clonk- SetLightRange(0); Sound. Confused the acid phile with the eye drops, did ya?

git.openclonk.org git.openclonk.org

OpenClonk - openclonk-release-scripts.git/tree

https://git.openclonk.org/openclonk-release-scripts.git/tree

Also create subdirectories when compiling distribution archive. Release infrastructure for OpenClonk. Clonk" is a registered trademark of Matthes Bender. Git" is a registered trademark of Software Freedom Conservancy, Inc. Git logo by Jason Long. Licensed under CC BY 3.0.

blog.openclonk.org blog.openclonk.org

OpenClonk Blog » Blog Archive » OpenClonk 4.1 Update

http://blog.openclonk.org/2014/02/openclonk-4-1-update

OpenClonk 4.1 Update. We just released the first update for OpenClonk 4. It contains almost exclusively bugfixes. Notably, the dependency issues with our Linux binaries (freetype and glew) have been resolved. Also, the 4.0 release inadvertently included the development test scenario folders Issues.ocf and Experimental.ocf which will be deleted on update again. Though, as the latter includes unfinished and experimental scenarios, it is still included in the development snapshots. June 4, 2014 at 7:43 am.

blog.openclonk.org blog.openclonk.org

OpenClonk Blog » 2015 » March

http://blog.openclonk.org/2015/03

Archive for March, 2015. On March 15th, 2015 by Maikel – 2 Comments. The new OpenClonk light system now sees the light of day! The lights system active in a cave. The main focus of this release is the new light system. New scenarios: Dark Mine, Acid Rift. New objects: fire arrow, explosive arrow, torch. Performance improvement for mesh rendering. Reworked and improved power system. To set illumination of an object. To count moving material pixels. Has no offset anymore (replaced by CreateObjectAbove.

docs.openclonk.org docs.openclonk.org

CreateObject - OpenClonk Reference

http://docs.openclonk.org/en/sdk/script/fn/CreateObject.html

Creates an object of the specified type at the specified position. The position will be the center of the new object, so that the object is exactly at the specified coordinates if it is created in global context. xoffset and yoffset are relative to the calling object in local calls, otherwise global. Type of object to be created. Opt] Owner of the new object. Either a valid player number or. For no owner. If not specified the owner is the controller (see GetController. Of the calling object or.

blog.openclonk.org blog.openclonk.org

OpenClonk Blog » Blog Archive » New YouTube Videos!

http://blog.openclonk.org/2014/05/a-new-youtube-video

Finally some activity on the youtube channel. Again We played Acid Gold Mine for the nth time and decided to capture the round since it is always very stressful and hard, luckily we succeeded! The music in this video is made by K-Pone ( Island Dreams. We are very grateful for his contributions and the music will appear ingame for the next release. And another video covering melee gameplay! Thanks for everyone who joined in these many network games and Arnaud Condé for a nice music piece.

blog.openclonk.org blog.openclonk.org

OpenClonk Blog » Blog Archive » Mape now supports new map scripts

http://blog.openclonk.org/2014/08/mape-now-supports-new-map-scripts

Mape now supports new map scripts. Designing an interesting landscape is one of the most crucial steps in designing a good scenario in Clonk. There are basically two kinds of landscapes in OpenClonk. Static ones and dynamic ones. Static landscapes are defined by a simple bitmap in the scenario file. They are easy to create and can be really beautiful if they are done right. But one drawback can be that the landscape will always look the same every time you play the round. Starting with OpenClonk 4.0.

docs.openclonk.org docs.openclonk.org

GetPXSCount - OpenClonk Reference

http://docs.openclonk.org/en/sdk/script/fn/GetPXSCount.html

Determines how many loose pixels (PXS) are present of a given material in a given rectangle. Opt] Index of material. If nil or -1, any material is counted. Opt] Left side of search rectangle. Offset in local calls. Set to nil to search the whole map. Opt] Top side of search rectangle. Offset in local calls. Opt] Width of search rectangle. Right border is not included in search. Opt] Height of search rectangle. Bottom border is not included in search. 100,-100,200,100) 5) Message.

UPGRADE TO PREMIUM TO VIEW 48 MORE

TOTAL LINKS TO THIS WEBSITE

56

OTHER SITES

forum.opencart.sk forum.opencart.sk

OpenCart.sk - Fórum - Hlavná stránka

OpenCart.sk - Fórum. Slovenská podpora open source elektronického obchodu. Je 28 Mar 2018 19:52. Dôležité oznamy a pravidlá. 18 Feb 2018 23:40. Riešenie problémov s inštaláciou alebo aktualizáciou. Re: nezobrazuje a nedaju sa n. 05 Jan 2018 21:09. Úprava vzhľadu, vlastné šablóny a iné. Otvorenie hlavného menu na sm. 31 Aug 2017 12:09. Podpora pre platbu, dopravu a ostatné. SporoPay (SLSP), platba kartou. 26 Mar 2018 9:45. Rozšírenia pre Váš e-obchod. Export pre prepravné spoločno. 27 Mar 2018 13:10.

forum.opencartarab.com forum.opencartarab.com

منتدى أوبن كارت - قائمة المنتديات

آخر زيارة كانت في: الاثنين أغسطس 17, 2015 8:28 pm. اليوم هو الاثنين أغسطس 17, 2015 8:28 pm. مناقشات واستفسارات عامة وأخبار اصدارات متجر اوبن كارت. Re: الاتصال بموديل الدعم الفن. الخميس أغسطس 13, 2015 8:35 am. للطلبات البرمجية الخاصة: خدمات تركيب، ترقية، موديولات مدفوعة، موديولات مجانية. طلب سكربت خدمة الرسائل. الأربعاء أغسطس 05, 2015 5:16 pm. للعروض البرمجية الخاصة: خدمات تركيب، ترقية، موديولات مدفوعة، موديولات مجانية. أكثر وجود في المنتدى كان 4. في الأحد يوليو 19, 2015 3:14 pm. لا توجد أعياد ميلاد اليوم.

forum.opencartbrasil.com.br forum.opencartbrasil.com.br

Comunidade OpenCart Brasil Índice

Olá, Google [Bot]. Olá, Google [Bot]. Fórum OpenCart Brasil beta. Por um e-commerce livre, profissional e confiável. Suporte OpenCart 2.0. Suporte geral sobre problemas técnicos para OpenCart v2.x. Seg Ago 17, 2015 7:14 pm. Instalação, Atualização e Configuração. Por favor, poste aqui todas as dúvidas que você está tendo sobre a instalação, atualização ou configuração do OpenCart v2.x. Seg Ago 17, 2015 5:40 pm. Suporte para temas OpenCart v2.x. Seg Ago 17, 2015 2:27 pm. Seg Ago 17, 2015 2:27 pm. Assuntos...

forum.opencartfrm.com forum.opencartfrm.com

Opencart Türkiye Destek Forumu

Giriş Yap and Kayıt Ol. XML ve API Entegrasyonları. Diğer Modifikasyonlar ve Eklentiler. Forumun Saygı Değer Üyeleri. Opencart Türkiye Destek Forumu. Opencart Türkiye Destek Forumu. Opencart para biriminde küsürat sorunu çözümü. Ürünleri tarihe göre naısl sıralarım? N11 gibi mağaza nasıl açarım? Yeni mağaza nasıl açabilirim? Opencartfrm.com Yeni Tasarımımız Yayında. Opencart 1.5X SMTP mail çözümü (Warning:. Warning: You do not have permission to modify this! Opencart ve Sunucu Optimizasyonu. Giriş/Kayıt ...

forum.opencas.org forum.opencas.org

OpenCAS - 中国科学院开源协会

国人版的另类LFS (转载) - 侵权请告知删除. RHEL67 上重启 squid 时会执行 rm -rf /*.

forum.openclonk.org forum.openclonk.org

OpenClonk Forum

News and announcements about OpenClonk. Post here if you need help or if you have questions. Please report bugs in the bugtracker. Got feedback, suggestions or ideas? Anything else related to Clonk. Extensions to the game created by players. Unterforum für die deutschsprachige Community. This is the place for artwork, music and sounds. Scenario and Object Development. This forum is for the development of the original game content. Technical discussion of the development of the game.

forum.opencontainer.co.kr forum.opencontainer.co.kr

Forum | 오픈컨테이너 코리아 (OpenContainer Korea)

forum.opencursus.be forum.opencursus.be

opencursus.be

Inquire about this domain. The Sponsored Listings displayed above are served automatically by a third party. Neither the service provider nor the domain owner maintain any relationship with the advertisers. In case of trademark issues please contact the domain owner directly (contact information can be found in whois).

forum.opendata69.org forum.opendata69.org

AlternC Desktop

WARNING: you are trying to access the control panel insecurely, click here. To go to secure mode. To connect to the hosting control panel, enter your AlternC's login and password in the following form and click 'Enter'. You must accept the session cookie to log-in. If you want to use a different language, choose it in the list below.

forum.opendesign.com forum.opendesign.com

Open Design Alliance Forum

If this is your first visit, be sure to check out the FAQ. By clicking the link above. To start viewing messages, select the forum that you want to visit from the selection below. Open Design Alliance Forum. Welcome to the Open Design Alliance Forum. News from the Open Design Alliance. Use this forum for non technical questions and remarks. Discussion of general issues surrounding the Alliance. Discussion regarding potential new products and formats, and other strategic issues. Teigha DGN - C Issues.

forum.opendesktop.org forum.opendesktop.org

forum.opendesktop.org