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Game GenusGames: Commentary and analysis, often about Minecraft.
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Games: Commentary and analysis, often about Minecraft.
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Game Genus | gamegenus.blogspot.com Reviews
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Games: Commentary and analysis, often about Minecraft.
Game Genus: January 2014
http://gamegenus.blogspot.com/2014_01_01_archive.html
Games: Commentary and analysis, often about Minecraft. Monday, January 27, 2014. Minecraft's EULA gets less hazy. Involving Minecraft modders was resolved yesterday when Mojang developer Grum had a dialog on reddit with EnDeLe, who posts on MCF under the name EnzerDeLeo. In the course of this exchange it was discovered that Mojang's Marc Watson responded incorrectly to a question that EnDeLe asked him last month via Twitter. As we found out from Grum. In contrast, mods only get a couple of mentions:.
Game Genus: April 2013
http://gamegenus.blogspot.com/2013_04_01_archive.html
Games: Commentary and analysis, often about Minecraft. Monday, April 8, 2013. Minecraft is going mainstream (vote for Notch in the TIME 100! Signs are everywhere that Minecraft is going mainstream. I'm not talking about mainstream among gamers—most gamers are aware of Minecraft, whether or not they play it. The TIME recognition is currently only a nomination, but it's for the TIME 100 list of the most influential people in the world! Or gamers of any age, for that matter? You can vote here. With 16K vote...
Game Genus: September 2012
http://gamegenus.blogspot.com/2012_09_01_archive.html
Games: Commentary and analysis, often about Minecraft. Tuesday, September 11, 2012. Wannabe crafting monopolists hating on Guild Wars 2. I've been playing and enjoying Guild Wars 2. One of the differences between GW2 and other games is the universal Trading Post, which is an auction house that spans all the servers. Because spanning all the servers allows the Trading Post to provide a very efficient market, it's been subject to some heavy criticism from MMO bloggers. How is this new? In which he says:.
Game Genus: April 2014
http://gamegenus.blogspot.com/2014_04_01_archive.html
Games: Commentary and analysis, often about Minecraft. Wednesday, April 23, 2014. Ryan Holtz fixes old chunk loading bug in Minecraft. Today Ryan Holtz tweeted:. Finally nailed down the issue that was causing far-away chunks to render when there were still a lot of nearby chunks not showing up. 8212; Ryan Holtz (@TheMogMiner) April 23, 2014. Here's a screenshot I took on August 24, 2012:. Screenshot of chunk stripe loading bug. Which for awhile occupied the top spot on Reddit's r/Minecraft/. Creativity r...
Game Genus: May 2013
http://gamegenus.blogspot.com/2013_05_01_archive.html
Games: Commentary and analysis, often about Minecraft. Sunday, May 5, 2013. The Minecraft Generation: A distinct demographic cohort. Roughly every other year I travel a few states over to visit my sister's family. I enjoy visiting with her and my brother-in-law and seeing my two nephews. I usually bring something for the kids, often in the form of a computer game. I recall in late 2011 thinking that on the next visit I'd introduce my nephews to Minecraft. Minecraft has sold 26 million. He was playing Min...
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Armchair Design: March 2011
http://armchairdesign.blogspot.com/2011_03_01_archive.html
MMO design snippets from safety of an armchair. Friday, March 25, 2011. Why fun things in mmo get nerfed? It was fun as hell blowing crap up with sabo. It was equally fun (even more so) raping face herp derping people in 3 gcds as a champ. It was fun grabbing 10 mobs and aoe em as reaver/rb spec. Of course we know the answer but perhaps making everyone ridiculously fun is better approach than making everyone. erm. nerfed. Not to self : consider seriously mmo combat design which are pure unnerfed fun....
Armchair Design: April 2011
http://armchairdesign.blogspot.com/2011_04_01_archive.html
MMO design snippets from safety of an armchair. Monday, April 25, 2011. Just read this post. Among other issues exposed are severe population imbalance, vulnerability to botting and gold sellers in f2p, . Imho everyone thinking about design should ask himself what mechanism I have in place to prevent such things? Thursday, April 21, 2011. What MMOs are made of part 2. Lineage2 did not look personally attractive to me. Arcemu -extensible with external lua http:/ arcemu.org/. WCell- obscure academical emu,...
Armchair Design: June 2011
http://armchairdesign.blogspot.com/2011_06_01_archive.html
MMO design snippets from safety of an armchair. Tuesday, June 14, 2011. Recent Wizardry MMO announcement (which I frankly think will turn out to be vaporware) sparkled my interest in permadeath aspect. I personally never played MMO with it , but after brief google-fu apparently EQ had an experimental ruleset server they used for a contest. It was called Discord. To get some snippets of experience read :. Http:/ everquest.allakhazam.com/forum.html? Maybe tweaked for more lenient XP curves and such and cer...
Armchair Design: World of Tanks (WoT) review
http://armchairdesign.blogspot.com/2011/05/world-of-tanks-wot-review.html
MMO design snippets from safety of an armchair. Thursday, May 5, 2011. World of Tanks (WoT) review. When I first heard of it I would never think it would be a good game. First - what a silly name! Second f2p MMO with tanks? There is lots of history and background you can dig into (did you know there was a french tanks ace who killed 13 tanks alone? Can you name top 3 tank aces? The main thing - playing tanks is simply fun.2nd - if you interested in tanks at all (and you will be if you male geek - eve...
Armchair Design: Permadeath
http://armchairdesign.blogspot.com/2011/06/permadeath.html
MMO design snippets from safety of an armchair. Tuesday, June 14, 2011. Recent Wizardry MMO announcement (which I frankly think will turn out to be vaporware) sparkled my interest in permadeath aspect. I personally never played MMO with it , but after brief google-fu apparently EQ had an experimental ruleset server they used for a contest. It was called Discord. To get some snippets of experience read :. Http:/ everquest.allakhazam.com/forum.html? Maybe tweaked for more lenient XP curves and such and cer...
Armchair Design: What MMOs are made of
http://armchairdesign.blogspot.com/2011/04/what-mmos-are-made-of.html
MMO design snippets from safety of an armchair. Thursday, April 7, 2011. What MMOs are made of. There is lots of posts lately about design in MMO blogosphere, there were series covering various aspects at Nils's ( combat one. I liked the most ) even syncaine posted one. But at the core of every MMO is technology stack. MMOs are a complex software projects (probably one of the most complex as far as software goes) with many interconnected systems. MMO has 2 big parts. All this does not have to be physical...
Armchair Design: Rift review
http://armchairdesign.blogspot.com/2011/04/rift-review.html
MMO design snippets from safety of an armchair. Friday, April 15, 2011. I meant to post this for a long time - was sitting in my draft box for a while . I guess I wanted make a deep insightful post but it never turned into it , so just take it as a regular review :). What is more is that archetypes can fulfill more than one role - rogues can tank and offheal, mages can main heal, clerics can tank ,heal and dps. Zone design and art - pretty good looking ,enjoyed them .Iron peaks was my favorite. I never e...
Armchair Design: May 2011
http://armchairdesign.blogspot.com/2011_05_01_archive.html
MMO design snippets from safety of an armchair. Wednesday, May 18, 2011. Woes of competetive gaming. The inherent problem with competetive gaming is that one side inevitably loses. No matter the time spent on training , preparation and planning one side will win and the other does not. And losses are depressing, especially if you were preparing. Of course this is not really a problem. Tournament teams are self selected. People know what they are aiming for and know that not everyone will be on top. A big...
Armchair Design: What MMOs are made of part 2
http://armchairdesign.blogspot.com/2011/04/what-mmos-are-made-of-part-2.html
MMO design snippets from safety of an armchair. Thursday, April 21, 2011. What MMOs are made of part 2. I covered general architecture for those completely unfamiliar with the subject, in this post I want to cover some alternatives to using licensed engines . I am largely unfamiliar with UO and Lineage emulations ,but for UO there are large amount of successful shards. 2d nature of a game and open source clients would allow you considerable extensibility at low costs. Upsides of using wow emu. Considerab...
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gamegens.com - This domain may be for sale!
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Game Generation Studios
Join Us at SXSW ScreenBurn. March 9 11, 2012. Hey kids, visit the E-Line Media booth at ScreenBurn. To learn how to make your own video games and get started using Gamestar Mechanic. We’ll also be featuring live video game demos by Austin-area youth designers. Ideal for ages 7 15, but fun for all. No registration is necessary, plus, it’s free! Friday, March 9: 3 7pm. Saturday, March 10: 12 9pm. Sunday, March 11: 12 7pm.
GameGent
Rules To Live By. Rules To Live By. Rules To Live By. Available now on iTunes! Welcome to GameGent.com. Where Gents and Ladies of the highest order come for recreation and inspiration! What’s that you say? Tweets by @Game Gent. Good Day to you! Welcome to our little corner of the world where a select troupe of distinguished Gents feverishly weave the finest entertainments for your gaming pleasure. Harking back to days gone by. Simple, fun and intuitive games to while away your time. How do you do?
GameGent « Only the finest in nerdery, since 1890
Only the finest in nerdery, since 1890. So what’s this? June 7, 2010. Role Playing Games: The Present. It is now more than thirty years after the publication of Dungeons and Dragons original edition, and things are pretty different in the realm of Role Playing Games. Today, there are hundreds of releases per year, which isn’t bad for a hobby that this author has been told countless times is dying. Westerns ( http:/ www.peginc.com/games.html. Even maid manga and anime ( http:/ maidrpg.com/. The most recen...
Oyun - Oyunlar - Oyun Oyna - Kral oyun - En Yeni Oyunlar - En Güzel Oyunlar | Oyun – Oyun Oyna – Kral Oyun
Oyun – Oyunlar – Oyun Oyna – Kral oyun – En Yeni Oyunlar – En Güzel Oyunlar. Oyun – Oyun Oyna – Kral Oyun. En Güzel İki Kişilik Flash Oyun Sitesi. Bu cihazı bilip de yukarıda bahsettiğim zaman hatırlayamayanların yüzlerindeki oluşan tebessümü tahmin edebiliyorum. Bu atari oyun cihazının en güzel özelliği de iki kişilik oyunların bol bol olmasıydı. Ben hatırlarım; kardeşimle sürekli olarak tank, iki kişilik oyunlar. Sitesinde yarış oyunlarından dövüş oyunlarına, futbol oyunlarından iki kişilik silah oyunl...
Game Genus
Games: Commentary and analysis, often about Minecraft. Wednesday, April 23, 2014. Ryan Holtz fixes old chunk loading bug in Minecraft. Today Ryan Holtz tweeted:. Finally nailed down the issue that was causing far-away chunks to render when there were still a lot of nearby chunks not showing up. 8212; Ryan Holtz (@TheMogMiner) April 23, 2014. Here's a screenshot I took on August 24, 2012:. Screenshot of chunk stripe loading bug. Which for awhile occupied the top spot on Reddit's r/Minecraft/. Involving Mi...
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