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3ds Max 2009 blog

3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...

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3ds Max 2009 blog | bmarck-3dsmax09.blogspot.com Reviews
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3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...
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1 swot analysis
2 strengths
3 weaknesses
4 opportunites
5 threats
6 posted by
7 ben marck
8 no comments
9 final stamp design
10 completed eagle model
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swot analysis,strengths,weaknesses,opportunites,threats,posted by,ben marck,no comments,final stamp design,completed eagle model,eagle texturing,1 comment,black and white,v=eoq6 jlcmds,older posts,escalight com,tutorialized com,about me,loading,paul lees
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3ds Max 2009 blog | bmarck-3dsmax09.blogspot.com Reviews

https://bmarck-3dsmax09.blogspot.com

3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...

INTERNAL PAGES

bmarck-3dsmax09.blogspot.com bmarck-3dsmax09.blogspot.com
1

3ds Max 2009 blog: SWOT Analysis

http://www.bmarck-3dsmax09.blogspot.com/2009/12/swot-analysis.html

3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...

2

3ds Max 2009 blog: Final Stamp design!

http://www.bmarck-3dsmax09.blogspot.com/2009/12/final-stamp-desin.html

3ds Max 2009 blog. Friday, 11 December 2009. And now for the Pièce de résistance. My 'Golden' Eagle Stamp:. I used simple image for the background for this stamp. The eagle itself consists of a few duplicated layers each using a different blending mode (linear light, multiply etc.) with a small Gaursson Blur and artistic brush for added effect. I am very proud of this piece of work! Subscribe to: Post Comments (Atom). Useful 3DS MAX Tutorial Websites. Tutorials on Revver.com. View my complete profile.

3

3ds Max 2009 blog: December 2009

http://www.bmarck-3dsmax09.blogspot.com/2009_12_01_archive.html

3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...

4

3ds Max 2009 blog: October 2009

http://www.bmarck-3dsmax09.blogspot.com/2009_10_01_archive.html

3ds Max 2009 blog. Monday, 26 October 2009. Golden Eagle, updated 25/11/09. I have taken some screenshots of the modelling stages for my golden-Eagle render. Here i used a picture of the golden eagle's head and used a plane to model and craft the head, the beak is fairly trickey to craft due to its unique curve and sharpness at the end. Now the head has been completed I can start to craft the body and legs. I have also used photoshop to create a custom background. Tuesday, 20 October 2009. I have looked ...

5

3ds Max 2009 blog: Swordfish Stamp - Complete

http://www.bmarck-3dsmax09.blogspot.com/2009/12/swordfish-stamp-complete.html

3ds Max 2009 blog. Wednesday, 9 December 2009. Swordfish Stamp - Complete. Here is the Final design for my first stamp. This stamp was creating using a pre-made template for the layout (border), however the background was created myself by following a tutorial I found online which can be found here: http:/ www.rnel.net/tutorial/Photoshop/12484. Subscribe to: Post Comments (Atom). Useful 3DS MAX Tutorial Websites. Tutorials on Revver.com. Series of Excellent Tutorials on youTube.com. Cobra Snake part 2.

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lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: Final Stamps (With Templates)

http://lukejordan3d.blogspot.com/2009/12/final-stamps-with-templates.html

3D Modelling and Animation. Thursday, 10 December 2009. Final Stamps (With Templates). Here are my final stamps which now have templates included around the outside. I have altered the effects on some of them to fit in with the models I have created. For the rainforest I have chosen a green background, for the space stamp I have chosen a blue background and for the safari effect I have selected a desert background. Posted by Luke Jordan. Subscribe to: Post Comments (Atom). Final Stamps (With Templates).

lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: Biodiversity Stamp 3 - Space Station

http://lukejordan3d.blogspot.com/2009/12/biodiversity-stamp-3-space-station.html

3D Modelling and Animation. Friday, 4 December 2009. Biodiversity Stamp 3 - Space Station. The final part of my third stamp is creating an area for the Biodiversity text to appear on. I came up with the idea of a space station which the text would be easy to sit on. I began by using a cylinder as the base of the model and then applying some planes to the edges. I then made some smaller cylinders as extra graphics and detail to the space station. Posted by Luke Jordan. Subscribe to: Post Comments (Atom).

lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: Giraffe Texturing

http://lukejordan3d.blogspot.com/2009/12/giraffe-texturing.html

3D Modelling and Animation. Monday, 7 December 2009. Having finished the main model for the giraffe I have now began to texture the body. I used the same method as for the space shuttle and I started putting the pieces together this is how far I have got so far firstly from the first UVW map to where I have got up to. Posted by Luke Jordan. Subscribe to: Post Comments (Atom). Final Stamps (With Templates). Final Stamps (Without Template). Floor and Background Stamp 2. Biodiversity Stamp 3 - Space Station.

lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: Floor and Background Stamp 2

http://lukejordan3d.blogspot.com/2009/12/floor-and-background-stamp-2.html

3D Modelling and Animation. Monday, 7 December 2009. Floor and Background Stamp 2. Here I have created a rocky background and a background which fits in well with the safari theme and with the stamp design. For the floor I found a rock surface and and applied it to a plane and edited the vertecies so that the plane moved away into the background. I then used the displacement tool to make the surface more bumpy and more realistic. I think this is a good correlation between the two. Posted by Luke Jordan.

lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: October 2009

http://lukejordan3d.blogspot.com/2009_10_01_archive.html

3D Modelling and Animation. Tuesday, 27 October 2009. Biodiversity Stamp 1 Second Attempt. This is my second attempt at making my first stamp. As you can see there are some changes which i have made from the first attempt which include adding the two snakes and bringing in a background for the main feature. I made the snakes from a basic cylinder and added in their texture as the material along with some features such as their eyes and tongue. Posted by Luke Jordan. Saturday, 24 October 2009. The first w...

lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: Biodiversity Stamp 3 - Space Shuttle Final

http://lukejordan3d.blogspot.com/2009/12/biodiversity-stamp-3-space-shuttle_02.html

3D Modelling and Animation. Wednesday, 2 December 2009. Biodiversity Stamp 3 - Space Shuttle Final. The UVW Mapping which I created for the shuttle did take a long time as getting every design in the correct position was challenging. However I finally managed to complete the task and below is the final view of how the UVW Map looks in relation to how it looked at the beginning. I edited each section in Adobe Photoshop as this was the easiest program which allowed me edit the maps. Posted by Luke Jordan.

lukejordan3d.blogspot.com lukejordan3d.blogspot.com

3D Modelling and Animation: November 2009

http://lukejordan3d.blogspot.com/2009_11_01_archive.html

3D Modelling and Animation. Monday, 30 November 2009. Biodiversity Stamp 3 - Space Shuttle Update. Here is an update for my space shuttle. I have edited the original attempt alot to it more detailed and professional and in my opinion this is a completed model. However I need to add some more detail to the model to finish it off properly so I will use the technique of UVW Mapping to give certain areas their own material in comparison with the whole body of the shuttle. Posted by Luke Jordan. For my final ...

richardbarnes3d.blogspot.com richardbarnes3d.blogspot.com

3D Modelling and Animation tutor: HAND IN CHECKLIST - PLEASE READ!!!

http://richardbarnes3d.blogspot.com/2009/12/hand-in-checklist-please-read.html

3D Modelling and Animation tutor. Thursday, 3 December 2009. HAND IN CHECKLIST - PLEASE READ! A number of you are still unsure about exactly what to hand in so here is a list of everything:. A CD or DVD containing your 3D S Max files. (If your work has been created in Max 2010 I will be unable to open it so you must export your models as objects! Also on the disc you must include all textures and materials (If you do not do this I will not be able to mark you on how well you have used materials).

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3ds Max 2009 blog

3ds Max 2009 blog. Friday, 11 December 2009. In this module I have found one of my most valued strengths to be creativity and patience. This work is very time consuming and requires a great deal of effort to get the desired results. I also like to credit my ability to pick up and learn new skills which have helped me tremendously in terms of Modelling, Texturing and Lighting effects. I fell my biggest threat this is area of work has to be time management. I will in future be planning work with a sche...

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