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Game Development - Tutorials, guides, game development blogs and fun computer related projects.

Tutorials, guides, game development blogs and fun computer related projects.

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Game Development - Tutorials, guides, game development blogs and fun computer related projects. | gamedevelopment.blog Reviews
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Game Development - Tutorials, guides, game development blogs and fun computer related projects. | gamedevelopment.blog Reviews

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Tutorials, guides, game development blogs and fun computer related projects.

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1

Haunt your friend's PC - Haunt Guide - Game Development

http://www.gamedevelopment.blog/haunt-friends-pc

Tutorials, guides, game development blogs and fun computer related projects. Haunt your friend’s PC – Haunt Guide. July 14, 2016. October 26, 2016. Haunting a pc is simply a matter of making it do things automatically when the user isn’t expecting it. A great tool for this is the task scheduler on windows and cron on *nix based systems. In this haunt guide I will be using windows task scheduler as I use a windows pc and many of you probably do too. Auto Eject CD tray Haunt. Create task to get a new task ...

2

StormyVids - Creating a File Storage Site - Game Development

http://www.gamedevelopment.blog/stormyvids-creating-file-storage-site

Tutorials, guides, game development blogs and fun computer related projects. StormyVids – Creating a File Storage Site. October 19, 2016. October 19, 2016. What I was aiming for. How the StormyVids site is structured. Which allows the user to drop files directly onto a webpage to initiate the upload. The StormyVids upload script. The upload script is designed to accept files from the PHP $ FILES variable which contains an associative array. The basic version of the StormyVids upload script is shown below:.

3

Explosions in Libgdx with Box2d - Game Development

http://www.gamedevelopment.blog/creating-explosions-libgdx-box2d

Tutorials, guides, game development blogs and fun computer related projects. Explosions in Libgdx with Box2d. July 14, 2016. September 29, 2016. The first thing I made was an array to store where the explosions would explode and an array to store each particle from the explosion. Public Array Vector2 bombsToExplode = new Array Vector2 (); public Array ExplosionParticle partys = new Array ExplosionParticle ();. Next, I created the method that would be run for each explosion. Prevent tunneling at high speed.

4

About - Game Development

http://www.gamedevelopment.blog/game-development

Tutorials, guides, game development blogs and fun computer related projects. Now computers are a part of everyday life and help support everyone from multinational organisations down to school children with their smart phones. Newer technologies and applications are required every day to help increase the efficiency of businesses and our quality of life. One of my favourite things to do is learn about new things that interest me, which is one of the reasons I have acquired these programming skills. Full ...

5

Life Stream - Archives Game Development

http://www.gamedevelopment.blog/category/lifestream

Tutorials, guides, game development blogs and fun computer related projects. All of the stuff I do. Full LibGDX Game Tutorial Scene2D. February 6, 2017. Full LibGDX Game Tutorial Scene2D Welcome to part 9 of our Full LibGDX Game Tutorial. This part will focus on the using updating out loading screen to use scene2D. If you haven’t seen the earlier parts of this tutorial I advise you to start at Full LibGDX Game Tutorial Project setup as this tutorial continues from […]. February 5, 2017. February 4, 2017.

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Game Development and Making Computer Games

Game Development Information and Community. Welcome to Game Development Biz. GAME DEVELOPMENT BIZ - Making Your Own Games. GameDevelopment.biz is an article based resource containing information about software used for developing games and other tools use to make games. We will show you the best ways to go about making different types of games by genre and also share the latest news and updates about popular software used by the game industry to make games and other interactive presentations. Game Develo...

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Game Development - Tutorials, guides, game development blogs and fun computer related projects.

Tutorials, guides, game development blogs and fun computer related projects. Asset Manager – LibGDX Tutorial. January 13, 2017. What is an Asset Manager? An Asset Manager in LibGDX is a class that is used to load and unload resources for your project. It will store the amount of references an asset has and keep it loaded until it is no longer required. The Asset Manager API is viewable here. By using an Asset […]. 9 Patch Tutorial – Using Nine Patch Images in Libgdx. January 12, 2017. December 10, 2016.

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Gamasutra - The Art & Business of Making Games

August 9, 2015. Ready At Dawn Studios. Ready At Dawn Studios. Retro Studios - Nintendo. RETRO STUDIOS - Graphics Engineer. August 9, 2015. The Current State of Educational Game Development. Personal Challenges for the Solo Indie Dev. Time Magazine Did Something Amazing Today For VR. Trinity, Part 8 - Paths. August 9, 2015. Postmortem: Pinball-RPG hybrid Rollers of the Realm. Best of 2014: Gamasutra's Top Games of the Year. Q&A: New AAA studio from 2K Games all about players' stories. August 9, 2015.

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Thank you for visiting one of UBM Tech's websites. This website is currently under maintenance and construction. Please follow one of the links below:. FEATURED UBM TECH SITES:. Game and App Development. Contact Us / Feedback.

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