theremichaelwilson.wordpress.com
About | I am so There
https://theremichaelwilson.wordpress.com/about
Just another WordPress.com weblog. I am so There. Common Questions And Answers. There “2” Q and A. I’m Michael Wilson, and I’m CEO of There.com. The original social virtual world. Drop by sometime and try it out! I’ll have more to say here later🙂. On 2014.11.18 - 9:11 pm. I like freebee weekend but its not consistent and cheap trial never works,think need lots of new ppl so more interesting and diverse opinions.Maybe a month free? Thank you for much fun over the years. On 2013.03.20 - 2:00 pm. Why is it...
virtualcultures.typepad.com
Virtual Cultures
http://virtualcultures.typepad.com/virtualcultures
Requiem for a World: Gamasutra Editorial. Today Gamasutra published my editorial about the closure of There.com, a companion piece to my blogpost from a couple of weeks ago:. Http:/ www.gamasutra.com/view/news/27853/InDepth Requiem For A World.php. On March 30, 2010 at 08:39 PM in Virtual Cultures in the News. The Blizzard Real Identity Mistake. First: why is this community so unruly? Continue reading "The Blizzard Real Identity Mistake" ». Posted by Ron Meiners. Stungthumbz on the Virtual World Horizon.
konzack.blogspot.com
Ludologica: May 2002
http://konzack.blogspot.com/2002_05_01_archive.html
Weblog on ludology and game research. Game researcher from Denmark. Email: lars [att] konzack [dot] dk. Thursday, May 30, 2002. The upcoming International Games Network (or whatever it will be named) is really getting a kick off. Eric Zimmerman. And lots of others are interested in making this global association come true. Now, games research is really moving forward thanks to Frans Mäyrä. Posted by Lars Konzack at 11:13. Friday, May 24, 2002. MTV, fast movies and 'twitct-speed' videogames. [.] T...Causi...
virtualcultures.typepad.com
Virtual Cultures: Goodbye from Artemesia in There
http://virtualcultures.typepad.com/virtualcultures/2010/03/goodbye-from-artemesia-in-there.html
Laquo; News Flash: Myst Online appears to have reopened. Requiem for a World: Gamasutra Editorial ». Goodbye from Artemesia in There. And appear on its cover. I have given keynotes to hundreds of people on her behalf in foreign countries when she could not physically attend. If you go to her facebook page, or have her on your chat buddy list, you will see me. Less than three hours from now, I will be gone. And a piece of her will be lost forever. Their response, as always, is, well this sucks, what next?
ipat.gatech.edu
Faculty | Institute for People and Technology
http://ipat.gatech.edu/experts
Georgia Institute of Technology. Institute for People and Technology. Software engineering, human-computer interaction. Digital signal processing for speech and audio enhancement, signal processing for the hearing impaired, ultra-low power signal processing systems, real-time signal processing systems. School of Electrical and Computer Engineering. Georgia Tech Research Institute. Mobile robots and unmanned vehicles, multi-agent robotics, machine learning. Associate Dean for Research and Space Planning.
juliannechat.typepad.com
juliannechat: recipes
http://juliannechat.typepad.com/juliannechat/recipes
Let's play follow the reader. New forms of art. JoDI Vol 3 No 3 (2003): Hypertext Criticism. Tripod's web site builder. Technology Transfer In The Creation of a Commercial Hypertext Product. HCI and Stage Magic Techniques for Digital Artists. In Leonardo/ISAST LEA Special Issue. Usability Techniques for Creators of E-Literature. Follow me on Twitter. Trying new games: coping mechanisms. Yes, because art. Miki Kashtan's and Michael Moore's to-do lists (etc). 2016 election: my meta. It took me 8 months.
juliannechat.typepad.com
juliannechat: Stephen Elliott
http://juliannechat.typepad.com/juliannechat/stephen-elliott
Let's play follow the reader. New forms of art. JoDI Vol 3 No 3 (2003): Hypertext Criticism. Tripod's web site builder. Technology Transfer In The Creation of a Commercial Hypertext Product. HCI and Stage Magic Techniques for Digital Artists. In Leonardo/ISAST LEA Special Issue. Usability Techniques for Creators of E-Literature. Follow me on Twitter. Trying new games: coping mechanisms. Yes, because art. Miki Kashtan's and Michael Moore's to-do lists (etc). 2016 election: my meta. 2) They are not skimmab...
gameworlds.gatech.edu
Living Game Worlds 2008| A Symposium
http://gameworlds.gatech.edu/2008/participants.html
Justin Achilli is a game designer for CCP Games. He comes from a pen-and-paper roleplaying games background, in which he developed the award-winning Vampire: The Masquerade and Vampire: the Requiem properties. He's now working on CCP's World of Darkness property. When he's not playing video games, he enjoys nightclub DJing, cooking , writing, and making rude gestures toward whoever's playing against the Dallas Cowboys this week. Richard A. Bartle. University of Essex, UK. University of California, Irvine.
gamefemvw.blogspot.com
Feminist Learning: Games & Virtual Worlds! (Fall 13): Books
http://gamefemvw.blogspot.com/p/books.html
Feminist Learning: Games and Virtual Worlds! Our books are ordered at the University Bookstore. All readings are also on reserve at McKeldin Library. All will be on 24 hr. reserve. Library instructions are here. You are required to read these books, not to buy them, or even to own them. Share them, rent them, borrow them, xerox them, scan them. ISBN numbers are included to make ordering them easier if you wish to buy them. 2011 Reality is Broken. Penguin. ISBN 9780143120612. 2004 A Theory of Fun. We will...