j-endicott.blogspot.com
James Endicott's Blog: September 2009
http://j-endicott.blogspot.com/2009_09_01_archive.html
Monday, September 21, 2009. And one of my classmate's Halo 3 videos SePPii and sLadem. Subscribe to: Posts (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. View my complete profile.
j-endicott.blogspot.com
James Endicott's Blog: Running, Jumping, Etc.
http://j-endicott.blogspot.com/2010/04/running-jumping-etc.html
Friday, April 2, 2010. Running, Jumping, Etc. Running and jumping are also some elements I will be using in future projects. However, the only part of this assignment I can apply to my game is the running part. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.
j-endicott.blogspot.com
James Endicott's Blog: February 2010
http://j-endicott.blogspot.com/2010_02_01_archive.html
Wednesday, February 24, 2010. A timer is not something I will absolutely need, but there is a possibility it will be used in order to make sure that people don't get all the time in the world. The timer could be used to display how much longer the player has to finish playing. Sound effects will play a major part in Infected because it will help keep the attention of the player. This will be something used several times with several different sounds in this game. Wednesday, February 17, 2010. There may b...
j-endicott.blogspot.com
James Endicott's Blog: Finding Solutions
http://j-endicott.blogspot.com/2010/04/finding-solutions.html
Friday, April 2, 2010. Much like in learning from others, finding solutions can be achieved in the same way, by getting help from fellow students and online sources. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.
j-endicott.blogspot.com
James Endicott's Blog: Character Effects
http://j-endicott.blogspot.com/2010/04/character-effects.html
Friday, April 2, 2010. Character effects are useful in several differnet ways. In Infected the main practical uses I can think of involve increasing size, using some rotation and messing with alpha and gama for special effects. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.
j-endicott.blogspot.com
James Endicott's Blog: Testing and Debugging
http://j-endicott.blogspot.com/2010/04/testing-and-debugging.html
Friday, April 2, 2010. Due to difficulties, I have not gotten to the testing and debugging stage in my game. Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Subscribe to: Post Comments (Atom). James Endicott's Blog List. Josh Joseph - Globaloria. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Running, Jumping, Etc. View my complete profile.
j-endicott.blogspot.com
James Endicott's Blog: April 2010
http://j-endicott.blogspot.com/2010_04_01_archive.html
Friday, April 2, 2010. Due to difficulties, I have not gotten to the testing and debugging stage in my game. Hopefully in the near future I can re-write this post with some of the problems I run into in Infected. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Running, Jumping, Etc. Josh Joseph - Globalor...
j-endicott.blogspot.com
James Endicott's Blog: Platforms
http://j-endicott.blogspot.com/2010/04/platforms.html
Friday, April 2, 2010. Platforming is an entirely differnet game genre from my game. The usefulness is limited in my game if there is any, however platforming is something I will definately use in future games. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria. Running, Jumping, Etc. View my complete profile.
j-endicott.blogspot.com
James Endicott's Blog: Coding Enemies
http://j-endicott.blogspot.com/2010/04/coding-enemies.html
Friday, April 2, 2010. Coding enemies is almost always needed in games. Nearly every style of game involves enemies, and Infected definately is going to be one of those games. Creating enemy behavior will allow different experiences almost every time someone plays my game. Subscribe to: Post Comments (Atom). James Endicott's Blog List. IOS 4, iPad and Jailbreak. Gaming II: Testing and Debugging. Just say something already. My Favorite Game of All Time (So Far). Josh Joseph - Globaloria.