pixelatedramblings.com
Virtual Reality – Pixelated Ramblings
http://pixelatedramblings.com/category/virtual-reality
Category Archives: Virtual Reality. LOST LOOT Pre-Alpha Update #3 Released! April 25, 2016. This latest update to Lost Loot brings CV1 support and a variety of other minor improvements! It also works beautifully with the DK2 if you are still waiting for a CV1. Anyone who purchased at any price can simply login to itch.io and download the new version. If not, now is the time to get it! Once the alpha is released the price will go up. If you would like to try it first there is Continue reading. I have made...
pixelatedramblings.com
VR Just Got Real – Pixelated Ramblings
http://pixelatedramblings.com/2015/05/vr-just-got-real.html
VR Just Got Real. May 7, 2015. Pretty much sums up how everyone in the VR community felt on Wednesday. Seeing an Oculus Kickstarter email arrive always makes my day. This time I knew it was going to be something special. I was thinking input, but better than that, an actual release date! Yes, finally a date – Q1 2016. Ever since Oculus Connect. So what will it take to drive this amazing HMD? The short answer is a powerful Windows desktop system running a high end GPU that will render nearly 5 million pix...
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Rift Ramblings – Pixelated Ramblings
http://pixelatedramblings.com/category/rift-ramblings
Category Archives: Rift Ramblings. Rift Ramblings (Part 8). April 10, 2016. Time again for some wandering thoughts on the Rift and VR. Let’s start off with some exciting news – my Rift arrived this past Monday! With all the shipping issues I wasn’t really sure when it would come. It has been almost three years since I first received the DK1 and wrote about it. What a tumultuous ride! Rift Ramblings (Part 7). January 23, 2015. Rift Ramblings (Part 6). August 31, 2014. Rift Ramblings (Part 5). July 3, 2013.
pixelatedramblings.com
unity 5 – Pixelated Ramblings
http://pixelatedramblings.com/tag/unity-5
Tag Archives: unity 5. LOST LOOT Alpha Progress – Islands. August 26, 2015. Lost Loot Alpha Progress. Two years have passed since the original version of LOST LOOT was created for the 2013 VR Jam and I am now happy to report that we are officially entering Alpha territory! VR Just Got Real. May 7, 2015. Yes, finally a date – Q1 2016! Ever since Oculus Connect last fall I have always been thinking of the amazing demos with Crescent Bay and how Continue reading. September 25, 2014. On VR Just Got Real.
pixelatedramblings.com
Lost Loot – Pixelated Ramblings
http://pixelatedramblings.com/category/lost-loot
Category Archives: Lost Loot. LOST LOOT Pre-Alpha Update #3 Released! April 25, 2016. This latest update to Lost Loot brings CV1 support and a variety of other minor improvements! It also works beautifully with the DK2 if you are still waiting for a CV1. Anyone who purchased at any price can simply login to itch.io and download the new version. If not, now is the time to get it! Once the alpha is released the price will go up. If you would like to try it first there is Continue reading. February 12, 2016.
pixelatedramblings.com
virtual reality – Pixelated Ramblings
http://pixelatedramblings.com/tag/virtual-reality
Tag Archives: virtual reality. LOST LOOT Alpha Progress – Islands. August 26, 2015. Lost Loot Alpha Progress. Two years have passed since the original version of LOST LOOT was created for the 2013 VR Jam and I am now happy to report that we are officially entering Alpha territory! June 2, 2015. VR Just Got Real. May 7, 2015. Yes, finally a date – Q1 2016! Ever since Oculus Connect last fall I have always been thinking of the amazing demos with Crescent Bay and how Continue reading. February 20, 2015.
pixelatedramblings.com
lost loot – Pixelated Ramblings
http://pixelatedramblings.com/tag/lost-loot
Tag Archives: lost loot. LOST LOOT Pre-Alpha Update #3 Released! April 25, 2016. This latest update to Lost Loot brings CV1 support and a variety of other minor improvements! It also works beautifully with the DK2 if you are still waiting for a CV1. Anyone who purchased at any price can simply login to itch.io and download the new version. If not, now is the time to get it! Once the alpha is released the price will go up. If you would like to try it first there is Continue reading. February 12, 2016.
pixelatedramblings.com
svvr – Pixelated Ramblings
http://pixelatedramblings.com/tag/svvr
June 2, 2015. On LOST LOOT Alpha Progress – Riley Taylor. On LOST LOOT Alpha Progress – Riley Taylor. On Wave Height for Unity’s Water 4. On VR Just Got Real. On Wave Height for Unity’s Water 4. Lost Loot Alpha Progress. 2011-2016 PIXELATED RAMBLINGS LLC.
pixelatedramblings.com
project morpheus – Pixelated Ramblings
http://pixelatedramblings.com/tag/project-morpheus
Tag Archives: project morpheus. June 2, 2015. Rift Ramblings (Part 5). April 18, 2014. Well, the last few months have been another rollercoaster ride for the VR world. I think we are on a path to a very promising future for VR and as I have said before the next few years are going to be very exciting! Sony Legitimizes VR Things really started to heat up at GDC. We had Sony taking center stage with the unveiling of Project Morpheus (after the god of dreams) for the PS4, Continue reading.
defectivestudios.com
Defective Studios Devblog
http://www.defectivestudios.com/devblog
I gave PlasticSCM a Try. Unity is becoming the game engine of choice for an increasingly large portion of the industry; in fact, it’s used to make a lot more than just games. As a longtime Unity developer, I’ve seen it develop as a product, but I’ve noticed that Version Control has posed an ongoing problem, and has seen some very interesting solutions. As of version 4.3, Unity has. Continue reading ‘I gave PlasticSCM a Try’. Schoen on October 6, 2015. Hooo big news time! Jono on September 11, 2015. VRMT ...
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