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CSCE 624: Sketch Recognition

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Through user studies, the authors discovered that Tahuti's interpreted view was deemed to be easier to drawn in and easier to edit in than comparative systems. Full Blog Completion Status Achieved! Reading #29: Scratch Input. Good ol' scratch input! Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators. Francisco the Awesome Millionaire with the Diamond Suit. K-Sketch is a 2D animation sketching system designed for novice users. Th...

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CSCE 624: Sketch Recognition | christalks624.blogspot.com Reviews
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CSCE 624: Sketch Recognition. Monday, December 13, 2010. Through user studies, the authors discovered that Tahuti's interpreted view was deemed to be easier to drawn in and easier to edit in than comparative systems. Full Blog Completion Status Achieved! Reading #29: Scratch Input. Good ol' scratch input! Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators. Francisco the Awesome Millionaire with the Diamond Suit. K-Sketch is a 2D animation sketching system designed for novice users. Th...
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CSCE 624: Sketch Recognition | christalks624.blogspot.com Reviews

https://christalks624.blogspot.com

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Through user studies, the authors discovered that Tahuti's interpreted view was deemed to be easier to drawn in and easier to edit in than comparative systems. Full Blog Completion Status Achieved! Reading #29: Scratch Input. Good ol' scratch input! Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators. Francisco the Awesome Millionaire with the Diamond Suit. K-Sketch is a 2D animation sketching system designed for novice users. Th...

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CSCE 624: Sketch Recognition: December 2010

http://christalks624.blogspot.com/2010_12_01_archive.html

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Through user studies, the authors discovered that Tahuti's interpreted view was deemed to be easier to drawn in and easier to edit in than comparative systems. Full Blog Completion Status Achieved! Reading #29: Scratch Input. Good ol' scratch input! Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators. Francisco the Awesome Millionaire with the Diamond Suit. K-Sketch is a 2D animation sketching system designed for novice users. Th...

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CSCE 624: Sketch Recognition: Reading #29: Scratch Input

http://christalks624.blogspot.com/2010/12/reading-29-scratch-input.html

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Reading #29: Scratch Input. Good ol' scratch input! Our Sound Board project was based heavily off of the ideas in this paper. I would love to see the authors return to this work and employ multiple sensors. That would essentially do what Drew, George, and I tried to do with our 3rd and Final projects. December 14, 2010 at 9:28 AM. December 14, 2010 at 11:20 AM. December 14, 2010 at 1:11 PM. Subscribe to: Post Comments (Atom). Reading #22: Plushie: ...

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CSCE 624: Sketch Recognition: Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators

http://christalks624.blogspot.com/2010/12/reading-27-k-sketch-kinetic-sketch-pad.html

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators. Francisco the Awesome Millionaire with the Diamond Suit. In a laboratory experiment that compared K-Sketch to a more formal animation tool (PowerPoint), participants worked three times faster, needed half the learning time, and had significantly lower cognitive load with K-Sketch. That sums it up! December 14, 2010 at 11:21 AM. I like the K-sketch as well as Prezi, wow Awesome!

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CSCE 624: Sketch Recognition: Reading #25: A descriptor for large scale image retrieval based on sketched feature lines

http://christalks624.blogspot.com/2010/12/reading-25-descriptor-for-large-scale.html

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Reading #25: A descriptor for large scale image retrieval based on sketched feature lines. So you need to find an image online. do you describe it in words? What if you describe the wrong parts of the image because those are what you deem important? How do you quantify an image's importance? You could draw the image, but then why do you NEED it if you can draw? December 14, 2010 at 12:09 AM. The system can learn how to describe the image by input s...

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CSCE 624: Sketch Recognition: Reading #24: Games For Sketch Data Collection

http://christalks624.blogspot.com/2010/12/reading-24-games-for-sketch-data.html

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Reading #24: Games For Sketch Data Collection. The authors of this paper are interested in allowing users to freely move between sketching domains rather than be restricted to a certain one. This allows for a more natural sketching session akin to the use of pen-and-paper. In order to gather data on sketches and user-provided descriptions, the authors implemented a multiplayer sketching game. I like this idea. You can hide data gathering techni...

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liwenzhe: September 2010

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Sunday, September 5, 2010. Reading #6: Protractor: A Fast and Accurate Gesture Recognizer (Li). For implementation detail, they used similar preprocessing steps, except for calculating rotation angle and they uses different scaling mechanisim (1$ uses rescaling to fix a square while Protractor does not use rescaling). In order to make left part of formula makes minimum, we only need to calcualte angle theta which makes its derivative function equals to 0. Li also shows us the final calculation result.

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CSCE 624: Sketch Recognition

CSCE 624: Sketch Recognition. Monday, December 13, 2010. Through user studies, the authors discovered that Tahuti's interpreted view was deemed to be easier to drawn in and easier to edit in than comparative systems. Full Blog Completion Status Achieved! Reading #29: Scratch Input. Good ol' scratch input! Reading #27: K-Sketch: A “Kinetic” Sketch Pad for Novice Animators. Francisco the Awesome Millionaire with the Diamond Suit. K-Sketch is a 2D animation sketching system designed for novice users. Th...

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