
gamedesigner.nl
madebyniels.comMade by Niels - web design, game design, gamification , print design en eigenlijk alles rondom reclame en promotie...
http://www.gamedesigner.nl/
Made by Niels - web design, game design, gamification , print design en eigenlijk alles rondom reclame en promotie...
http://www.gamedesigner.nl/
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madebyniels.com | gamedesigner.nl Reviews
https://gamedesigner.nl
Made by Niels - web design, game design, gamification , print design en eigenlijk alles rondom reclame en promotie...
Gamedesigneducation.com
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Rosario Azzarello | A Swiss Game Designer Portfolio
A Swiss Game Designer Portfolio. A funny serious game for physiotherapy. A serious game for carpenters. An interactive AR selling tool for real estate. The adventures of a small guy. An R/C Soccer Game. By continuing to use the site, you agree to the use of cookies. more information.
Speeder Portifolio
Online portifolio of Speeder, with his works on game programming and designing, articles and contests. To visit Speeder Portifolio.
Erwin Bell, BAT - Game Designer | Game Design for Everything
Nice to welcome you here. I am Erwin Bell and I have a big passion; Game Design. You’ll find some things about that on this site, besides that, I’ll experiment with the interface so you might see that change now and then. The site will never be thought through or developed and will always be messy. I’ll also write about anything that interests me and makes me want to write about. Designed by Elegant Themes.
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madebyniels.com
31 (0) 513 845 333. 31 (0) 6 27 200 592. Portfolio (klik op een afbeelding voor meer informatie). Skoda wilde een pilot starten waarin ze 50 nieuwe Skoda Fabias, die online aangepast konden worden, via een website probeerden te verkopen. Voor dit project, Skoda Direct, heeft Made by Niels de verschillende pagina’s in het informatie-, aanpas- en bestelproces gemaakt. Daarnaast hebben wij een logo gemaakt voor de gelimiteerde oplage Skoda Fabias. Om naar de website van Flexwurk te gaan (nieuw venster).
gamedesigner101.deviantart.com
gamedesigner101 (Patrick) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Digital Art / Student. Deviant for 4 Years. This deviant's full pageview. Last Visit: 95 weeks ago. This is the place where you can personalize your profile! You can drag and drop to rearrange.
Gamedesigner20 (tag line) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Deviant for 9 Years. This deviant's full pageview. Last Visit: 412 weeks ago. This is the place where you can personalize your profile! By moving, adding and personalizing widgets. Why," you ask?
gamedesigneradarsh.wordpress.com
Interactive Entertainment Ideas by Adarshkumar Pavani | A blog featuring my ideas for interactive entertainment
Interactive Entertainment Ideas by Adarshkumar Pavani. A blog featuring my ideas for interactive entertainment. Make Your Game Interesting. One of the most important elements that makes a good game is its game mechanic. I have played games from the super engaging “Mario” to the very irritating “Flappy Bird”. How whimsical is that! Pulling blobs of crazily moving goo balls to reach a destination. What kind of mechanic is that! Double Doors in “Dust 2” level of Counter Strike. I recently plotted the intere...
Game Design Chaz
Friday, January 22, 2010. This is my 1st post ever. I have never blogged before and i am not very good at it. Subscribe to: Posts (Atom). View my complete profile.
Home | Designer Chronicles
Today in Board Games. Dec 12, 2013. Miya Sohoza – Rare Elements. Miya Sohoza’s project Rare Elements is on Kickstarter now and fully funded. I caught up with Miya a while back to ask her about the project. Here’s the details:. Dec 7, 2013. Chris Dixon – Tug O’ Lords. I caught up with Chris Dixon and Jascha Frei of Gigaloth on my way to BGG.Con a few weeks ago to try out their game Tug O’ Lords, which is. Nov 29, 2013. Thorin Thompson – Fortress Moon. GDC: Give us an. Nov 7, 2013. Nov 1, 2013. Oct 17, 2013.