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http://discourse.glfw.org/
GLFW discussion forum
http://discourse.glfw.org/
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GLFW forum | discourse.glfw.org Reviews
https://discourse.glfw.org
GLFW discussion forum
GLFW - Media
http://www.glfw.org/media.html
As GLFW doesn’t itself render anything and uses only standard window manager decorations, there is little to show of GLFW itself. Instead, here is a small showcase of software using GLFW. If you feel your application should be listed here, please contact us. TimeLines: Assault on America. TimeLines: Assault on America. Is a free, homemade engine with built-in tools that allows for the creation of massive, open world scenery rich in content. Is a 3D spaceflight music game with abstract, mathematically gen...
GLFW - Documentation
http://www.glfw.org/documentation.html
Contains both tutorials, guides for different topics and an API reference. Answers many commonly asked questions about the design, implementation and use of GLFW. GLFW is under the zlib/libpng license. Which permits modification, distribution and use in closed source software. Below is a short example of setting up a window and OpenGL context with GLFW. There are many more functions than those used here. For a quick introduction to GLFW, see Getting started. In the HTML documentation. GL COLOR BUFFER BIT.
GLFW - FAQ
http://www.glfw.org/faq.html
This page attempts to address some of the most commonly asked questions that we have received from GLFW users. 11 - What is GLFW? 12 - What is GLFW not? 13 - Why yet another OpenGL library? 14 - What platforms are supported by GLFW? 15 - What versions of OpenGL are supported by GLFW? 21 - Why use separate red/green/blue bit depths? 22 - Is it possible to change video modes after a window has been created? 23 - Will image or texture loading support be added to GLFW? 28 - What is Unicode? 11 - What is GLFW?
GLFW - Community
http://www.glfw.org/community.html
Is a good place to ask questions about GLFW and talk to others using it. Is a good place both for questions and for helping out with or just following the day-to-day development. Is where to post bug reports, feature requests and pull requests. If you find a bug or have a suggestion for this website, please submit an issue or a pull request to the website issue tracker.
GLFW - Download
http://www.glfw.org/download.html
The current version is 3.2.1. Which was released on. August 18, 2016. See the version history. For a list of changes. This package contains the complete source code, CMake build files, documentation. Examples and test programs. It is the recommended download for all platforms and offers the most control. The latest version of the source code, including tags for all releases, is always available in our Git repository. These packages contain complete GLFW header file, documentation. Linux and OS X binaries.
GLFW - License
http://www.glfw.org/license.html
GLFW is licensed under the zlib/libpng. License, a BSD-like license that allows static linking with closed source software. It is reproduced in its entirety below. This software is provided ‘as-is’, without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. You will find this license in the file.
GLFW - An OpenGL library
http://www.glfw.org/index.html
Is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. GLFW is written in C and has native support for Windows, OS X and many Unix-like systems using the X Window System, such as Linux and FreeBSD. GLFW is licensed under the zlib/libpng license. Download GLFW 3.2.1. August 18, 2016. Gives you a window and OpenGL context with just two function calls. June 2, 2016.
GLFW - News archive
http://www.glfw.org/news.html
Version 3.2.1 released. Version 3.2 released. Version 3.1.2 released. Version 3.1.1 released. Version 3.1 released. Version 3.0.4 released. TimeLines: Assault on America. Version 3.0.3 released. Version 3.0.2 released. Version 3.0.1 released. Version 3.0 released. Version 2.7.9 released. GLFW repositories moved to GitHub. Version 2.7.8 released. Site moved to Jekyll. Version 2.7.7 released. Version 2.7.6 released. Version 2.7.5 released. Version 2.7.4 released. Version 2.7.3 released. GLFW now has a wiki.
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The Giant Swarm FAQ. The Giant Swarm API. SDKs for the Giant Swarm API. Best viewed with JavaScript enabled.
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Happy Valley Startups
Welcome to Happy Valley Startups. Hosts a series of private discussion groups for the central Pennsylvania entrepreneur community. Various organizations and groups have their own spaces where their constituents can interact, connect, and stay in touch. At present, all of these groups are private and available by invitation only. Please inquire via the various non-profit organizations. If you would like to gain access to their discussion group. Best viewed with JavaScript enabled.
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Blog på Ingenøre. Velkommen til min test-instalation af Discourse. Dette er et redigeret test-inlæg. Best viewed with JavaScript enabled.
Hike Norfolk Forum
Welcome to the Hike Norfolk Forum (Read First). 1030 Sunday 23rd August 2015. 17.5km, 10.7 miles. Thornham to Burnham Overy Staithe, Saturday 15 August, 10.1 miles, 10.35am. Peak District - May 2016 - Sign up now! Saturday 22nd August : Ringstead and Holme (lots of advance notice! Sunday 9th August - 10am - GoGo Dragons Trail Norwich - 11miles. Programme Planning 1st August-30th November 2015. Sunday 2nd Aug - Ludham - 7.5 miles. Mambo Jambo meal drinks-Sat 1st Aug.-6.30pm. Wayland Show - 2nd August.