
flashracer.blogspot.com
Flash RacerA project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks.
http://flashracer.blogspot.com/
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks.
http://flashracer.blogspot.com/
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Flash Racer | flashracer.blogspot.com Reviews
https://flashracer.blogspot.com
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks.
Flash Racer: October 2005
http://flashracer.blogspot.com/2005_10_01_archive.html
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks. Thursday, October 20, 2005. Can you hear me? Of course in reality we merely had a temporary communications blackout :-). As some of you may have spotted in the comments for the previous blog, Tom had to move house, and then moved back to Uni., both times meaning no 'net connection. Even though we knew this would happen, it was slightly longer than expected. I had assumed that one corner wou...
Flash Racer: Building Our Way To Amarillo
http://flashracer.blogspot.com/2006/02/building-our-way-to-amarillo.html
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks. Tuesday, February 28, 2006. Building Our Way To Amarillo. Can you guess what I watch on Sunday nights on E4? Subscribe to: Post Comments (Atom). Building Our Way To Amarillo. Flash Game Development Blogs. Tales From The Code Front.
Flash Racer: January 2006
http://flashracer.blogspot.com/2006_01_01_archive.html
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks. Monday, January 23, 2006. At last, the first major milestone in this mammoth project has been reached, we've kept you hanging since well before Christmas for a working demo, but now is the time! Me and Jon have been laboring all weekend over the last of our goals for this tech demo in order to get it into the wild today. Different surfaces affect handling. AI with up to 6 cars on track.
Flash Racer: July 2005
http://flashracer.blogspot.com/2005_07_01_archive.html
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks. Wednesday, July 27, 2005. I've been hard at work on this the past few days. As my part of the engine now stands the AI car races around the track with ease, braking at the appropriate places - it also has the ability to recover after an accident. I will try and post a demo (recorded or realtime) here in the next week. Rigid Body Physics Demo. Rigid Body Physics - Bullet Demo. Over the past ...
Flash Racer: Tech Demo Release! (Finally..)
http://flashracer.blogspot.com/2006/01/tech-demo-release-finally.html
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks. Monday, January 23, 2006. At last, the first major milestone in this mammoth project has been reached, we've kept you hanging since well before Christmas for a working demo, but now is the time! Me and Jon have been laboring all weekend over the last of our goals for this tech demo in order to get it into the wild today. Different surfaces affect handling. AI with up to 6 cars on track.
TOTAL PAGES IN THIS WEBSITE
19
Reverb Games Dev Blog: Still going...
http://reverbgames.blogspot.com/2007/10/still-going.html
Friday, October 26, 2007. Yeah, I'm obviously pretty bad at this. I'll probably say this every time I blog, but, I'll try and do more frequent posts in the future. I Swear! So yes, work is still progressing on Artificial Intolerance. Slowly. Here's a list of what's new and what's changed:. Map loading and level progression methods are complete. On that note, the level editor is still a nightmare to work with. :) thank god the public will never have to deal with it hey? December 12, 2012 at 7:41 PM.
Reverb Games Dev Blog: April 2007
http://reverbgames.blogspot.com/2007_04_01_archive.html
Wednesday, April 11, 2007. The Story So Far, First Post! Hey I guess I was wrong about no one ever reading my previous "test" post; Hi Hooligan! So what's this all about then? Back I began work a flash game called Artificial Intolerance. It's about robots, because hey, robots are always cool right? So right, I guess I haven't actually answered my question yet. What's this all about? I've recently talked to tomsamson of stimunation games about collaborating on the graphics side of things and I'm very happ...
Reverb Games Dev Blog: The Story So Far, First Post!
http://reverbgames.blogspot.com/2007/04/story-so-far-first-post.html
Wednesday, April 11, 2007. The Story So Far, First Post! Hey I guess I was wrong about no one ever reading my previous "test" post; Hi Hooligan! So what's this all about then? Back I began work a flash game called Artificial Intolerance. It's about robots, because hey, robots are always cool right? So right, I guess I haven't actually answered my question yet. What's this all about? I've recently talked to tomsamson of stimunation games about collaborating on the graphics side of things and I'm very happ...
Reverb Games Dev Blog: October 2007
http://reverbgames.blogspot.com/2007_10_01_archive.html
Friday, October 26, 2007. Yeah, I'm obviously pretty bad at this. I'll probably say this every time I blog, but, I'll try and do more frequent posts in the future. I Swear! So yes, work is still progressing on Artificial Intolerance. Slowly. Here's a list of what's new and what's changed:. Map loading and level progression methods are complete. On that note, the level editor is still a nightmare to work with. :) thank god the public will never have to deal with it hey? Subscribe to: Posts (Atom).
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flashrace
Flash Race Car Bodies - Home
Follow me on facebook. Time to get that new body put on your car guys! Currently have plenty of room to get your car done quickly! I will beat anyone's prices! From a hood scoop to a complete body! I don't limit myself to just a couple types of cars, I'll do any kind of race car! Got some cars that will be headed my way for new bodies so call and lets get your new body done! You want something innovative done with a racecar body, I can do it! Thanks for visiting my site and let me do a body for you!
Flash Race Games - Play online driving and racing games
Featured: Extreme Trucks III: Asia. Lightning McQueen's Desert Dash. Ricky Bobby's Fast Track. Lightning McQueen's Desert Dash. 5 Miles 2 Go. Lightning McQueen's Desert Dash. Ricky Bobby's Fast Track. 5 Miles 2 Go. Mountain Rescue Driver 2. Internet Flash Game Database. Offers you the best racing games that can be found on the internet. You can find arcade racers. Like Mario Kart that include power-ups but also more realistic games like rally racing. Or a formula 1 simulation.
Flash Race Management Home
MAY 17, 2014. JUNE 21, 2014. JULY 12, 2014. AUGUST 30, 2014. OCTOBER 25, 2014. NOVEMBER 2, 2014. RUN BECAUSE YOU CAN. NOVEMBER 27, 2014. ELK GROVE TURKEY TROT. JANUARY 24, 2015. NOT IN MY CITY. Please contact us directly at. 2015 Flash Race and Event Management. MARCH 8, 2015. JUNE 20, 2015. NOVEMBER 1, 2015. RUN BECAUSE YOU CAN. NOVEMBER 26, 2015. ELK GROVE TURKEY TROT. MAY 1, 2016.
Flash Racer
A project to produce a racing game in flash including advanced physics, handling, 3d graphics and real life tracks. Saturday, September 30, 2006. The FlashRacer Boys Are Back In Town! Greetings, to all who still have our blog on their RSS feeds after all this time of inactivity. However, when translated to the actual game- the design of the tracks especially- it hasn't really worked the way we wanted it to. Having our tracks realistic too turns out to be boring to race on. The straights last too ...Somet...
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