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Game Dev Geek | gamedevgeek.com Reviews
https://gamedevgeek.com
Cross Platform Game Development
Never Too Old
http://gamedevgeek.com/2006/05/06/never-too-old
May 6, 2006 Tony. One of my favorite new gaming sites has got to be 2old2play. The Older Gamers Paradise. It's written specifically for the "older" gamer, which by their definition is 25 years or older. They have a pretty active forum going, but you to be (or at least claim to be) 25 years old to join. They also have clans set up for lots of different games, a podcast, and a monthly magazine. The second issue of their PDF magazine was recently released. Cross Platform Game Development.
SDL 1.2.10 Released
http://gamedevgeek.com/2006/05/18/sdl-1210-released
SDL 12.10 Released. May 18, 2006 Tony. The latest update to SDL was released yesterday. According to the release notes. This is a major release. They also highlight several OpenGL chnages and updates as well as major changes to the build system. The most significant change for me is the ability to build Universal Binary applications for Mac OS X. This is possible using Xcode or traditional makefiles. This is great news for all Mac game developers. Cross Platform Game Development.
More Experimental Gameplay
http://gamedevgeek.com/2006/05/24/more-experimental-gameplay
May 24, 2006 Tony. This could be considered a continuation of yesterday's post. Jenova Chen is a student in Interactive Media at the University of Southern California School of Cinema and Television. He has designed two of the more interesting games I've played lately. His first game to attract attention was called Cloud. In it, you play a young boy who flies around gathering up clouds and redistributing them in the sky. It's really a sort of zen-like experience. His latest work is called Flow.
Calling C++ Functions From Lua
http://gamedevgeek.com/tutorials/calling-c-functions-from-lua
Calling C Functions From Lua. Dealt with calling Lua functions from C . This one deals with just the opposite situation - calling C functions from Lua. I couldn't think of a simple example that I was happy with, so I borrowed the average function from the official Lua documentation. In this tutorial we will create a function in C , tell the Lua interpreter about it, and finally call it from Lua and use the results. I will also talk a little about error checking in Lua programs. The average of the argumen...
Managing Game States in C++
http://gamedevgeek.com/tutorials/managing-game-states-in-c
Managing Game States in C. The first time I became fully aware of different states in games was while watching a demo years ago. Not a demo as in "a preview of an upcoming game", but a demo as in "old-school, from the scene. Anyway, these demos have a way of moving seemlessly from one effect to another. They would go from some swirling 2D effect, straight into a 3D rendered environment. I remember thinking it was like they took several different programs and tied them together. Draw(); };. A layout like ...
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Tony and Paige.com | Page 2
http://tonyandpaige.com/page/2
Tony and Paige.com. Random Picture of the Week #2. Weekend before last we went to the Pecan St. Festival in downtown Austin. It was several blocks of vendors, artist, and performing artist along with food, petting zoos, and bounce houses. We met up with our friends Goeff and Elizabeth and their friend Stephanie and wandered our way through the maze of amusements to be seen. And here they are knocking a bread stick in half while in the mouth of an innocent bystander. This entry was posted in Life. Her nam...
Pictures From the Holiday | Tony and Paige.com
http://tonyandpaige.com/2009/07/08/pictures-from-the-holiday
Tony and Paige.com. Pictures From the Holiday. We did have a great holiday weekend and enjoyed having 5 members of our family come for a visit. Round Rock actually had two firework displays going at once so everyone had a great view and skydivers landing in the park to kick it off. The downside to this is that while it was spectacular, it took an hour just to begin to drive out of Old Settler’s Park! This was our first year and we hope to be better prepared next year. Here are a few pictures:.
Where we ate today…. | Tony and Paige.com
http://tonyandpaige.com/2009/06/07/where-we-ate-today
Tony and Paige.com. Where we ate today…. What sealed the deal for me to go back again was when we left and Matthew asked, “Can we go back tomorrow? 8221; Here are some pictures of the place. This entry was posted in Life. June 7, 2009. Matthew, did you know there is a dinosaur on your arm? 2nd Round Of The Human Pin Cushion →. 2 thoughts on “ Where we ate today…. June 8, 2009 at 10:05 am. June 9, 2009 at 1:08 pm. It’s Been Awhile. It is almost that time again…. Blogging Pays Off….
About | Tony and Paige.com
http://tonyandpaige.com/about
Tony and Paige.com. Welcome to the online home of Tony and Paige Lewis. This is the place where we ramble on about our sons Matthew and Wyatt and anything else that interests us. Hopefully you’ll find something interesting here. It’s Been Awhile. It is almost that time again…. Blogging Pays Off…. Guess I Should Post More Often…. Pictures From the Holiday. Proudly powered by WordPress.
Love This Smile | Tony and Paige.com
http://tonyandpaige.com/2009/06/27/love-this-smile
Tony and Paige.com. I just love this picture of Matthew. His Aunt P. took this during her recent visit with us. It just captures his happy face so well! She can always get a great pic, even when I can’t even get him to look at the camera. This entry was posted in Life. June 27, 2009. 2nd Round Of The Human Pin Cushion. Pictures From the Holiday →. One thought on “ Love This Smile. June 28, 2009 at 6:37 pm. It’s Been Awhile. It is almost that time again…. Blogging Pays Off…. Pictures From the Holiday.
It is almost that time again… | Tony and Paige.com
http://tonyandpaige.com/2009/12/21/it-is-almost-that-time-again
Tony and Paige.com. It is almost that time again…. And we are definitely looking forward to it. Matthew will be five years old this Christmas. Can you believe that? Merry Christmas, friends and family! Hopefully we will be seeing most of you soon. This entry was posted in Life. December 21, 2009. Blogging Pays Off…. It’s Been Awhile →. 3 thoughts on “ It is almost that time again…. December 21, 2009 at 12:23 pm. My baby will be twenty on Christmas Eve :). December 30, 2009 at 12:57 am.
It’s Been Awhile | Tony and Paige.com
http://tonyandpaige.com/2010/02/26/its-been-awhile
Tony and Paige.com. It’s Been Awhile. I’ve noticed that since I’ve joined Facebook I do not update this blog very often. Facebook is just so easy. But I have also realized I do not update that very often either. I think I have become a blogging slacker. They help with the boredom. So I guess we are getting settled in here. It’s only been, what…a little over a year? And we love to have friends and family down here for a visit. That part has been very fun. So come see us anytime, okay? February 26, 2010.
Paige | Tony and Paige.com
http://tonyandpaige.com/author/paige
Tony and Paige.com. It’s Been Awhile. I’ve noticed that since I’ve joined Facebook I do not update this blog very often. Facebook is just so easy. But I have also realized I do not update that very often either. I think I have become a blogging slacker. They help with the boredom. So I guess we are getting settled in here. It’s only been, what…a little over a year? And we love to have friends and family down here for a visit. That part has been very fun. So come see us anytime, okay? February 26, 2010.
Life | Tony and Paige.com
http://tonyandpaige.com/category/life
Tony and Paige.com. It’s Been Awhile. I’ve noticed that since I’ve joined Facebook I do not update this blog very often. Facebook is just so easy. But I have also realized I do not update that very often either. I think I have become a blogging slacker. They help with the boredom. So I guess we are getting settled in here. It’s only been, what…a little over a year? And we love to have friends and family down here for a visit. That part has been very fun. So come see us anytime, okay? February 26, 2010.
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gamedevftw
Sep 20th, 2009 at 7:42 PM. Purely for fun, video game questionnaire. Sep 16th, 2009 at 11:47 PM. I was more than honored to accept an internship at Mad Otter, and I consider one of my best spent summers. Not only has it given me invaluable experience in the game development industry, but it has been incredible to work on a team with so much camaraderie and legendary. Résumés to boot. Résumé, in comparison, is dwarfed merely by fellow otter Chris Cole's list of educational honors! If it weren't for my art...
Interactive Entertainment Sherpa
China and U.S. Markets for Mobile Games to hit $7.7 and $7.3 Billion Respectively in 2016. According to the Game Publishers Association, China (GPC):. China had 517 million gamers as of this time last year. 147 million of those players are core gamers. There were 358 million mobile gamers in China in 2014. The US. is now the top market by revenue for mobile games. According to Global Mobile Game Confederation (GMGC):. The US. will reach $7.3 billion in mobile game revenue in 2016. Click to share on Google.
Coming Soon - Future home of something quite cool
Future home of something quite cool. If you're the site owner. To launch this site. If you are a visitor. Please check back soon.
GameFX - The Game Development Framework - Home
Project Hosting for Open Source Software. GameFX - The Game Development Framework. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). Support GameFX with a paypal donation. The Game Development Framework (GameFX) is simply a set of libraries to be used as the foundation for any simple 2D tile-based game. It can be used to build games such as PacMan, Snake, Tetris, and even Chess. Lets start with tile-mapping. The...
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Game Dev Geek
Nov 20, 2007. Game Programming With Ruby. Nov 2, 2006. Aug 6, 2006. Jun 8, 2006. Texas Indie Game Con. Jun 5, 2006. Jun 2, 2006. May 30, 2006. May 24, 2006. May 23, 2006. May 19, 2006. May 18, 2006. SDL 12.10 Released. May 15, 2006. May 13, 2006. May 9, 2006. Visual C 2005 Express. May 6, 2006. May 5, 2006. May 4, 2006. May 3, 2006. Cross Platform Game Development.
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Game Dev Gone Rogue
Game Dev Gone Rogue. My experience leaving mainstream game development to go indie, and the adventure that ensues. Monday, September 30, 2013. Work-Life Balance, and Finishing a Game. It's been a month since my last post. Traditionally, I've been pretty good about keeping a rhythm on this blog. One post, bi-weekly for over two years, save for the occasional vacation. And even then, I was usually quick to make-up for lost time. Of an indie like? Do developers choose to become independent? I definitely str...
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