painttube.blogspot.com
The Paint Tube: July 2006
http://painttube.blogspot.com/2006_07_01_archive.html
Saturday, July 22, 2006. What will your obituary say? Posted by Kalene at 5:45 PM. Friday, July 21, 2006. This was made with a demo maya plug-in. The clouds and water animation is based on fractals. I still need to figure out how to slow it down. Fractal clouds never look real. Oh look how I procrastinate. Ok.that was somewhat of a quick break. Back to U.V. Texture Mapping for me! Posted by Kalene at 10:11 PM. Thursday, July 20, 2006. It's the Kalene Show! Posted by Kalene at 3:57 PM. That's a good combo!
painttube.blogspot.com
The Paint Tube: June 2006
http://painttube.blogspot.com/2006_06_01_archive.html
Friday, June 23, 2006. There I said it. We need a little time apart. Art.you are the bain of my existence! Die, die, die! I can't think about shape and line and proportion anymore! I'm going to use a frakin camera! I'll become an accountant! Posted by Kalene at 10:26 AM. View my complete profile. A Game Designers Journal. My Brain is Melting. I can almost taste it.
reidprice.blogspot.com
Reid Price : Student of 3d video game design and production: December 2005
http://reidprice.blogspot.com/2005_12_01_archive.html
Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Wednesday, December 14, 2005. Posted by Pricey at Wednesday, December 14, 2005. Posted by Pricey at Wednesday, December 14, 2005. Gun for use in Game. Posted by Pricey at Wednesday, December 14, 2005. Toronto, Ontario, Canada.
reidprice.blogspot.com
Reid Price : Student of 3d video game design and production: January 2006
http://reidprice.blogspot.com/2006_01_01_archive.html
Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, January 31, 2006. Posted by Pricey at Tuesday, January 31, 2006. Toronto, Ontario, Canada. View my complete profile. Links to my Crazy Classmates. Second scene under way. The end and beginning are nigh. Kila Rig and Pose.
reidprice.blogspot.com
Reid Price : Student of 3d video game design and production: March 2006
http://reidprice.blogspot.com/2006_03_01_archive.html
Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Sunday, March 05, 2006. Here is a WIP of the photocopier I am modelling for the short film. Posted by Pricey at Sunday, March 05, 2006. Friday, March 03, 2006. My first 3d character Model. Posted by Pricey at Friday, March 03, 2006.
reidprice.blogspot.com
Reid Price : Student of 3d video game design and production: May 2006
http://reidprice.blogspot.com/2006_05_01_archive.html
Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Monday, May 15, 2006. Some ideas for environments. Posted by Pricey at Monday, May 15, 2006. Time to seperate the men from the boys). Posted by Pricey at Monday, May 15, 2006. Friday, May 05, 2006. Kila Rig and Pose. So thats what I did...
reidprice.blogspot.com
Reid Price : Student of 3d video game design and production: November 2005
http://reidprice.blogspot.com/2005_11_01_archive.html
Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Wednesday, November 23, 2005. Posted by Pricey at Wednesday, November 23, 2005. A rendering I Did. Testing out bump mapping and Lighting. Posted by Pricey at Wednesday, November 23, 2005. Posted by Pricey at Wednesday, November 23, 2005.
reidprice.blogspot.com
Reid Price : Student of 3d video game design and production: July 2006
http://reidprice.blogspot.com/2006_07_01_archive.html
Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. Second scene under way. Here is a start to my second project. Gonna really focus on textures here. Peeling paint, dirty debree ridden floor ect. Should be fun! Posted by Pricey at Tuesday, July 04, 2006.
painttube.blogspot.com
The Paint Tube: August 2006
http://painttube.blogspot.com/2006_08_01_archive.html
Thursday, August 17, 2006. Posted by Kalene at 10:40 PM. Wednesday, August 16, 2006. I can almost taste it. Posted by Kalene at 11:19 PM. Saturday, August 12, 2006. Still need to work out the lighting and shadows. Posted by Kalene at 12:56 PM. Thursday, August 10, 2006. Yesunhuman humans are creepy. Posted by Kalene at 1:56 AM. Friday, August 04, 2006. Http:/ en.wikipedia.org/wiki/Uncanny Valley. Http:/ www.digitalproducer.com/articles/viewarticle.jsp? Posted by Kalene at 7:33 PM. So why does this work?