chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: April 2013
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Saturday, 13 April 2013. The Clearing Version 2. Edit: Heres my final final version haha Ive nitpicked this illustration to death now. For the most part I am just trying to fix the dramatic change in contrast between the bottom left and the rest of the painting. And I've tried to make the lighting a bit more contrasty - who knew contrasty is actually a word. Saturday, 6 April 2013. Atomhawk 'The Realm' Brief. I could of stopped the project here as I only had to do the environment section however I wanted...
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Learning Outcome 7_Demonstrate critical understanding of specialist techniques relevant to Concept Art.
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Monday, 27 May 2013. Learning Outcome 7 Demonstrate critical understanding of specialist techniques relevant to Concept Art. Here are some of my ideation drawings and turnarounds which I believe addresses this learning outcome. Subscribe to: Post Comments (Atom). MA Concept Art modules. Concept art and development. Character and environment design. Drawing for concept artists. Learning Outcome 9 Reflect on practice and recogni. Learning Outcome 8 Explore and evaluate a range of. View my complete profile.
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Assassins Creed:Aztec
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Monday, 13 May 2013. Exploration designs for the jewellery. Aztec Temple Complex final design. Subscribe to: Post Comments (Atom). MA Concept Art modules. Concept art and development. Character and environment design. Drawing for concept artists. Learning Outcome 9 Reflect on practice and recogni. Learning Outcome 8 Explore and evaluate a range of. Learning Outcome 7 Demonstrate critical understand. Learning Outcome 6 Analyse and interpret challengi. Learning Outcome 5 Demonstrate a professional and .
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Learning Outcome 4_Demonstrate a critical understanding of the key issues relating to Concept Art practice.
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Monday, 27 May 2013. Learning Outcome 4 Demonstrate a critical understanding of the key issues relating to Concept Art practice. The issues relating to concept art practice are the following:. Effective communication between the client and the concept artist. Self analysis and improvement of work, as well as the ability to respond to client feedback. Delivering effective ie successfully answers the brief, and quality work ie its to a equal standard or exceed that of contemporary practitioners. Learning O...
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Learning Outcome 8_Explore and evaluate a range of visual responses to a brief.
http://chrisreillyartconceptartpractice.blogspot.com/2013/05/learning-outcome-8explore-and-evaluate.html
Monday, 27 May 2013. Learning Outcome 8 Explore and evaluate a range of visual responses to a brief. For the Atomhawk brief I initially had this design for my final 'The Shadow' creature. However I felt that this creature design was not working from both an aesthetic and design perspective. Also it did not fit very well with my initial intention of creating a creature made of lots of different environmental pieces example dirt, twigs, rocks etc And instead looked like some weird vegetable man lol. Im an ...
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Learning Outcome 9_Reflect on practice and recognise and critically appraise strengths and weaknesses
http://chrisreillyartconceptartpractice.blogspot.com/2013/05/learning-outcome-9reflect-on-practice.html
Monday, 27 May 2013. Learning Outcome 9 Reflect on practice and recognise and critically appraise strengths and weaknesses. With my work I think my strengths are the following based on both personal opinion. As well as feedback from industry professionals and tutors. Use of and understanding of Composition. I believe this one is self explanatory, and is probably one of my strongest skills. Understanding of ideation and design principles in order to create various answers and design directions for briefs.
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Final Atomhawk work
http://chrisreillyartconceptartpractice.blogspot.com/2013/05/final-atomhawk-work.html
Monday, 13 May 2013. Heres a slightly more refined version of my clearing scene. I added a few changes to help with the composition such as adding elements that point towards the centre of the picture, and changing the placement of the rocks. I didnt really like my previous shadow creature design so I did another one that I believe is closer to the style of the game, it is based off of one of the thumbnails from my initial sheet of thumbnails. Subscribe to: Post Comments (Atom). MA Concept Art modules.
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Learning Outcome 2_Demonstrate a comprehensive knowledge and understanding of concepts, information and techniques at the forefront of Concept Art.
http://chrisreillyartconceptartpractice.blogspot.com/2013/05/learning-outcome-2demonstrate.html
Monday, 27 May 2013. Learning Outcome 2 Demonstrate a comprehensive knowledge and understanding of concepts, information and techniques at the forefront of Concept Art. I use a variety of techniques for ideation (definition: to create various ideas) as can be seen in the below examples. They are all commonly used techniques in the industry:. Subscribe to: Post Comments (Atom). MA Concept Art modules. Concept art and development. Character and environment design. Drawing for concept artists.
chrisreillyartconceptartpractice.blogspot.com
ChrisReillyArt_ConceptArt Practice: Assassins Creed: Aztec
http://chrisreillyartconceptartpractice.blogspot.com/2013/05/assassins-creed-aztec.html
Monday, 13 May 2013. This is all of my work for the Ubisoft Assassins Creed brief. I decided to go with an Aztec version of the design as I havent explored that culture in my art before and the culture is very different from previous Assassin Creed games therefore I felt it would be the most challenging one to do. Further exploration of designs. Final exploration of designs. Assassin Model sheet, back and front view. 3/4 Final Assassin Design sketch. Subscribe to: Post Comments (Atom). Im an Illustrator ...