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Reid Price : Student of 3d video game design and production

Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. Second scene under way. Here is a start to my second project. Gonna really focus on textures here. Peeling paint, dirty debree ridden floor ect. Should be fun! Posted by Pricey at Tuesday, July 04, 2006. I am an ...

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Reid Price : Student of 3d video game design and production | reidprice.blogspot.com Reviews
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Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. Second scene under way. Here is a start to my second project. Gonna really focus on textures here. Peeling paint, dirty debree ridden floor ect. Should be fun! Posted by Pricey at Tuesday, July 04, 2006. I am an ...
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Reid Price : Student of 3d video game design and production | reidprice.blogspot.com Reviews

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Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. Second scene under way. Here is a start to my second project. Gonna really focus on textures here. Peeling paint, dirty debree ridden floor ect. Should be fun! Posted by Pricey at Tuesday, July 04, 2006. I am an ...

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1

Reid Price : Student of 3d video game design and production: May 2006

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Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Monday, May 15, 2006. Some ideas for environments. Posted by Pricey at Monday, May 15, 2006. Time to seperate the men from the boys). Posted by Pricey at Monday, May 15, 2006. Friday, May 05, 2006. Kila Rig and Pose. So thats what I did...

2

Reid Price : Student of 3d video game design and production: Some ideas for environments

http://reidprice.blogspot.com/2006/05/some-ideas-for-environments.html

Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Monday, May 15, 2006. Some ideas for environments. Posted by Pricey at Monday, May 15, 2006. Hey, you have a great blog here! I'm definitely going to bookmark you! I have a homework. Site It pretty much covers homework related stuff.

3

Reid Price : Student of 3d video game design and production: Last Semester well under way

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Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Wednesday, June 07, 2006. Last Semester well under way. Posted by Pricey at Wednesday, June 07, 2006. Videogame cheats and codes. I am here because of search results for blogs with a related topic to mine. Toronto, Ontario, Canada.

4

Reid Price : Student of 3d video game design and production: July 2006

http://reidprice.blogspot.com/2006_07_01_archive.html

Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. Second scene under way. Here is a start to my second project. Gonna really focus on textures here. Peeling paint, dirty debree ridden floor ect. Should be fun! Posted by Pricey at Tuesday, July 04, 2006.

5

Reid Price : Student of 3d video game design and production: The end and beginning are nigh

http://reidprice.blogspot.com/2006/07/end-and-beginning-are-nigh.html

Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. The end and beginning are nigh. Posted by Pricey at Tuesday, July 04, 2006. That is one heck of a render my friend! Toronto, Ontario, Canada. View my complete profile. Last Semester well under way.

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The Paint Tube: July 2006

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Saturday, July 22, 2006. What will your obituary say? Posted by Kalene at 5:45 PM. Friday, July 21, 2006. This was made with a demo maya plug-in. The clouds and water animation is based on fractals. I still need to figure out how to slow it down. Fractal clouds never look real. Oh look how I procrastinate. Ok.that was somewhat of a quick break. Back to U.V. Texture Mapping for me! Posted by Kalene at 10:11 PM. Thursday, July 20, 2006. It's the Kalene Show! Posted by Kalene at 3:57 PM. That's a good combo!

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The Paint Tube: June 2006

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Friday, June 23, 2006. There I said it. We need a little time apart. Art.you are the bain of my existence! Die, die, die! I can't think about shape and line and proportion anymore! I'm going to use a frakin camera! I'll become an accountant! Posted by Kalene at 10:26 AM. View my complete profile. A Game Designers Journal. My Brain is Melting. I can almost taste it.

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A Game Designer's Journal: April 2007

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A Game Designer's Journal. The blog of Wade Hellyer, aspiring video game designer. Tuesday, April 17, 2007. From now on, my latest stuff can be viewed here. Posted by Wade at 4/17/2007 11:19:00 AM. Toronto, Ontario, Canada. Currently dating, long term relationship. View my complete profile. From now on, my latest stuff can be viewed here. A final set of images. Comments and critiques. A new project. My girlfriend Jen suggested that i. Video New video for the demo reel. Sorry for the s.

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A Game Designer's Journal: March 2006

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A Game Designer's Journal. The blog of Wade Hellyer, aspiring video game designer. Sunday, March 26, 2006. Here's the map for the Satyr. What with the strike and all, I didn't have time to upload it before I took off, but here it is in all it's glory. The final size was 1024 x 1024, and saved as a TIF. Posted by Wade at 3/26/2006 06:55:00 PM. Wednesday, March 15, 2006. The Satyr is done! Posted by Wade at 3/15/2006 10:10:00 PM. Wednesday, March 08, 2006. The mid-way WIP Post. Again, comments or hate mail.

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A Game Designer's Journal: July 2006

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A Game Designer's Journal. The blog of Wade Hellyer, aspiring video game designer. Tuesday, July 25, 2006. This is the texture from the army ant's gun I created. I'll have pics of the army ant up once I start getting into the texturing. Posted by Wade at 7/25/2006 06:29:00 PM. Monday, July 17, 2006. More updates, this time of the texturing nature. Textures include a chainmail picture for the armor, and the rest is just base colors for right now. That is all for now! Posted by Wade at 7/17/2006 09:27:00 PM.

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A Game Designer's Journal: May 2006

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A Game Designer's Journal. The blog of Wade Hellyer, aspiring video game designer. Thursday, May 25, 2006. Another update on the turtle statue. That's inside of Maya, because it wouldn't render correctly. So I just used a screen capture instead of a render. I also have a 1995 Honda Civic hatchback that I am working on as well. But I won't be posting pics of that until it gets closer to looking like a car. Posted by Wade at 5/25/2006 08:58:00 PM. Wednesday, May 24, 2006. 1) A 3/4 view of the turtle's mesh.

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A Game Designer's Journal: January 2007

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A Game Designer's Journal. The blog of Wade Hellyer, aspiring video game designer. Wednesday, January 24, 2007. My girlfriend Jen suggested that i do an old muscle car for my next project. Since one of her favorite cars is the Charger, I decided on that one. Progress so far. I'm about an hour in. More updates to follow. Posted by Wade at 1/24/2007 02:25:00 PM. Monday, January 22, 2007. New video for the demo reel. Sorry for the somewhat terrible quality. The quality was "dumbed down" by default. I just r...

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The Paint Tube: August 2006

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Thursday, August 17, 2006. Posted by Kalene at 10:40 PM. Wednesday, August 16, 2006. I can almost taste it. Posted by Kalene at 11:19 PM. Saturday, August 12, 2006. Still need to work out the lighting and shadows. Posted by Kalene at 12:56 PM. Thursday, August 10, 2006. Yesunhuman humans are creepy. Posted by Kalene at 1:56 AM. Friday, August 04, 2006. Http:/ en.wikipedia.org/wiki/Uncanny Valley. Http:/ www.digitalproducer.com/articles/viewarticle.jsp? Posted by Kalene at 7:33 PM. So why does this work?

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The Paint Tube: October 2006

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Monday, October 09, 2006. I still haven't had my presentation for school yet.Will it ever happen? Just twiddling my thumbs because until it happens.well school just doesn't feel over! I want to feel like its done! Its like a perpetual nightmare that keeps coming back to haunt me. FINISH ALREADY! Posted by Kalene at 9:09 PM. View my complete profile. A Game Designers Journal. My Brain is Melting. I can almost taste it.

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Reid Price : Student of 3d video game design and production

Reid Price : Student of 3d video game design and production. This blog will act as a journal to show the work I have created (or tried to create) for school. I attend Humber College in Toronto and I am a student of 3d for production : Gaming and Interactive Entertainment. Tuesday, July 04, 2006. Second scene under way. Here is a start to my second project. Gonna really focus on textures here. Peeling paint, dirty debree ridden floor ect. Should be fun! Posted by Pricey at Tuesday, July 04, 2006. I am an ...

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