gamedesigncarl.blogspot.com
My Game Design Class: March 2010
http://gamedesigncarl.blogspot.com/2010_03_01_archive.html
There was an error in this gadget. Do you like Flash/browser games? Wednesday, March 31, 2010. Enjoy My Hard Work :). Saturday, March 27, 2010. Should there be more than 1 scene? Or just plan everything on 1 scene but if we can use more than 1 scene how do we tie them together with coding? Like for example if you press a button, how does it open a section from another scene? So, my question is what command ties them together like scene1 to scene2 and point to an effect in the timeline. I have the idea's ...
thebusylife101.blogspot.com
The Busy Life: Nothing is ever truly finished
http://thebusylife101.blogspot.com/2010/05/nothing-is-ever-truly-finished.html
Take a look and be amazed! Saturday, May 15, 2010. Nothing is ever truly finished. I just wanted to say thanks to everyone for their help because everyone helped me in one way or another. A special thanks to our teacher who did a great great job! And a super dooper thanks out to Globaloria! You made it all possible! May 16, 2010 at 10:48 PM. Subscribe to: Post Comments (Atom). Made using Terragen/photoshop CS2. My Game Design Class. And Than There was LIGHT! On to my real project. Game Design "The Start".
xvxlloydxvx.blogspot.com
Lloyd's Game Design Blog: Xbox 360: Bioshock2 and Dante's Inferno
http://xvxlloydxvx.blogspot.com/2010/02/xbox-360-bioshock2-and-dantes-inferno.html
Lloyd's Game Design Blog. Friday, February 19, 2010. Xbox 360: Bioshock2 and Dante's Inferno. February 22, 2010 at 8:55 AM. Dantes inferno wasnt very good in my opinion, but it wasnt that bad either. Ill just wait for God of War III. I was able to beat the demo by spamming the laser cross ranged attack. and by purifying everything else. (Holy XP.OH YEAH! On the subject of Bioshock 2, I read a review that its mostly the same game as the first until you reach the end, then it becomes incredible.
thebusylife101.blogspot.com
The Busy Life: Programming is a completely different language
http://thebusylife101.blogspot.com/2010/04/programming-is-completely-different.html
Take a look and be amazed! Friday, April 30, 2010. Programming is a completely different language. Yspeed = 2 ;. Xspeed = 0;. Power = 2;. Friction = .8;. Gravity = 0.009; }. If (Key.isDown(Key.RIGHT). Xspeed = power;. If (Key.isDown(Key.LEFT). Xspeed -= power;. If (Key.isDown(Key.UP). Yspeed -= power;. If (Key.isDown(Key.DOWN). Yspeed = power;. Rotation = xspeed;. Y = yspeed;. X = xspeed;. Xspeed *= friction;. Yspeed *= friction;. Yspeed = gravity;. If ( root.ball, hitTest( root.wall4). This x = 10;.
fizzlesgame.blogspot.com
Fizzle's game design: Absolute Terror: such a wonderful name for such a wonderful game
http://fizzlesgame.blogspot.com/2010/04/absolute-terror-such-wonderful-name-for.html
HOW ARE YOU GENTLEMAN! Friday, April 23, 2010. Absolute Terror: such a wonderful name for such a wonderful game. Gary Approaches, his face shows what is sure to be excitement. "Hey, ever heard of that show, Evangalion? Turns out I have." I reply. Well, I'm playing this awsome game called.uhhh.something. its based in that shows world. Its pretty sweet.". Huhlet me google search this something, and I suppose I will give it a shot.". I see the SEELE, and I cry "Hark! We shalt be the SEELE, Gary.". I keep pr...
xvxlloydxvx.blogspot.com
Lloyd's Game Design Blog: February 2010
http://xvxlloydxvx.blogspot.com/2010_02_01_archive.html
Lloyd's Game Design Blog. Monday, February 22, 2010. My First Flash Game. After learning some of the basics of ActionScript in class last Friday, I was compelled to get Adobe Flash at home so I could play with ActionScript coding and learn all I could. This is my first flash game created in ActionScript 2.0, using the template provided and the skills I had learned so far (which isn't much). Hope you enjoy. My First Flash Game. Friday, February 19, 2010. Xbox 360: Bioshock2 and Dante's Inferno. The long r...
thebusylife101.blogspot.com
The Busy Life: March 2010
http://thebusylife101.blogspot.com/2010_03_01_archive.html
Take a look and be amazed! Friday, March 26, 2010. Can i call it that yet? Progress [/ / / / / / /- - - - - - - - - - - ] 30%. Now with my paper prototype out of the way, i think things are rolling along rather smoothly. There is alot of work that still needs to be done but its just the beggining. I finished my video last friday and will be uploading it sometime soon. Friday, March 12, 2010. So far with me paper prototype, im right on time! Thursday, March 11, 2010. Friday, March 5, 2010.
gamedesigncarl.blogspot.com
My Game Design Class: Another Step
http://gamedesigncarl.blogspot.com/2010/08/another-step.html
There was an error in this gadget. Do you like Flash/browser games? Tuesday, August 17, 2010. Will post my progress soon on my wiki page. Subscribe to: Post Comments (Atom). There was an error in this gadget. The long road since. On to my real project. Game Design "The Start". Game Design Spring 2010. Lloyd's Game Design Blog. Photography In Game Design Blog. My name is Carl, I started this blog while taking a class in Game Design at wvncc, and just cont. to keep it running and updated.
huntershoppro12010.blogspot.com
Game Design Spring 2010: April 2010
http://huntershoppro12010.blogspot.com/2010_04_01_archive.html
Game Design Spring 2010. Truck I would love to have! Friday, April 30, 2010. Today I finished most of my game pages and I need to get the buttons to go where I need them to and that should be done next week. I uploaded progress on my team page today. Hopefully this week I will be able to make the first few pages of my game function by using buttons. Thursday, April 22, 2010. Thursday, April 15, 2010. Friday, April 9, 2010. Thursday, April 8, 2010. Subscribe to: Posts (Atom). The long road since.
huntershoppro12010.blogspot.com
Game Design Spring 2010: Flash
http://huntershoppro12010.blogspot.com/2010/04/flash.html
Game Design Spring 2010. Truck I would love to have! Thursday, April 22, 2010. Currently I am producing the first few pages of my game and so far I'm doing well but the hardest concept for me to grasp is knowing what code to put in to make my buttons and other variables work. Subscribe to: Post Comments (Atom). The long road since. Lloyd's Game Design Blog. My Game Design Class. And Than There was LIGHT! On to my real project. Game Design "The Start". Photography In Game Design Blog.