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Chris Reilly_Character and Environment design

Chris Reilly Character and Environment design. Saturday, 4 January 2014. Final Environment and Character work. Lower level environment scene final. This is a remake I did of the second environment (The one with the top down view) I tried to make it much more moodier than my other environments. Upper level organised gang final designs. Lower level gang final designs. These are all of my intended finals for the Excelsior project. Sunday, 8 December 2013. The final picture is my current progress on my final...

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Chris Reilly_Character and Environment design | chrisreillycharacterandenvdesign.blogspot.com Reviews
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Chris Reilly Character and Environment design. Saturday, 4 January 2014. Final Environment and Character work. Lower level environment scene final. This is a remake I did of the second environment (The one with the top down view) I tried to make it much more moodier than my other environments. Upper level organised gang final designs. Lower level gang final designs. These are all of my intended finals for the Excelsior project. Sunday, 8 December 2013. The final picture is my current progress on my final...
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Chris Reilly_Character and Environment design | chrisreillycharacterandenvdesign.blogspot.com Reviews

https://chrisreillycharacterandenvdesign.blogspot.com

Chris Reilly Character and Environment design. Saturday, 4 January 2014. Final Environment and Character work. Lower level environment scene final. This is a remake I did of the second environment (The one with the top down view) I tried to make it much more moodier than my other environments. Upper level organised gang final designs. Lower level gang final designs. These are all of my intended finals for the Excelsior project. Sunday, 8 December 2013. The final picture is my current progress on my final...

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chrisreillycharacterandenvdesign.blogspot.com chrisreillycharacterandenvdesign.blogspot.com
1

Chris Reilly_Character and Environment design: Final Environment and Character work

http://www.chrisreillycharacterandenvdesign.blogspot.com/2014/01/final-environment-and-character-work.html

Chris Reilly Character and Environment design. Saturday, 4 January 2014. Final Environment and Character work. Lower level environment scene final. This is a remake I did of the second environment (The one with the top down view) I tried to make it much more moodier than my other environments. Upper level organised gang final designs. Lower level gang final designs. These are all of my intended finals for the Excelsior project. Subscribe to: Post Comments (Atom). Drawing for concept artists.

2

Chris Reilly_Character and Environment design: November 2013

http://www.chrisreillycharacterandenvdesign.blogspot.com/2013_11_01_archive.html

Chris Reilly Character and Environment design. Monday, 25 November 2013. Lower level gang progress, monastery thumbnails, Poor Environment progress. Final designs for lower level gang. Environment thumbnails for monastery. The final image is my current progress for the poor environment, which I feel is almost finished it just needs some more rendering on the foreground and some details around the points of interests. Thursday, 21 November 2013. Further development, monk and lower level gang designs.

3

Chris Reilly_Character and Environment design: Further development, monk and lower level gang designs.

http://www.chrisreillycharacterandenvdesign.blogspot.com/2013/11/further-development-monk-and-gang.html

Chris Reilly Character and Environment design. Thursday, 21 November 2013. Further development, monk and lower level gang designs. Rich perspective, Excelsior project. Poor perspective, Excelsior project. Poor perspective colour variation. Organised gang final design wip. Second iteration of monk sketches. Initial lower level gang sketch. For the monk I am going in the direction of a Japanese like look of a warrior monk, with the detail of a a character from war hammer. Subscribe to: Post Comments (Atom).

4

Chris Reilly_Character and Environment design: Lower level gang progress, monastery thumbnails, Poor Environment progress

http://www.chrisreillycharacterandenvdesign.blogspot.com/2013/11/lower-level-gang-progress-monastery.html

Chris Reilly Character and Environment design. Monday, 25 November 2013. Lower level gang progress, monastery thumbnails, Poor Environment progress. Final designs for lower level gang. Environment thumbnails for monastery. The final image is my current progress for the poor environment, which I feel is almost finished it just needs some more rendering on the foreground and some details around the points of interests. Subscribe to: Post Comments (Atom). Drawing for concept artists. Im an Illustrator prima...

5

Chris Reilly_Character and Environment design: January 2014

http://www.chrisreillycharacterandenvdesign.blogspot.com/2014_01_01_archive.html

Chris Reilly Character and Environment design. Saturday, 4 January 2014. Final Environment and Character work. Lower level environment scene final. This is a remake I did of the second environment (The one with the top down view) I tried to make it much more moodier than my other environments. Upper level organised gang final designs. Lower level gang final designs. These are all of my intended finals for the Excelsior project. Subscribe to: Posts (Atom). Drawing for concept artists.

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Monday, 27 May 2013. Learning Outcome 9 Reflect on practice and recognise and critically appraise strengths and weaknesses. With my work I think my strengths are the following based on both personal opinion. As well as feedback from industry professionals and tutors. Use of and understanding of Composition. I believe this one is self explanatory, and is probably one of my strongest skills. Understanding of ideation and design principles in order to create various answers and design directions for briefs.

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Sunday, 26 May 2013. Learning Outcome 8 Exhibit strong communication skills. Torture scene, Alien Prison key moment. I believe the above key moment is a good example for communication skills. I think its successful in that its clear the Alien is getting tortured and that hes possibly dangerous. As well as this its clear whom the torturers are and whom the victim of the torturing is. Lastly I believe the illustration use of composition helps to sell the Alien as the focus of the piece. Not infringing on o...

chrisreillycharacterandenvdesign.blogspot.com chrisreillycharacterandenvdesign.blogspot.com

Chris Reilly_Character and Environment design

Chris Reilly Character and Environment design. Saturday, 4 January 2014. Final Environment and Character work. Lower level environment scene final. This is a remake I did of the second environment (The one with the top down view) I tried to make it much more moodier than my other environments. Upper level organised gang final designs. Lower level gang final designs. These are all of my intended finals for the Excelsior project. Sunday, 8 December 2013. The final picture is my current progress on my final...

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Some of our projects. Saturday, March 2, 2013. Kitchen extension - work in progress. Here we present some photos of some work in progress, a kitchen extension to an existing house in red brick. There's lots left to do, including replacing the unsightly temporary vent stack on the right with a more appropriate version! A traditional stable door was incorporated into a new porched back entrance. This will make an interesting feature and allow for fresh air in summer time. Sunday, October 7, 2012. We were e...

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We are a fully registered and insured building contractor offering a complete range of services to the housing, public and commercial construction sectors. We have a wide range of experience gained over many years in the Irish construction industry. A strong focus on the needs of our clients and the establishment of long-lasting partnerships have helped us deliver successful and meaningful projects. Our specialist experience includes roofing, restoration, groundwork and renewable energy installations.

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