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Gina Nordheim - Development Blog

Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer.

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Gina Nordheim - Development Blog | gina-nordheim.blogspot.com Reviews
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Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer.
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Gina Nordheim - Development Blog | gina-nordheim.blogspot.com Reviews

https://gina-nordheim.blogspot.com

Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer.

INTERNAL PAGES

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1

Gina Nordheim - Development Blog: Spin Doctor: Finalised Room 4

http://gina-nordheim.blogspot.com/2012/06/z.html

Gina Nordheim - Development Blog. Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer. Wednesday, 6 June 2012. Spin Doctor: Finalised Room 4. Subscribe to: Post Comments (Atom). Spin Doctor: Finalised Room 4. Spin Doctor: Finalised Version of Room 3. Spin Doctor: Cross Section 3-5. Spin Doctor: Room 5 - Version 2 and Finalised Vers. Spin Doctor: Cross Sections 1 and 2. Manchester, United Kingdom. View my complete profile. Awesome Inc. theme. Powered by Blogger.

2

Gina Nordheim - Development Blog: Goodbye "Spin Doctor", Hello "Mind Factory"!

http://gina-nordheim.blogspot.com/2012/11/goodbye-spin-doctor-hello-mind-factory.html

Gina Nordheim - Development Blog. Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer. Tuesday, 13 November 2012. Goodbye "Spin Doctor", Hello "Mind Factory"! Link to our company blog:. Http:/ wearedarkjester.blogspot.co.uk/. Subscribe to: Post Comments (Atom). Goodbye Spin Doctor, Hello Mind Factory! Manchester, United Kingdom. View my complete profile. Awesome Inc. theme. Powered by Blogger.

3

Gina Nordheim - Development Blog: December 2012

http://gina-nordheim.blogspot.com/2012_12_01_archive.html

Gina Nordheim - Development Blog. Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer. Wednesday, 12 December 2012. Mind Factory: Pre-Production Deadline. Mind Factory Research Document - Gina. Summary of the purpose of this document:. General Concept / Camera:. Http:/ www.youtube.com/watch? Http:/ en.wikipedia.org/wiki/Second life. 2 The Sims series. Http:/ www.youtube.com/watch? Http:/ en.wikipedia.org/wiki/The Sims (series). 3 Live Action Videos. 3a) Skyrim Live Action @ YouTube.

4

Gina Nordheim - Development Blog: September 2012

http://gina-nordheim.blogspot.com/2012_09_01_archive.html

Gina Nordheim - Development Blog. Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer. Tuesday, 11 September 2012. Spin Doctor Release and Post Mortem. Just my two cents. This is probably the end of any Spin Doctor related blog posts (unless anything interesting happens.), and you'll see any future work published here regarding my 3rd and final year, starting this week. Spin Doctor - Post Mortem. Engine built in XNA (C#). Http:/ spin-doctor.webs.com/. 1 Solid core mechanic.

5

Gina Nordheim - Development Blog: Mind Factory: Pre-Production Deadline

http://gina-nordheim.blogspot.com/2012/12/mind-factory-pre-production-deadline.html

Gina Nordheim - Development Blog. Working on a 2D game: Spin Doctor, as a Designer and Storyteller/Writer. Wednesday, 12 December 2012. Mind Factory: Pre-Production Deadline. Mind Factory Research Document - Gina. Summary of the purpose of this document:. General Concept / Camera:. Http:/ www.youtube.com/watch? Http:/ en.wikipedia.org/wiki/Second life. 2 The Sims series. Http:/ www.youtube.com/watch? Http:/ en.wikipedia.org/wiki/The Sims (series). 3 Live Action Videos. 3a) Skyrim Live Action @ YouTube.

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Ben's Blog: Messing with the Blob Bank

http://bengriffiths-pdgdy2.blogspot.com/2013/06/messing-with-blob-bank.html

Ramblings for the team development of 'The Last Faun' and 'Mind Hero'. Saturday, 15 June 2013. Messing with the Blob Bank. My crummy spawn pipe in his head. I'd been working on ways to visually start getting the effects moving along for the wild card rooms but I ran into some issues which could be quite. Thinking about it, it's more painful than fun) to explain so I'll talk about that in a bit. For now though I'll talk about some changes to the blob bank (and some other stuff). Putting the code into a ne...

jonny-pickton.blogspot.com jonny-pickton.blogspot.com

Jonny`s Dev Blog

http://jonny-pickton.blogspot.com/2013/04/i-was-21-today.html

Friday, 19 April 2013. I was 21 today. Forged in Hell Fire by Jonny Pickton. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Art of Bruno Gauthier. Simple theme. Powered by Blogger.

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Jonny`s Dev Blog: Update

http://jonny-pickton.blogspot.com/2012/11/update.html

Monday, 26 November 2012. Torso is essentially done aside from a couple of details I want to add to finish the character off, all other details I want to make through texture information to complement the art style of the game. Anyway, onto the head next. Forged in Hell Fire by Jonny Pickton. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Art of Bruno Gauthier. Simple theme. Powered by Blogger.

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Jonny`s Dev Blog: Paranoid Tortoise Update

http://jonny-pickton.blogspot.com/2012/11/paranoid-tortoise-update.html

Sunday, 4 November 2012. Thought Id do a little drop of the Art (and design) I've been working on in my class group, Paranoid Tortoise. We've progress pretty far with a concept document deadlined for Wednesday and we are on track. Our game, working titled "Ood", is a companion game based on a small child protagonist and his companion Ood, a Faun. (Or at least our version of such.). Shading was kept to a minimal in the interests of time and patience. I have mixed feelings about its success. Thats all for ...

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Jonny`s Dev Blog: Rigging!

http://jonny-pickton.blogspot.com/2013/07/rigging.html

Wednesday, 31 July 2013. Apparently I make tutorials now, VIDEO tutorials. Ive pitched in to help with a few characters on Mind Hero, just to get the rigged up and potentially animated. Theyve all been lovingly modeled by Mr Harry Bevan so I get to do the easy part and just make them move. Whilst doing these, I decided to record myself and make a quick tutorial on the subject, essentially for my own notes but who knows, maybe someone will get some use out of it! Forged in Hell Fire by Jonny Pickton.

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Jonny`s Dev Blog: May 2013

http://jonny-pickton.blogspot.com/2013_05_01_archive.html

Tuesday, 28 May 2013. My cousin Nat asked me to draw him a picture after he placed pretty highly in a fencing competition. So I gave him this:. Forged in Hell Fire by Jonny Pickton. Subscribe to: Posts (Atom). There was an error in this gadget. The Art of Bruno Gauthier. Simple theme. Powered by Blogger.

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Jonny`s Dev Blog: Did a drawing

http://jonny-pickton.blogspot.com/2013/05/did-drawing.html

Tuesday, 28 May 2013. My cousin Nat asked me to draw him a picture after he placed pretty highly in a fencing competition. So I gave him this:. Forged in Hell Fire by Jonny Pickton. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Art of Bruno Gauthier. Simple theme. Powered by Blogger.

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Jonny`s Dev Blog

http://jonny-pickton.blogspot.com/2012/12/the-film-was-much-nicer-than-this.html

Friday, 14 December 2012. The film was much nicer than this drawing. Forged in Hell Fire by Jonny Pickton. Subscribe to: Post Comments (Atom). There was an error in this gadget. The Art of Bruno Gauthier. Simple theme. Powered by Blogger.

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Jonny`s Dev Blog: More update

http://jonny-pickton.blogspot.com/2012/11/more-update.html

Monday, 26 November 2012. Almost finished this brat now I think. Well, I'm not sure. Few areas I still need to work on and the face sucks overall but, least its more finished. It also looks nothing like my sketches. Goddamn. I didn't include the polys in the image because its way way wayyyy more than what it should have been. I'm hoping that when Ben said not to worry about a poly count, he reaaalllly meant not to worry about a poly count. Heres an image anyway cba doing lighting:.

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