
browsergamedev.blogspot.com
Browsergame DevHow to write a browser game?
http://browsergamedev.blogspot.com/
How to write a browser game?
http://browsergamedev.blogspot.com/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Sunday
LOAD TIME
0.7 seconds
16x16
32x32
PAGES IN
THIS WEBSITE
6
SSL
EXTERNAL LINKS
33
SITE IP
172.217.6.65
LOAD TIME
0.706 sec
SCORE
6.2
Browsergame Dev | browsergamedev.blogspot.com Reviews
https://browsergamedev.blogspot.com
How to write a browser game?
Browsergame Dev: "Hello World" of Nebula Conflicts goes live
http://browsergamedev.blogspot.com/2008/12/hello-world-of-nebula-conflicts-goes.html
How to write a browser game? Wednesday, December 10, 2008. Hello World" of Nebula Conflicts goes live. We proudly present our first version. Of " Nebula Conflicts. You cannot imagine how difficult it is to find a name for a SSBG (Space Strategy Browser Game), which is not already in use. ;). The code is available in our subversion repository. With anonymous read access. This version uses Django. We will use Django because it is the default and many tutorials. Subscribe to: Post Comments (Atom).
Browsergame Dev: Possibilities of browser game development
http://browsergamedev.blogspot.com/2008/11/possibilities-of-browsergame.html
How to write a browser game? Sunday, November 30, 2008. Possibilities of browser game development. Today we started our blog on the topic: "How to write a browser game? The main idea is to implement a space strategy game using different technologies, e.g. Google App Engine. Our prototypes and experiences will be made available from this blog. While searching the web to find some things for our little project I stumbled over this site. The ability to leave the server and add client sided components.
Browsergame Dev: First prototype powered by Google App Engine
http://browsergamedev.blogspot.com/2008/11/first-prototype-powered-by-google-app.html
How to write a browser game? Sunday, November 30, 2008. First prototype powered by Google App Engine. Our first game prototype will be built on the Google App Engine (GAE). This means, we have to handle events during a user request and within three seconds. Until now we found some (strange) work-arounds for these problems like automatically refreshing tabs. The most powerful solution at the moment seems to be Cron. Unfortunately Cron works lazily. This does not to fit into the simple tick based browser g...
Browsergame Dev: Users and cron jobs
http://browsergamedev.blogspot.com/2008/12/users-and-cron-jobs.html
How to write a browser game? Sunday, December 14, 2008. Users and cron jobs. Today, we implemented some basics: User creation and ticks. The results can be found here. After login (using Google's user authentication. We require that a nick name is chosen. From Google we only get the email-adress of the current user as an authentication token - obviously not perfect to address the user. As noted in a previous post. Using this implementation, we now have available a primitive resource distributer. For ...
Browsergame Dev: December 2008
http://browsergamedev.blogspot.com/2008_12_01_archive.html
How to write a browser game? Sunday, December 14, 2008. Users and cron jobs. Today, we implemented some basics: User creation and ticks. The results can be found here. After login (using Google's user authentication. We require that a nick name is chosen. From Google we only get the email-adress of the current user as an authentication token - obviously not perfect to address the user. As noted in a previous post. Using this implementation, we now have available a primitive resource distributer. For ...
TOTAL PAGES IN THIS WEBSITE
6
War Of The Polygons: February 2009
http://warofthepolygons.blogspot.com/2009_02_01_archive.html
War Of The Polygons. A Game Developer's Blog. Today I finished an example for collision detection in Pygame. Supports multiple methods for collision detection. The one presented in this tutorial will be pygame.sprite.spritecollide(sprite, group, dokill, collided = None). And a group of sprites and returns a list of all sprites, which collides with the first sprite. Additionally you can define, if the collided sprites should be removed from the group or not. collided. The interesting part in this demo.
War Of The Polygons: May 2009
http://warofthepolygons.blogspot.com/2009_05_01_archive.html
War Of The Polygons. A Game Developer's Blog. Get Off My Lawn. Was the topic for PyWeek #8, and I proudly present " Spawnmower Lawn Defense. It is a Tower Defense game implemented within a week. Python and Pygame was used. To play Spawnmower, you need to download it here. Subscribe to: Posts (Atom). Get Off My Lawn. Der Albtraum vor Weihnachten. Users and cron jobs. War Of The Polygons Shop.
War Of The Polygons: A Two Dimensional Vector For Python
http://warofthepolygons.blogspot.com/2009/03/two-dimensional-vector-for-python.html
War Of The Polygons. A Game Developer's Blog. A Two Dimensional Vector For Python. To make the usage of PyGame easier I implemented a simple class for two dimensional vectors which can be downloaded here. It makes heavy usage of Python's operator overloading and metaobject protocol. Please leave a comment and let me know what you think about it. Subscribe to: Post Comments (Atom). Black and White controls for Python. Build a Game within one Week. A Two Dimensional Vector For Python. Users and cron jobs.
OpenCopter: What is OpenCopter?
http://opencopter.blogspot.com/2008/12/what-is-opencopter.html
Wednesday, December 10, 2008. Do you remember the game SimCopter. In this game you are a helicopter pilot and have to accomplish different missions, e.g. Transport, Evacuation. If you finished a mission you earned money and career points. The money could be used to buy better helicopters or upgrades. The SimCopter Demo. Can be downloaded here. OpenCopter should be a reimplementation of SimCopter. More technical details will follow ;). Subscribe to: Post Comments (Atom). War Of The Polygons.
OpenCopter: December 2008
http://opencopter.blogspot.com/2008_12_01_archive.html
Wednesday, December 10, 2008. Do you remember the game SimCopter. In this game you are a helicopter pilot and have to accomplish different missions, e.g. Transport, Evacuation. If you finished a mission you earned money and career points. The money could be used to buy better helicopters or upgrades. The SimCopter Demo. Can be downloaded here. OpenCopter should be a reimplementation of SimCopter. More technical details will follow ;). Subscribe to: Posts (Atom). War Of The Polygons. Get Off My Lawn.
Schuerfen: December 2008
http://schuerfen.blogspot.com/2008_12_01_archive.html
Tuesday, December 2, 2008. For a while now I've been wanting to write a browsergame. Now, a friend and I have decided to actually do some prototyping in this direction. The purpose is to evaluate technologies for their usefulness in this domain, starting with Google App Engine. Keeps track of our efforts, achievements and failures - hopefully a healty portion of all three. Links to this post. Subscribe to: Posts (Atom).
OpenCopter: OpenCopter's License
http://opencopter.blogspot.com/2009/01/opencopters-license.html
Thursday, January 22, 2009. Today I decided to publish OpenCopter under the X11 License. Permission is hereby granted, free of charge, to any person. Obtaining a copy of this software and associated documentation. Files (the "Software"), to deal in the Software without. Restriction, including without limitation the rights to use,. Copy, modify, merge, publish, distribute, sublicense, and/or sell. Copies of the Software, and to permit persons to whom the. OTHER DEALINGS IN THE SOFTWARE. War Of The Polygons.
OpenCopter: OpenCopter Versioning
http://opencopter.blogspot.com/2009/01/open-copter-versioning.html
Friday, January 2, 2009. To keep track of the different versions, OpenCopter will have versions like 0.34.543. The first two numbers will represent the progress. Each item in the forthcoming feature list will give points depending on its complexity. The last number will represent the revision of the used Subversion. Subscribe to: Post Comments (Atom). Some directories in SVN. OpenCopter Features (to be continued.). War Of The Polygons. Get Off My Lawn. Der Albtraum vor Weihnachten. Users and cron jobs.
TOTAL LINKS TO THIS WEBSITE
33
Автоматизируй рутину! Боты для лучших браузерных игр.
РђРІС РѕРјР С РёР РёСЂСѓР СЂСѓС РёРЅСѓ! РњС СЂР Р РѕС Р РµРј - РІС РѕС РґС СР РµС Рµ! Р‘РѕС С РґРСЏ Р СЂР СѓР РµСЂРЅС С РёРіСЂ (Р‘РѕС С РґРСЏ Р СЂР СѓР РµСЂРЅС С РёРіСЂ (Р РѕС РњРѕСЃРІР СЂ, Р РѕС Р РµРіРµРЅРґС , Р РѕС Р Р Р РіРіРµСЂРЅР СѓС Р , Р РѕС РќРµР РµСЃ, Р РѕС Р РѕСЃРІР СЂ, Р РѕС MusicWars). Р РР РІРЅР СЏ. РџСЂРёРѕР СЂРµСЃС Рё РєРСЋС. РљРѕРЅС Р РєС С РґРСЏ СЃРІСЏР Рё. РЎРєР С Р С СЊ. РЎС Р С СЊРё. РђРІС РѕРјР С РёР РёСЂСѓР СЂСѓС РёРЅСѓ! Р‘РѕС С РґРСЏ РСѓС С РёС Р СЂР СѓР РµСЂРЅС С РёРіСЂ.
Browsergame
Die beliebten und besten Online Games. Auf dieser Seite stellen wir Ihnen Werbung zum Thema "Browsergame" vor. Einzelheiten entnehmen Sie bitte den Seiten des Werbepartners, insbesondere zu den Konditionen, Kosten, Verfügbarkeit und Vertragsbedingungen. Die hier veröffentlichten Berichte über das Angebot stellen nur unsere persönliche Meinung, bzw. die des Authors dar und haben keinen verbindlichen Charakter. Auf der Seite "Browsergame". Bei dem online Spiel Ice Age spielt man ein Faultier, das die Herde...
Top Browsergames - Browsergamecheck.com bietet eine übersichtliche Browsergames Liste zu jedem Genre
Tipps & Tricks. Top Browsergames: Übersichtliche Browsergames Liste zu jeden Genre. Top Browsergames: Übersichtliche Browsergames Liste zu jeden Genre. Du bist auf der Suche nach dem passenden Browsergame? Gelangweilt von den üblichen Games? Auf der Suche nach was neuem? Dann schau dich doch mal genauer um. Denn auf Browsergamecheck.com findest du die Top Browsergames, übersichtlich dargestellt – eine Browsergames Liste für jedes Spielegenre. Top Browsergames Liste – Aufbaustrategie. Auf Browsergamecheck...
Browsergameclub.de
Melden Sie sich jetzt an und erhalten Sie regelmäßig Informationen über neue Produkte, Sonderangebote oder neue Gutscheine. Gekennzeichnete Felder sind Pflichtfelder. Lustiger Sehtest lustige Tasse - Kaffeetasse - Kaffee-Pott hochwertig bedruckt mit lustigem Spruch Die perfekte Geschenk-Idee. Dick aber lustig lustige Tasse - Kaffeetasse - Kaffee-Pott hochwertig bedruckt mit lustigem Spruch Die perfekte Geschenk-Idee. Lustige Tasse mit Motiv: aber lustig Kaffeebecher im Geschenkkarton. Meine Erlebnisse an...
Browsergame Dev
How to write a browser game? Sunday, December 14, 2008. Users and cron jobs. Today, we implemented some basics: User creation and ticks. The results can be found here. After login (using Google's user authentication. We require that a nick name is chosen. From Google we only get the email-adress of the current user as an authentication token - obviously not perfect to address the user. As noted in a previous post. Using this implementation, we now have available a primitive resource distributer. For ...
browsergamediestaemme.blogspot.com
browsergame die Stämme
Mittwoch, 1. Juli 2009. Ich danke dir das du dich bei mir eingelogt hast. Dienstag, 30. Juni 2009. Wie bekommst du Punkte? Am meisten punkte bekommst du wen du deine Minen ausbaust oder den Speicher , Haubthaus Bauernhof und Schmiede. Truppen und ihre Stärke. Truppen aus der Kaserne. Kosten: 50 Holz, 30 Lehm, 10 Eisen. Geschwindigkeit: 18 Minuten pro Feld. Beute Zum Tragen: 25 von allem. Bevölkerung: 1 einheit die im Bauernhof Besetst ist. Voraussetzung: Kaserne Stufe 1. Kosten: 30 Holz, 30 Lehm, 70 Eisen.
Browser Gamedigest
Iron Grip: Marauders is a free to play 3D strategy browser game that you can sail above the world in your own Marauder Airship, or engaged in ground and base combat. More. Cultures Online is a free-to-play browser-based Massively Multiplayer Online Game. After you have registered for the game, you can test your skill against other Vikings and chat with other players in the forum. More. The Jealously Guarded Secrets of The Tribal Wars Elite. If youre fans of Minecraft, perhaps you ever heard about. Pockie...
myBrowsergame.com - Eigene Browsergames entwickeln mit der kostenlosen Browsergame Engine (0.002426s)
Put your ideas in here. Entwickle dein eigenes Browsergame mit der Browsergame-Engine von myBrowsergame.com. Die Nutzung unserer Plattform und der Betrieb deines Browsergames sind kostenlos. Ist dein Spiel erfolgreich, kannst du es später in eine Professional Licence umwandeln und damit Geld verdienen. Raquo; Noch kein Zugang zur Browsergame-Engine? Mit dem Login werden sämtliche Nutzungsbedingungen. Getestet durch 550.000 Spieler. Von Spielern und Admins. Für Spieler und Admins. Was ist hier los? Manage...
Browser Game Fans
Top Free Browser Games. Top Free Browser Games ». Top Free Browser Games. Bellow are Top Free browser games that I recently found on the net. All games are compatible with major modern browsers, like Mozilla Firefox, Google Chrome, Safari, Opera and other browsers. Most games are not require installation. Is a dynamic turn-based strategy MMORPG set in a fantasy world of angels, magic, and heroes. Join thousands of players in a quest to fight evil, free imprisoned Angels, and become a legendary hero!
browsergamefragen.de
The Sponsored Listings displayed above are served automatically by a third party. Neither the service provider nor the domain owner maintain any relationship with the advertisers. In case of trademark issues please contact the domain owner directly (contact information can be found in whois).