abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: May 2010
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A Breath of Fresh Sound. May 2, 2010. A few weeks ago I got a new bass. It's a bass that most of you have probably never heard of, or even heard the sound of. Even many of my fellow bass and guitar players are unaware that these exist. It has a very unique sound, similar to it's guitar brethren. It is the Regal Dobro Bass. Seeing as this is an instrument that very few people have heard. I decided to take a few recordings of it and share my experience with it here. Dobro Bass Sound-hole Pick. Dobro Bass 6...
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: May 2012
http://abreathoffreshsound.blogspot.com/2012_05_01_archive.html
A Breath of Fresh Sound. May 2, 2012. Reference Mix for Game Audio. This is something that I have been thinking about a lot lately and have been trying to do with my current project. Create a reference mix to be used through the production cycle on a video game. Shaun Farley wrote a fantastic post on Dynamic Interference about Ideas for the Use of Loudness Metering in Game Audio. That triggered this post. I highly recommend reading that article and his other recent post on loudness metering.
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: Reference Mix for Game Audio
http://abreathoffreshsound.blogspot.com/2012/05/reference-mix-for-game-audio.html
A Breath of Fresh Sound. May 2, 2012. Reference Mix for Game Audio. This is something that I have been thinking about a lot lately and have been trying to do with my current project. Create a reference mix to be used through the production cycle on a video game. Shaun Farley wrote a fantastic post on Dynamic Interference about Ideas for the Use of Loudness Metering in Game Audio. That triggered this post. I highly recommend reading that article and his other recent post on loudness metering.
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: January 2011
http://abreathoffreshsound.blogspot.com/2011_01_01_archive.html
A Breath of Fresh Sound. January 11, 2011. We've had a few inches of snow on the ground for a couple days now. Which means that I have had a couple days of not being able to get to the studio. Since we don't get snow very often I took this time to get some recordings of footsteps and body falls in the snow. Recording Notes: Recorded with a Rode NTG3 into a Zoom H4n. The body falls were created using the standard technique of packing a duffel bag with some books and throwing it around. Hear What I Heard.
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: Mixing in a Small Room
http://abreathoffreshsound.blogspot.com/2012/04/mixing-in-small-room.html
A Breath of Fresh Sound. April 29, 2012. Mixing in a Small Room. A few days ago I wrote a post about mixing levels and game audio mixing. This post will be an addendum to that one. For extended reading on this topic there is a great gearslutz post in it: Mixing levels and dynamics: Hand me the tylenol. Also, here are the Dolby Facility Requirements. That state that the theatrical mixing level of 85dB should be from a listening position of at least 13 feet and 4 inches from the screen. Hear What I Heard.
brentsilk.com
LinksBrent Silk | Sound Designer for Video Games & Film | Composer for Visual Media | Official Online Portfolio
http://www.brentsilk.com/links
Brent Silk Audio Artist Sound Design for Visual Media. Here is a list of resources for both professional and aspiring sound designers. Designing Sound: Andy Farnell. The Foley Grail: Vanessa Theme Ament. The Location Sound Bible: Ric Viers. The Reel World: Jeff Rona. Sound Design: David Sonnenschein. The Sound Effects Bible: Ric Viers. KVR Sound Design Forum. Beards, Cats, and Indie Game Audio. Sound Effects Library Websites. Free Firearm SFX Library. HISS and a ROAR. Native Instruments: Absynth, Massive.
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: February 2011
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A Breath of Fresh Sound. February 25, 2011. Saw Louder, We Can't Hear You. I want to start this post off by saying that our sound studio is no where near as acoustically treated as it needs to be. We know this and we want to fix it, but it is completely out of the question with the budget right now. Construction sawing behind wall. Recording Notes: Recorded with a Zoom H1. Subscribe to: Posts (Atom). Yes, that is a Zoom H4n. Thanks for asking. My Favorite Audio Links. Hear What I Heard.
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: April 2010
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A Breath of Fresh Sound. April 27, 2010. A couple weekends ago I was in Tennessee for some R&R and spent a little time hiking in Cades Cove. I got some nice recordings of some small creeks and a tiny water fall. There are several larger waterfalls in that area that I wanted to get recordings of, but didn't have time to get to them. I'll probably be up that way sometime again in the near future and I'll definitely do a post on just the waterfalls. Can you spot the beast! Subscribe to: Posts (Atom).
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: Who am I?
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A Breath of Fresh Sound. Subscribe to: Posts (Atom). Yes, that is a Zoom H4n. Thanks for asking. My Favorite Audio Links. Hear What I Heard. Reference Mix for Game Audio. Watermark template. Template images by konradlew.
abreathoffreshsound.blogspot.com
A Breath of Fresh Sound: October 2010
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A Breath of Fresh Sound. October 24, 2010. The Cry of Electronics. Do you think you know what your electronics sound like? I doubt you know what they really sound like unless you have attached a telephone pickup coil to them or ran a guitar pickup over them. I have had one of these telephone pickup coils for a while, but had used it minimally until recently. I was inspired to mess around more with this wonderful piece of equipment after reading Jean-Eduard Miclot's blog post Electromagnetism.