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3D Modeling and Animation

3D Modeling and Animation. Tuesday, 18 August 2009. I have create this image on the left for my university assignment of module 3D Modelling and Animation as well, for first semester's assignment and is about the month August and has as theme the beaches at the exotic resorts. I create also this image on 3DS MAX STUDIO 9. 3D Modeling and Animation. Here I will tell you about 3dsmax 3dmodel baby game studio tutorial.I have used following techniques in this 3ds max tutorial.Spline Modelling. Select the cir...

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3D Modeling and Animation | dtakakis.blogspot.com Reviews
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3D Modeling and Animation. Tuesday, 18 August 2009. I have create this image on the left for my university assignment of module 3D Modelling and Animation as well, for first semester's assignment and is about the month August and has as theme the beaches at the exotic resorts. I create also this image on 3DS MAX STUDIO 9. 3D Modeling and Animation. Here I will tell you about 3dsmax 3dmodel baby game studio tutorial.I have used following techniques in this 3ds max tutorial.Spline Modelling. Select the cir...
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3D Modeling and Animation | dtakakis.blogspot.com Reviews

https://dtakakis.blogspot.com

3D Modeling and Animation. Tuesday, 18 August 2009. I have create this image on the left for my university assignment of module 3D Modelling and Animation as well, for first semester's assignment and is about the month August and has as theme the beaches at the exotic resorts. I create also this image on 3DS MAX STUDIO 9. 3D Modeling and Animation. Here I will tell you about 3dsmax 3dmodel baby game studio tutorial.I have used following techniques in this 3ds max tutorial.Spline Modelling. Select the cir...

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dtakakis.blogspot.com dtakakis.blogspot.com
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3D Modeling and Animation: Toy - September

http://dtakakis.blogspot.com/2009/08/toy-september.html

3D Modeling and Animation. Tuesday, 18 August 2009. Here I will tell you about 3dsmax 3dmodel baby game studio tutorial.I have used following techniques in this 3ds max tutorial.Spline Modelling. First of all you will press (ctrl N) now you will see the new window is openNow click on the Geometry Standard primitives Plane creates a plane like thisin the top view and set like this in the front view. Apply the Extrude modifier, set the (Amount: 5) your rectangle should like this. Select the both rectangle ...

2

3D Modeling and Animation: May 2009

http://dtakakis.blogspot.com/2009_05_01_archive.html

3D Modeling and Animation. Thursday, 14 May 2009. My third advertisement its an opposite copy of the second. That means that the robot is falling down from the sky and hits on the box and configures a BBC word. I think it is a simple animation although it is impressive when someone watches it. Also in this advertisement  there are not any special effects or materials. . At this stage I have also placed one free light and one target camera to be more realistic. 3D Modeling and Animation. And from the mate...

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3D Modeling and Animation: BBC Ident 1

http://dtakakis.blogspot.com/2009/05/bbc-ident-1.html

3D Modeling and Animation. Thursday, 14 May 2009. The scenario of the first animation is that the main character, the robot, destroys a box with laser rays and at the end the box catches fire. To create this animation I drew a plane and used it as a ground and I put the box and the robot on it. For the text I used, Create Shapes Splines Text . 3D Modeling and Animation. Subscribe to: Post Comments (Atom). Main Character of my Movie Clips. 3D Modeling and Animation. View my complete profile.

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3D Modeling and Animation: Main Character of my Movie Clips

http://dtakakis.blogspot.com/2009/05/main-character-of-my-movie-clips.html

3D Modeling and Animation. Thursday, 14 May 2009. Main Character of my Movie Clips. This is my assignment for my university module 3D modelling and Animation. The theme of this assignment was to create 3 advertisements for a TV channel by using the software 3D Studio Max. I used the 2010 version of that software and I will explain bellow the way I worked to achieve my target. 3D Modeling and Animation. Subscribe to: Post Comments (Atom). Main Character of my Movie Clips. 3D Modeling and Animation.

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3D Modeling and Animation: December 2008

http://dtakakis.blogspot.com/2008_12_01_archive.html

3D Modeling and Animation. Thursday, 11 December 2008. On this image you can see mountains at the back, they are pyramids and I convert them to editable poly and after I fit on them one bitmap image from with the assistance of the material editor tool of the program. I copy the first pyramid and I put the clone next to it as to make a line of mountains to look more realistic. The ground is a box and I coloured brown as the ground. 3D Modeling and Animation. The same way was and the sky at the background.

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3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: Happy New Year and welcome to Semester 2 - Animation!!

http://3dmodellingandanimation2008-9.blogspot.com/2009/01/happy-new-year-and-welcome-to-semester.html

3D Modelling and Animation 2008-9. Wednesday, 21 January 2009. Happy New Year and welcome to Semester 2 - Animation! The most recent memorable ident campaigns are those for BBC1, BBC 2 and Channel 4. So why are corporate idents needed? They provides a breathing space between programmes. They allow for announcements between programmes. They orientate and remind viewers which broadcasting company they are watching. Promotion of the company. Subscribe to: Post Comments (Atom). Watch here for great idents.

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: October 2008

http://3dmodellingandanimation2008-9.blogspot.com/2008_10_01_archive.html

3D Modelling and Animation 2008-9. Wednesday, 22 October 2008. Using the Light Lister and Ram Player. In order to see what lighting you have in a scene a really useful tool is the light lister. You will find this under tools Light lister. Here you can change the listed parameters without having to enter the modify panel and you can keep the lister up on your desktop for easy viewing. Basic Lighting - Spotlights, Directional and Omni Lights. Target Spotlights are very useful for mood lighting, free target...

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: Tutorial 9 - Producing a reflective material

http://3dmodellingandanimation2008-9.blogspot.com/2008/10/tutorial-9-producing-reflective.html

3D Modelling and Animation 2008-9. Wednesday, 8 October 2008. Tutorial 9 - Producing a reflective material. In the Create panel go to Extended primitives. Click and drag a torus knot in the perspective viewport. Open the Material Editor. Pick an Anastropic shader as this is ideal for metal materials. Check on the diffuse button and change the colour to a dark blue. Make sure that you have a high specular level approx 60 and a high anastrophy approx 80. Drag the material from the slot to the torus knot.

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: January 2009

http://3dmodellingandanimation2008-9.blogspot.com/2009_01_01_archive.html

3D Modelling and Animation 2008-9. Wednesday, 21 January 2009. Basics of animation in 3DS Max. Here is the Generic interface, most of the animation area can be found at the bottom of the interface, such as the slider, key frame information, the animation player and the time configuration box. You can click and drag key frames to move them within the trackbar, and you can shift/click on the key frame to copy a key. You can also gain access to these tangents when you right click on the node. They allow for...

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: September 2008

http://3dmodellingandanimation2008-9.blogspot.com/2008_09_01_archive.html

3D Modelling and Animation 2008-9. Friday, 26 September 2008. Tutorial 7 - Making your own materials. In order to make your own materials to import into 3DS Max, you need to use Photoshop. Make a new file, approx 3cm x 3cm. Using the brush, make a random pattern within the file. Save as a bitmap. Tutorial 6 - Materials - Shaders. In order to start making materials you have to chose the relevent shader to make that material. This is much softer in tone than Blinn and produces a very soft feel to the mater...

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: Using the Light Lister and Ram Player

http://3dmodellingandanimation2008-9.blogspot.com/2008/10/using-light-lister-and-ram-player.html

3D Modelling and Animation 2008-9. Wednesday, 22 October 2008. Using the Light Lister and Ram Player. In order to see what lighting you have in a scene a really useful tool is the light lister. You will find this under tools Light lister. Here you can change the listed parameters without having to enter the modify panel and you can keep the lister up on your desktop for easy viewing. An informative useful Modelling with interesting factors which helped me a lot.thanks. 15 October 2011 at 09:29. Http:/ ma...

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: August 2008

http://3dmodellingandanimation2008-9.blogspot.com/2008_08_01_archive.html

3D Modelling and Animation 2008-9. Tuesday, 26 August 2008. The Brief for Semester 1. Calendars have multiple uses; as an aid memoire, as a form of decoration, a personal statement, and even a form of promotion. These days there are many variations of calendar, from the sayings of George Bush, promotion of the local Indian takeaway to different types of dog. What is the weather like? What seasonal holidays occur? What types of flowers are in bloom etc? The Brief for Semester 2. Promotion of the company.

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: Basic Lighting - Spotlights, Directional and Omni Lights

http://3dmodellingandanimation2008-9.blogspot.com/2008/10/basic-lighting-spotlights-directional.html

3D Modelling and Animation 2008-9. Wednesday, 22 October 2008. Basic Lighting - Spotlights, Directional and Omni Lights. Max has two default lights in the viewports which enable the user to see their models in a basically lit environment. As soon as you start to add your own lighting, that default changes, and Max updates the view to whatever lighting that you specifiy. Go to the Creat panel, and click on the small lighting symbol. In the Front viewport click and drag a target spot. Under general paramet...

3dmodellingandanimation2008-9.blogspot.com 3dmodellingandanimation2008-9.blogspot.com

3D Modelling and Animation 2008-9: Tutorial 8 - Material ID and Multi/Sub Object Proceedural Map

http://3dmodellingandanimation2008-9.blogspot.com/2008/10/tutorial-8-material-id-and-multisub.html

3D Modelling and Animation 2008-9. Wednesday, 8 October 2008. Tutorial 8 - Material ID and Multi/Sub Object Proceedural Map. This technique is great when you have a poly model that requires different materials - such as a character wearing clothes. Click and drag a teapot into the perspective viewport. Convert the teapot to an editable poly. In the modify panel, check element. Scroll down to polygon properties to Material ID. Click on the teapot spout and allocate ID 1. Click on the lid and allocate ID 2.

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3D Modeling and Animation. Tuesday, 18 August 2009. I have create this image on the left for my university assignment of module 3D Modelling and Animation as well, for first semester's assignment and is about the month August and has as theme the beaches at the exotic resorts. I create also this image on 3DS MAX STUDIO 9. 3D Modeling and Animation. Here I will tell you about 3dsmax 3dmodel baby game studio tutorial.I have used following techniques in this 3ds max tutorial.Spline Modelling. Select the cir...

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