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Open game programming | Writing games, just for fun

Writing games, just for fun

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Open game programming | Writing games, just for fun | codeflow.wordpress.com Reviews
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Writing games, just for fun
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Open game programming | Writing games, just for fun | codeflow.wordpress.com Reviews

https://codeflow.wordpress.com

Writing games, just for fun

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1

Line up screen | Open game programming

https://codeflow.wordpress.com/2012/12/02/freekick-3-v0-2/2012-12-02_122257_689212492

Writing games, just for fun. Freekick 3 v0.2. Raquo; Line up screen. You can tune the line up before the match. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.

2

The AI in Freekick 3 | Open game programming

https://codeflow.wordpress.com/2012/12/09/the-ai-in-freekick-3

Writing games, just for fun. The AI in Freekick 3. December 9, 2012 – 1:13 am. Since I spent some time tweaking the AI in Freekick 3, I thought I should write down some of the implementation details for future reference. Probably the most important decision the AI has to make is what to do when the agent has the ball. Again, like with the defensive state, the AI has a few different possible actions, and it assigns scores to all of them and simply picks the action with the highest score. The possible acti...

3

Career view | Open game programming

https://codeflow.wordpress.com/2012/12/02/freekick-3-v0-2/2012-12-02_115855_905923593

Writing games, just for fun. Freekick 3 v0.2. Raquo; Career view. Career mode currently includes a league season along with the national cup. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Notify me of new comments via email.

4

Freekick 3 v0.2 | Open game programming

https://codeflow.wordpress.com/2012/12/02/freekick-3-v0-2

Writing games, just for fun. Freekick 3 v0.2. December 2, 2012 – 2:53 pm. It’s been a while since the last post. This post is to announce a new version of Freekick 3, the latest rewrite of my project of writing a soccer game. It doesn’t have fancy graphics (on the contrary, it’s very ugly), but it tries to provide a fun soccer game to play nevertheless. 8211; A few different game modes, including friendly games, knockouts, leagues, seasons and a mockup of a career mode. Career mode includes a league seas...

5

League table | Open game programming

https://codeflow.wordpress.com/2012/12/02/freekick-3-v0-2/2012-12-02_122902_794869131

Writing games, just for fun. Freekick 3 v0.2. Raquo; League table. Football league two mid-season table. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out.

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Open game programming | Writing games, just for fun

Writing games, just for fun. The AI in Freekick 3. December 9, 2012 – 1:13 am. Since I spent some time tweaking the AI in Freekick 3, I thought I should write down some of the implementation details for future reference. Probably the most important decision the AI has to make is what to do when the agent has the ball. Again, like with the defensive state, the AI has a few different possible actions, and it assigns scores to all of them and simply picks the action with the highest score. The possible acti...

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