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game design 2 - machinima documentation and design

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Monday, October 29, 2007. Submitting Work Today for Assessment. What you need to submit today:. Have all posts in by midnight tonight (Oct 30). Don't forget to cover all aspects of your project. You should have at least 24 blog posts (2 per week). Monday, September 3, 2007. Testing a video embed from YouTube.

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game design 2 - machinima documentation and design | gd2machinima.blogspot.com Reviews
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game design 2 - machinima documentation and design | gd2machinima.blogspot.com Reviews

https://gd2machinima.blogspot.com

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Monday, October 29, 2007. Submitting Work Today for Assessment. What you need to submit today:. Have all posts in by midnight tonight (Oct 30). Don't forget to cover all aspects of your project. You should have at least 24 blog posts (2 per week). Monday, September 3, 2007. Testing a video embed from YouTube.

INTERNAL PAGES

gd2machinima.blogspot.com gd2machinima.blogspot.com
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game design 2 - machinima documentation and design: game design 2 machinima blogroll

http://www.gd2machinima.blogspot.com/2007/07/rgfdgd.html

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Monday, July 30, 2007. Game design 2 machinima blogroll. This blog contains links to all the student blogs for game design 2 - machinima documentation and design. See the links on the right for student blogs. Subscribe to: Post Comments (Atom). Game design 2 website. Game design 2 machinima blogroll.

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game design 2 - machinima documentation and design: September 2007

http://www.gd2machinima.blogspot.com/2007_09_01_archive.html

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Monday, September 3, 2007. Testing a video embed from YouTube. Here's one of my videos on YouTube. Subscribe to: Posts (Atom). Game design 2 website. Testing a video embed from YouTube. View my complete profile.

3

game design 2 - machinima documentation and design: lisa's handy notes to UT2004 editor

http://www.gd2machinima.blogspot.com/2007/08/lisas-handy-notes-to-ut2004-editor.html

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Tuesday, August 28, 2007. Lisa's handy notes to UT2004 editor. You can download the word doc with my notes from here (lisa's ut2004 notes). It's handy if you've forgotten how to do stuff like terrain, deco layers and water volumes. It's not very advanced, just some stuff I compiled for beginners.

4

game design 2 - machinima documentation and design: July 2007

http://www.gd2machinima.blogspot.com/2007_07_01_archive.html

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Tuesday, July 31, 2007. Here's the assessment task 2 document link. Don't forget you need to include the following documentation in your blog posts:. Background story or details;. Objects and elements;. Music / sound effects;. Regular production updates including text, images, audio and video content.

5

game design 2 - machinima documentation and design: assessment task document

http://www.gd2machinima.blogspot.com/2007/07/assessment-task-document.html

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Tuesday, July 31, 2007. Here's the assessment task 2 document link. Don't forget you need to include the following documentation in your blog posts:. Background story or details;. Objects and elements;. Music / sound effects;. Regular production updates including text, images, audio and video content.

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petersmachinima.blogspot.com petersmachinima.blogspot.com

Machinima Project: Level Design

http://petersmachinima.blogspot.com/2007/10/these-are-some-of-screenshots-of-level.html

Tuesday, October 23, 2007. These are some of the screenshots of the level design and content for the Machinima Movie using the Unreal Engine. Trophy and Weapon, Hopefully I will be able to use these models as a weapon so my character will be able to hold the object in its hand. Subscribe to: Post Comments (Atom). Level Design with animations. Age 19, Currently studying Multimedia in TAFE; Games Development at Victoria University. View my complete profile.

petersmachinima.blogspot.com petersmachinima.blogspot.com

Machinima Project: August 2007

http://petersmachinima.blogspot.com/2007_08_01_archive.html

Friday, August 31, 2007. This is a rendered version of the Marine that has been smoothed and skylight used. This image was one of the required submission for Week 7 3D Class. Here is where I moved the texture around a bit so that most of the empty spaces are used. I moved the shoulder, elbow an d knee pads to the Head Texture and enlarged them, and enlarged some of the parts in the body so that more detail can now be added to each part compare to before. Thursday, August 30, 2007. Tuesday, August 14, 2007.

jjmachinima.blogspot.com jjmachinima.blogspot.com

Machinima.. "DE107's." 'We gonna get paid bro.'

http://jjmachinima.blogspot.com/2007/10/run-boy-run-like-bad-boy.html

Machinima. "DE107's." 'We gonna get paid bro.'. James Fairney,DE107's.hurah! Saturday, October 20, 2007. Run boy run, like a bad boy. anyway this quick render is frame one of my run animation, it appears to have fluid motion though as i move on and do my other animations, I may yet need to 'tweek' them a bit. Subscribe to: Post Comments (Atom). The Unreal map for Machinima. Run boy run, like a bad boy. anyway this quick . View my complete profile.

jjmachinima.blogspot.com jjmachinima.blogspot.com

Machinima.. "DE107's." 'We gonna get paid bro.': October 2007

http://jjmachinima.blogspot.com/2007_10_01_archive.html

Machinima. "DE107's." 'We gonna get paid bro.'. James Fairney,DE107's.hurah! Saturday, October 27, 2007. The Unreal map for Machinima. I am using a modified version of a map I created earlier. Mostly because it fit my Animatic story setting. Partly because I believe in effective use of created items by me, that may at times come in handy. Thursday, October 25, 2007. This lighting and camera angle was looking ok, so I figure it may give some diversity to the pics I've been capturing. Run boy run, like a b...

petersmachinima.blogspot.com petersmachinima.blogspot.com

Machinima Project: Start Filming

http://petersmachinima.blogspot.com/2007/10/start-filming.html

Tuesday, October 30, 2007. I have just started filming with most of my content imported into Unreal, heres a small raw footage that will be used for my Machinima.of course.there will be voice over in this scene. Subscribe to: Post Comments (Atom). Level Design with animations. Age 19, Currently studying Multimedia in TAFE; Games Development at Victoria University. View my complete profile.

petersmachinima.blogspot.com petersmachinima.blogspot.com

Machinima Project: Animations

http://petersmachinima.blogspot.com/2007/10/animations.html

Tuesday, October 30, 2007. These will be the animations that will be performed on my Machinima. Subscribe to: Post Comments (Atom). Level Design with animations. Age 19, Currently studying Multimedia in TAFE; Games Development at Victoria University. View my complete profile.

jjmachinima.blogspot.com jjmachinima.blogspot.com

Machinima.. "DE107's." 'We gonna get paid bro.': July 2007

http://jjmachinima.blogspot.com/2007_07_01_archive.html

Machinima. "DE107's." 'We gonna get paid bro.'. James Fairney,DE107's.hurah! Tuesday, July 31, 2007. Concept art and colour swatches. My Preliminary sketch of a trooper to be designed in 3dsmax. That I will be developing is about two surviving members. Of a elite group, call sign. They are presumed dead and abandoned by their higher command, they have come to terms with this predicament and have been surviving by working together by relying on their skills. Subscribe to: Posts (Atom).

petersmachinima.blogspot.com petersmachinima.blogspot.com

Machinima Project: Money Shot

http://petersmachinima.blogspot.com/2007/10/money-shot.html

Tuesday, October 30, 2007. Here's a Money shot of my Blue Marine. Subscribe to: Post Comments (Atom). Level Design with animations. Age 19, Currently studying Multimedia in TAFE; Games Development at Victoria University. View my complete profile.

petersmachinima.blogspot.com petersmachinima.blogspot.com

Machinima Project: October 2007

http://petersmachinima.blogspot.com/2007_10_01_archive.html

Tuesday, October 30, 2007. I've been holding off the Machinima name for a while because I couldn't find a name for it, But it may be along the lines of "Marine Wars" or something like it, maybe something original. But hopefully I can choose a name soon. I have just started filming with most of my content imported into Unreal, heres a small raw footage that will be used for my Machinima.of course.there will be voice over in this scene. These will be the animations that will be performed on my Machinima.

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Music and Music Related Collection of Vinyl Records, Compact Discs, DVD, Books and Merchandise. This weblog is about music collecting through the 1970- untill up to date. You will see the sleeves of Vinyl Long Play Records, Compact Discs and DVD Audio and Video, which i collected through the years. (Several LP have been bought later in a cd version) Also my books about music have several posts. My collection consists of many different musical styles as well as international and Dutch music artists. Hi &#...

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game design 2 - machinima documentation and design

Game design 2 - machinima documentation and design. Student documentation blogs for the machinima project in game design 2 at victoria university, advanced diploma of multimedia (games development). Monday, October 29, 2007. Submitting Work Today for Assessment. What you need to submit today:. Have all posts in by midnight tonight (Oct 30). Don't forget to cover all aspects of your project. You should have at least 24 blog posts (2 per week). Monday, September 3, 2007. Testing a video embed from YouTube.

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