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cabbyluxford.com - home
About me.and others! About me.and others! Earth, air, fire, water, smoke. Just re-vamping my site! Please bear with me.
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Cabbynode Games
Terrain Generation Using Noise – Part A. Tuesday, 5 November 2013. Due to popular demand, I have decided to do a tutorial on how to use noise to create interesting terrain for games. This is Part A, and in Part B I will be covering how to use the noise for terrain. In this section, I’m just pointing out a few facts that may be interesting to note. You can skip it if you want :P. Part 1: Getting Set up! Ok, so first thing’s first! Grab the code here! 8211; this will set it up with the default values.