thebusylife101.blogspot.com
The Busy Life: Nothing is ever truly finished
http://thebusylife101.blogspot.com/2010/05/nothing-is-ever-truly-finished.html
Take a look and be amazed! Saturday, May 15, 2010. Nothing is ever truly finished. I just wanted to say thanks to everyone for their help because everyone helped me in one way or another. A special thanks to our teacher who did a great great job! And a super dooper thanks out to Globaloria! You made it all possible! May 16, 2010 at 10:48 PM. Subscribe to: Post Comments (Atom). Made using Terragen/photoshop CS2. My Game Design Class. And Than There was LIGHT! On to my real project. Game Design "The Start".
torpandreave.blogspot.com
Game Design "The Start": February 2010
http://torpandreave.blogspot.com/2010_02_01_archive.html
Game Design "The Start". Friday, February 26, 2010. Sorry I haven't "Blogged" much! Reason being why I haven't blogged a lot this week was due to playing White Knight Chronicles. I really enjoyed this unique game. The battle system is works like an MMOG in my opinion. It has a regular attack system, but you can actually make your techniques into macro like combos. The Graphics are really amazing! Friday, February 19, 2010. My Favorite Game Genre and MMOG's! Lol @ my Ideas! Subscribe to: Posts (Atom).
xvxlloydxvx.blogspot.com
Lloyd's Game Design Blog: Xbox 360: Bioshock2 and Dante's Inferno
http://xvxlloydxvx.blogspot.com/2010/02/xbox-360-bioshock2-and-dantes-inferno.html
Lloyd's Game Design Blog. Friday, February 19, 2010. Xbox 360: Bioshock2 and Dante's Inferno. February 22, 2010 at 8:55 AM. Dantes inferno wasnt very good in my opinion, but it wasnt that bad either. Ill just wait for God of War III. I was able to beat the demo by spamming the laser cross ranged attack. and by purifying everything else. (Holy XP.OH YEAH! On the subject of Bioshock 2, I read a review that its mostly the same game as the first until you reach the end, then it becomes incredible.
thebusylife101.blogspot.com
The Busy Life: Programming is a completely different language
http://thebusylife101.blogspot.com/2010/04/programming-is-completely-different.html
Take a look and be amazed! Friday, April 30, 2010. Programming is a completely different language. Yspeed = 2 ;. Xspeed = 0;. Power = 2;. Friction = .8;. Gravity = 0.009; }. If (Key.isDown(Key.RIGHT). Xspeed = power;. If (Key.isDown(Key.LEFT). Xspeed -= power;. If (Key.isDown(Key.UP). Yspeed -= power;. If (Key.isDown(Key.DOWN). Yspeed = power;. Rotation = xspeed;. Y = yspeed;. X = xspeed;. Xspeed *= friction;. Yspeed *= friction;. Yspeed = gravity;. If ( root.ball, hitTest( root.wall4). This x = 10;.
fizzlesgame.blogspot.com
Fizzle's game design: Absolute Terror: such a wonderful name for such a wonderful game
http://fizzlesgame.blogspot.com/2010/04/absolute-terror-such-wonderful-name-for.html
HOW ARE YOU GENTLEMAN! Friday, April 23, 2010. Absolute Terror: such a wonderful name for such a wonderful game. Gary Approaches, his face shows what is sure to be excitement. "Hey, ever heard of that show, Evangalion? Turns out I have." I reply. Well, I'm playing this awsome game called.uhhh.something. its based in that shows world. Its pretty sweet.". Huhlet me google search this something, and I suppose I will give it a shot.". I see the SEELE, and I cry "Hark! We shalt be the SEELE, Gary.". I keep pr...
xvxlloydxvx.blogspot.com
Lloyd's Game Design Blog: February 2010
http://xvxlloydxvx.blogspot.com/2010_02_01_archive.html
Lloyd's Game Design Blog. Monday, February 22, 2010. My First Flash Game. After learning some of the basics of ActionScript in class last Friday, I was compelled to get Adobe Flash at home so I could play with ActionScript coding and learn all I could. This is my first flash game created in ActionScript 2.0, using the template provided and the skills I had learned so far (which isn't much). Hope you enjoy. My First Flash Game. Friday, February 19, 2010. Xbox 360: Bioshock2 and Dante's Inferno. The long r...
thebusylife101.blogspot.com
The Busy Life: March 2010
http://thebusylife101.blogspot.com/2010_03_01_archive.html
Take a look and be amazed! Friday, March 26, 2010. Can i call it that yet? Progress [/ / / / / / /- - - - - - - - - - - ] 30%. Now with my paper prototype out of the way, i think things are rolling along rather smoothly. There is alot of work that still needs to be done but its just the beggining. I finished my video last friday and will be uploading it sometime soon. Friday, March 12, 2010. So far with me paper prototype, im right on time! Thursday, March 11, 2010. Friday, March 5, 2010.
huntershoppro12010.blogspot.com
Game Design Spring 2010: April 2010
http://huntershoppro12010.blogspot.com/2010_04_01_archive.html
Game Design Spring 2010. Truck I would love to have! Friday, April 30, 2010. Today I finished most of my game pages and I need to get the buttons to go where I need them to and that should be done next week. I uploaded progress on my team page today. Hopefully this week I will be able to make the first few pages of my game function by using buttons. Thursday, April 22, 2010. Thursday, April 15, 2010. Friday, April 9, 2010. Thursday, April 8, 2010. Subscribe to: Posts (Atom). The long road since.
torpandreave.blogspot.com
Game Design "The Start": May 2010
http://torpandreave.blogspot.com/2010_05_01_archive.html
Game Design "The Start". Friday, May 14, 2010. My conclusion to Game Design is that it was fantastic even with a few bumps! Overall my expirience was quite positive. I can't for Game Deign 2! Friday, May 7, 2010. Guild Wars 2, Just some of the Awsomeness from it. Back into Guild Wars for now. Yes, I'm getting back Guild Wars! Subscribe to: Posts (Atom). View my complete profile. Guild Wars 2, Just some of the Awsomeness from it. Back into Guild Wars for now. Game Design "The Begining". The long road since.
huntershoppro12010.blogspot.com
Game Design Spring 2010: Flash
http://huntershoppro12010.blogspot.com/2010/04/flash.html
Game Design Spring 2010. Truck I would love to have! Thursday, April 22, 2010. Currently I am producing the first few pages of my game and so far I'm doing well but the hardest concept for me to grasp is knowing what code to put in to make my buttons and other variables work. Subscribe to: Post Comments (Atom). The long road since. Lloyd's Game Design Blog. My Game Design Class. And Than There was LIGHT! On to my real project. Game Design "The Start". Photography In Game Design Blog.