jajt888.blogspot.com
My Blog... My World... My Rules...: June 2008
http://jajt888.blogspot.com/2008_06_01_archive.html
My Blog. My World. My Rules. Saturday, June 28, 2008. KDU technology week report. Remember my previous post I announced that i'm skipping school for the KDU technology fair? Yup It ended. Here is a little concept I get from the fair. I was looking forward for the event before it. But when I'm there, I'm very very disappointed. Then after the event, I guess its alright. Here are some details during the Game Design Workshop with pics =). Haiz never mind, our workshop is indoor xD. There sure are many compu...
jajt888.blogspot.com
My Blog... My World... My Rules...: April 2008
http://jajt888.blogspot.com/2008_04_01_archive.html
My Blog. My World. My Rules. Wednesday, April 30, 2008. 26th of april (saturday). 160; Last Saturday, I went to Lorong Kulit for the first time! Then go to Lorong Kulit. Besides that, its where u can find genuine immitation of Rolex and etc. When we bought something cheap, we would usually say, "Did you bought that from Lorong Kulit? Below are some pictures of antiques:. But the other 2 are made from bronze and its in a good condition. Vases and decoration items. And here is a huge pile of durians!
sacredpotion.blogspot.com
Homebrew Development: July 2010
http://sacredpotion.blogspot.com/2010_07_01_archive.html
Monday, 19 July 2010. Red Temple 1.5 (NDS Homebrew). I'm still making some changes for the GUI for now on Red Temple 1.5. Here some sreenshots:. The medal screen (as well as some others such as the tutorial screen) show a bar indicating the overall completion. As you can see 2 medals of 88 have been completed, as it progresses the green bar will fill. The medal screen also now has a progress bar showing the progress of individual medals displayed under its description. Links to this post. Red Temple 1...
sacredpotion.blogspot.com
Homebrew Development: April 2011
http://sacredpotion.blogspot.com/2011_04_01_archive.html
Thursday, 7 April 2011. Red Temple 1.5 Soon. Well I'm getting closer to finishing 1.5. Not just quite ready to post the game download, but its getting close, I'll post here again when its ready, here some information on it. Check for more information: RedTemple. Game rewritten using the 3D engine, which gives much cleaner menus, variable width text and allows for more sprites/special effects. Ability to save and play replays of your games. Ability to adjust sound/music levels. Now almost 400 items. Aweso...
sacredpotion.blogspot.com
Homebrew Development: November 2010
http://sacredpotion.blogspot.com/2010_11_01_archive.html
Friday, 19 November 2010. Not done a lot since my last post, but I decided to post this anyway. I have added medal announcements. When completing a medal instead of just showing a medal symbol, it will now display what medal has just been completed. I have also allowed the inventory bag space to increase. It will start at 40 slots, but as you earn certain medals it will grow. Anyway, just a small update. Cya! Links to this post. Wednesday, 17 November 2010. Red Temple 1.5 (NDS Homebrew) More Progress.
wiicrazy.tepetaklak.com
WiiCrazy’s rants » Wii Homebrew Geliştirme Dizisi
http://wiicrazy.tepetaklak.com/category/turkce/wii-turkce/wii-homebrew-gelistirme-dizisi
About mostly on wii and about anything. Archive for the ‘Wii Homebrew Geliştirme Dizisi’ Category. 3 Merhaba dünya diyene kadar (temeller). April 2nd, 2010. Daha önceki yazımda da belirttiğim gibi bu yazımda ilk programımız olan hello world / merhaba dünya programını tanıtacağım. İşe tepeden aşağıya programı tanımakla başlayalım. Önce programa dahil ettiğimiz kütüphanelerle mesela. Wiiuse/wpad.h include’u ise wiimote’a erişmek için kullanılıyor. Video Init() ekran kullanan bir uygulamada video işlemlerin...
atoygbagps.blogspot.com
aToy GBA GPS: SF.net SVN: atoygbagps:[13] trunk
http://atoygbagps.blogspot.com/2010/05/sfnet-svn-atoygbagps13-trunk.html
AToy is a project for developing a GPS application for the Nintendo Game Boy Advance. The evolution of the project will be posted here, as well as other information that could be useful for possible users of the software (or just curious people). Monday, May 3, 2010. SFnet SVN: atoygbagps:[13] trunk. Http:/ atoygbagps.svn.sourceforge.net/atoygbagps/? Date: 2010-05-02 10:43:36 0000 (Sun, 02 May 2010). Added very basic logging of the track by storing it to sram. Subscribe to: Post Comments (Atom).
wollw.drunkencoders.com
August « 2009 « wollwllow
http://wollw.drunkencoders.com/2009/08
August 28, 2009. Filed under: Gameboy Advance. 8212; wollw @ 12:59 pm. Here’s a version with a process for drawing rectangles. Source code included just like before. Bonus moving square version. Bresenham for Positive Slopes. Filed under: Gameboy Advance. 8212; wollw @ 9:09 am. Worked a bit more at the previous demo and managed to make it work for all positive slopes. August 27, 2009. Homework for dovoto’s Second Tutorial. Filed under: Gameboy Advance. 8212; wollw @ 3:11 am.
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