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The Graphics Codex

An essential reference for 3D computer graphics.

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The Graphics Codex | graphicscodex.com Reviews

https://graphicscodex.com

An essential reference for 3D computer graphics.

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The Graphics Codex

http://www.graphicscodex.com/supported_browsers.html

I support and tested the Graphics Codex Web Edition on the following browsers. Newer versions of these browsers should work even better. Chrome 29.0.1547.57 (recommended). Internet Explorer 10.0.9200.16660. Firefox 23.0.1. Safari 6.0.5 (recommended). Chrome 29.0.1547.57. Firefox 23.0.1. Chrome August 22, 2013 update (recommended). Dolphin August 5, 2013 update. Firefox August 6, 2013 update. I recommend the native iOS Edition. Safari 6.1.3. Chrome 28.9.1500.16.

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casual-effects.blogspot.com casual-effects.blogspot.com

Casual Effects: Posts by Topic

http://casual-effects.blogspot.com/2014/12/posts-by-topic.html

Morgan McGuire on Film and Games. Tuesday, September 6, 2016. I'm Morgan McGuire. I teach technical elements of films and games at Williams College. Create them both independently and for clients like Activision and NVIDIA through my company Casual Effects. And write about them on this blog. Below is an index of my blog articles by topic. To learn more, read my books: The Graphics Codex. Computer Graphics: Principles and Practice. Screen Space Ray Tracing. A Billion in Computer Graphics.

casual-effects.blogspot.com casual-effects.blogspot.com

Casual Effects: An Introduction to JavaScript for Sophisticated Programmers

http://casual-effects.blogspot.com/2014/01/an-introduction-to-javascript-for.html

Morgan McGuire on Film and Games. Friday, January 10, 2014. An Introduction to JavaScript for Sophisticated Programmers. Learning any programming language means learning:. The syntax and semantics. The style of effective programs, with emphasis on idioms. Specific implementations (particularly, performance characteristics). A wealth of both good factual information and diverse opinions for the final three topics on JavaScript is currently available on the Internet (e.g., and N.B.: MDN. So, in this docume...

ginsweater.com ginsweater.com

The Littlest CPU Rasterizer | ginsweater's blog

http://ginsweater.com/blog/2014/03/10/the-littlest-cpu-rasterizer

Just another attempted blog. The Littlest CPU Rasterizer. March 10, 2014. Okay, so I’ve been declaring for a long time that I’m going to blog about some of the stuff I’ve developed for my personal project, but I never seem to get around to it. Here’s the basic underlying idea: A 16-by-16 black-and-white image is 256 bits, or 32 bytes. That’s exactly two SSE registers, or one AVX register. That is, you can store tiny cubemaps whole in your CPU’s SIMD registers! This is a renderer for(I32 zz=zStart; zz zEn...

cs.williams.edu cs.williams.edu

Morgan McGuire

http://cs.williams.edu/~morgan

Department of Computer Science. Computational Graphics · New Experiences. 413-597-4215 (Office- no voicemail). Science is but a perversion of itself, unless it has as its ultimate goal the betterment of humanity." - Nikola Tesla. Current Activities (Summer 2016). Research Blogs [ Articles. On virtual reality at NVIDIA. Course preparation for Graphics (CS371), Games (CS107), and Film and Media Studies (COMP 258). SIGGRAPH CS X and Open Problems. Selected Publications [ Full publication list. For PS4, Xbox...

fiduswriter.org fiduswriter.org

Math in the browser | Fidus Writer

https://www.fiduswriter.org/2013/08/06/math-in-the-browser

Document.write(' '); document.write(' '); }. Math in the browser. August 6, 2013. Peter Krautzberger is the project manager of Mathjax. He has strong opinions on the politics of offering math support in browsers. 8212; a Javascript library to display math on web pages which is also used in Fidus Writer. Krautzberger elaborates on why Mathjax is needed and the problems he and his community face with convincing the world that a special language to describe mathematical formulas on webpages is needed. Just ...

graphics.cs.williams.edu graphics.cs.williams.edu

Computer Graphics Publications

http://graphics.cs.williams.edu/papers

McGuire, Peering into a Glass, Darkly, at the Future of Real-Time Transparency. Open Problems in Real-Time Rendering Course. SIGGRAPH, July 2016. Crassin, McGuire, Fatahalian, and Lefohn, Aggregate G-Buffer Anti-Aliasing, IEEE Transactions on Visualization and Computer Graphics. 14 pages, 2016 to appear. Mara, McGuire, Nowrouzezahrai, and Luebke, Deep G-Buffers for Stable Global Illumination Approximation. In Proceedings of ACM SIGGRAPH-EuroGraphics High Performance Graphics. June 14, 2016, 15 pages.

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Some) Visual C Express Edition 2005 Gotchas. A Double Dispatch Implementation. Back Buffer class part 1. Model Viewer Part 1. Building Android Games with OpenGL ES [Video]. Learning Game Physics with Bullet Physics and OpenGL. OpenGL Essentials LiveLessons (video). Faithfully and reliably serving the web since 2:30 this afternoon. Apologies for any garbage you may stumble across, it’s probably just leftover test files and the like and should all be neatly cleared away over time.). Would be the ideal care...

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Code for Graphics comment : Code Greeting Love Friendship Funny and Holiday

Code for Graphics comment : Code Greeting Love Friendship Funny and Holiday. Enter your search terms. วันเสาร์ที่ 15 มีนาคม พ.ศ. 2551. Kiss or Love Graphics comment 3. Kiss or Love Graphics comment 3. Kiss or Love Graphics comment 2. Kiss or Love Graphics comment 1. Code to your profile or website:. Code to your profile or website:. Code to your profile or website:. Code to your profile or website:. Code to your profile or website:. Code to your profile or website:. Code to your profile or website:.

graphicscodex.com graphicscodex.com

The Graphics Codex

The essential reference for computer graphics,. Now available in both iOS and web editions. Both readable and solid, the Graphics Codex provides the reader with the essence of 3D computer rendering.” — Eric Haines, Autodesk. Coauthor of Real-Time Rendering. I own and use the Graphics Codex. Is it a reference tool, a companion to a textbook, an alternative to a textbook, or a self-study guide? Coauthor of Fundamentals of Computer Graphics. By Morgan McGuire at Casual Effects. And Topic: Fresnel Coefficient.

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GRAPHICS COLLECTION | FREE GRAPHICS | ANIMATED GRAPHICS | FREE WEB GRAPHICS

Finally add a professional look and feel to your website in minutes. Finally Give Your Site The Million-Dollar. Looking for a way to add that professional look. To your website or blog? Don't waste all your time messing with graphics software, when you can simply drag and drop these grapics into your website. Giving you the results you want within minutes! Without the need for expensive graphic design software! No Professional Design Skills Required. And sheer volume of graphics in this collection. All k...

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Free Graphics Design Collection and Tutorials

Quick Tip: Create a Simple Seashell in Adobe Illustrator. What You'll Be Creating. In this new quick tip you will learn how to create a simple seashell in Adobe Illustrator. You will begin with the shape of the seashell which is made using basic shapes, the Rotate option and the Pathfinder panel. To add more depth, you will add two types of shading and also highlights on the surface of the seashell. Start a New Project. And go to File New. In order to open a blank document. And set the Keyboard Increment.

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Graphics Commander: Easy Graphics Creation with Graphics Commander!

Easy Graphics Creation with Graphics Commander! 8211; Our software was developed by Bertrand Diouly Osso in Ireland, and he is a former Google employee. He is now running Youzign. And it’s even better than what we can offer here. Before you buy what we have here, try Youzign. Here’s what you can do with our software, without using Adobe Photoshop. Who creates your graphics to use on the web? Do you have skills and software to do it yourself? Are you tired of outsourcing on Fiverr and Odesk? I need it now.