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GameDev @ SugarTin | GameDev Blog for iPhone/iPadGameDev Blog for iPhone/iPad
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GameDev Blog for iPhone/iPad
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GameDev @ SugarTin | GameDev Blog for iPhone/iPad | gamedev.sugartin.info Reviews
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GameDev Blog for iPhone/iPad
Uncategorized – GameDev @ SugarTin
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GameDev Blog for iPhone/iPad. Basic Tutorial – Flying Planes. I am glad to tell you that this post will add some basic actions and sound effects. Just follow the steps to have output as shown in video. Step 1) Create a new project using Cocos2D Project Template. Step 2) Open HelloWorldLayer.m file and replace with following code. (CCScene *) scene { […]. Subscribe to Blog via Email. Enter your email address to subscribe to this blog and receive notifications of new posts by email.
Learning basic actions – GameDev @ SugarTin
http://gamedev.sugartin.info/2011/11/29/20
GameDev Blog for iPhone/iPad. Using this tutorial, I am going to describe following points. Creating a sequence of actions using CCSequence. First place following code in your HelloWorldLayer.m file (Also, replace init method). Init method will create a label and place it in the center of the screen of device. Init method will also schedule a method moveToBottom. Which will be called after every 0.5 seconds. To unschedule a selector use following line of code. Grab the sample code. Thanks and Regards,.
Introduction to Cocos2D for iPhone/iPad – GameDev @ SugarTin
http://gamedev.sugartin.info/2011/11/23/9
GameDev Blog for iPhone/iPad. Introduction to Cocos2D for iPhone/iPad. All, This would be my first post for Cocos2D game development. Using this post, I am going to describe following things. Installing project templates for Cocos2D. Understanding HelloWorld Application of Cocos2D. To download Cocos2D framework click here. Extract the downloaded Cocos2D framework. Follow the steps as illustrated in image. Installing Cocos2D Project Template. Create a window based on the size of device’s screen size.
Detecting Touches in Cocos2D – GameDev @ SugarTin
http://gamedev.sugartin.info/2011/12/01/31
GameDev Blog for iPhone/iPad. Detecting Touches in Cocos2D. This post will help you to enable touches detection and handling. Step 1) Go to layer and open implementation file. Step 2) set isTouchesEnabled to YES in your layer’s init method. Step 3) now place following methods to detect touch triggers. To detect the location and converting it to cocos format try to understand following code. Void)ccTouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { CGPoint touchPoint = [ touches anyObject] locatio...
Cocos2d Version 2 is out for iPad, iPad HD, iPhone & iPhone HD display « GameDev @ SugarTin
http://gamedev.sugartin.info/2012/05/07/56
Setting the Architecture for Cocos2d Version 2 apps. Draw lines & shapes using ccDrawLine & glColor4f. Cocos2d Version 2 is out for iPad, iPad HD, iPhone & iPhone HD display. Finally, cocos2d version2 is out. Cocos2d v2.0 migration guide. IMPORTANT: This guide is a WIP. It will be updated with every new cocos2d v2.0 release. This guide ONLY shows how to migrate your cocos2d v1.0 game to cocos2d v2.0-beta2. Explain how to migrate from v2.0-alpha to v2.0-beta2. Contains some new features. Mac: Only works on.
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3rd Party
http://sugartin.info/category/iphone-app-development/3rd-party-library-usage
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Category Archives: 3rd Party. Cocos2D-x : Create Sprite and Create Label. October 8, 2014. Following lines of code gives an example of how to create a sprite in Cocos2D-x. Similarly, Following lines of code gives an example of how to create a label in Cocos2D-x. Cocos2D-x : File Template for Creating a new Game Scene. October 8, 2014. Cocos2D-X : How to register touch events? October 8, 2014. 01 iPhon...
UITableView
http://sugartin.info/category/iphone-app-development/ui-controls/uitableview
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Set Dynamically Height of the UITableViewCell. November 19, 2012. In this post I will show you how to set your table view cell heights dynamically based upon the text content without subclassing UITableViewCell. You can subclass it, however, doing so does not make the code much cleaner as setting … Continue reading →. Implementing Google Suggestions into your iOS App. October 5, 2012. August 11, 2011.
GitHub
http://sugartin.info/category/iphone-app-development/3rd-party-library-usage/github
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Convert UnixTimeStamp Date with specified Timezone. Example /Date(1395486890000 0530)/ as a sample value. April 16, 2014. Convert UnixTimeStamp Date with specified Timezone. Example “/Date(1395486890000 0530)/” as a sample value. 01 iPhone App Development. Compare two array without use of loop. November 29, 2013. XCode 4.0.2. Generate random string in Objective-C. November 28, 2013. November 28, 2013.
AddressBook
http://sugartin.info/category/iphone-app-development/other-framework-usage/addressbook
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Adding contact to specific Groups. October 23, 2012. Using this post, I am going to illustrate adding contact into specific group using the little code snip. Find the code snip as follows. First part of code snip is for creating group in address book & … Continue reading →. 01 iPhone App Development (131). 01 Mac OS X (19). Open Source Apps for iOS (1). XCode, Assets and Simul. Add To Cart Shopping Ca.
MKMapView
http://sugartin.info/category/iphone-app-development/other-framework-usage/mapkit/mkmapview
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. MKMapView – zoom Out To view the whole World. November 25, 2013. Sometimes, in maps, you might need to display entire-world-view. Example, in case of no location found, zoom out to the world view. Following code-snip would help you to achieve the same. Map View controller with multiple pin on Google map. July 1, 2011. Import uikit /UIKit.h. Import mapkit /MapKit.h. 5 Place following code (myCity.m).
App-Store
http://sugartin.info/category/iphone-app-development/apple-app-store-upload
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Proper understanding of 1x, 2x, 3x for iDevices. November 11, 2014. Device Type iPhone / iPod Touch iPad Scale 1x 2x 3x 1x 2x Size by Points 320 x 480 320 x 480 320 x 568 375 x 667 414 x 736 768 x 1024 768 x 1024 Size by Pixels … Continue reading →. IGNOU iPhone Application is available on AppStore. September 7, 2014. IOS7 OTA Distrubution over HTTPS. August 20, 2014. April 6, 2012. 01 Mac OS X. Below...
Snips
http://sugartin.info/category/iphone-app-development/code-snips
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Create an iPA using shell Script from XCode Archive. December 1, 2014. UISearchBar : Change Keyboard appearance. October 8, 2014. Cocos2D-x : Create Sprite and Create Label. October 8, 2014. Following lines of code gives an example of how to create a sprite in Cocos2D-x. Similarly, Following lines of code gives an example of how to create a label in Cocos2D-x. October 8, 2014. October 8, 2014. In this...
Other Framework
http://sugartin.info/category/iphone-app-development/other-framework-usage
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Category Archives: Other Framework. MKMapView – zoom Out To view the whole World. November 25, 2013. Sometimes, in maps, you might need to display entire-world-view. Example, in case of no location found, zoom out to the world view. Following code-snip would help you to achieve the same. IOS 7 – Status bar Issue – Fixed in my style. October 7, 2013. Retreiving Carrier Name from iPhone Programmatically.
Free
http://sugartin.info/category/iphone-app-development/free-apps-games
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Create an iPA using shell Script from XCode Archive. December 1, 2014. UISearchBar : Change Keyboard appearance. October 8, 2014. Cocos2D-x : File Template for Creating a new Game Scene. October 8, 2014. IGNOU iPhone Application is available on AppStore. September 7, 2014. I’ve quickly developed an application for IGNOU. One can download it from following link. https:/ itunes.apple&#...April 16, 2014.
Animations
http://sugartin.info/category/iphone-app-development/animations
SugarTin – iOS Dev Tricks. Skip to primary content. Skip to secondary content. Open Source Apps for iOS. Cocos2D-x : Create Sprite and Create Label. October 8, 2014. Following lines of code gives an example of how to create a sprite in Cocos2D-x. Similarly, Following lines of code gives an example of how to create a label in Cocos2D-x. Cocos2D-x : File Template for Creating a new Game Scene. October 8, 2014. Cocos2D-X : How to register touch events? October 8, 2014. October 7, 2014. September 18, 2013.
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Escape from Enceladus
Skull Island
Skull Island: The Game Develpment Blog of Stacy Davidson. I have never listened to anyone who criticized my taste in space travel, sideshows or gorillas. When this occurs, I pack up my dinosaurs and leave the room. Jack Houston Dev Blog. Also visit my game studio. Han Solo reaches alpha! Aug 31, 2015. Filed Under Han Solo Adventures. Comments Off on Han Solo reaches alpha! The Zelda Of Legend. Aug 22, 2015. The music was also mesmerizing. It was incredibly sparse and repetitive and yet somehow, myste...
Saint Martin's GDC
Design, Code and Create your very own game! What is the GDC? The Game Development Challenge is an annual competition hosted by Saint Martin's Institute of Higher Education as an extra-curricular activity. It is designed to give participants the chance to gain experience in the world of game development, where participants are grouped together in teams according to their abilities, so that within the timeframe of the competition these teams are tasked to create a game based upon a given theme. At Saint Ma...
Разработка игр в СНГ - Разработка игр
Четверг, 12.01.2017. 10 свежих тем форума:. В учебно-игровой проект нужен программист. GTA V - как вам она? Во что сейчас играете? Промо-коды на скидку товаров и пр. Ищу напарника для некоммерческой игры. Новогодние подарки для всех Желающих! Анонсы, прогресс, релизы компьютерных и консольных игр, разрабатываемых теми или иными игроделами, студиями или компаниями. Обновления игровых 2D и 3D движков, конструкторов игр, сред разработки, систем программирования и т.д. Добро пожаловать, уважаемый Гость!
GameDev @ SugarTin | GameDev Blog for iPhone/iPad
GameDev Blog for iPhone/iPad. Duel – Free iPhone & iPad Game. Download the Game from HERE Sanco Vanila and Hose Cokito are facing each other and waiting for you to help them find out who will be the greatest cowboy… Wanted! Duel is a 2 player funny and addictive quick fire duel game. Sanco Vanila and Hose Cokito are two great characters of A.D.Mlekara […]. Playing an gif kind of animation in cocos2d for iPhone/iPad/iOS. Setting the Architecture for Cocos2d Version 2 apps. Finally, cocos2d version2 is out...
Default Parallels Plesk Panel Page
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GameDevNation
Game development tutorial videos that walk you step-by-step without wasting your time. Take A Free Course. Corona SDK Game Dev Crash Course. The Corona SDK game dev course more than 37,932 people have taken! Introduction to Unity 2D - No Code Required! Step-by-step Unity 2D Tutorial. Make Your First Unity 2D Game Quickly and Easily! Takes you from no-code to scripting 2D games in Unity! Any further questions before signing up?
ゲーム作成入門
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