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Growing 'n' Gaming

The growth and development of a learning game designer. Friday, January 28, 2011. I believed I had posted this already. But I AM putting the Growing N Gaming blog on Hiatus. I am not working full time and was accepted to a Software Engineering Major so my time will be completely drained by both work and school work. To anyone that has been be waiting for a new post I apologize for not posting this sooner. Have a wonderful time until we meet again. Monday, September 13, 2010. The sound is sound. Every...

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Growing 'n' Gaming | growingngaming.blogspot.com Reviews
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The growth and development of a learning game designer. Friday, January 28, 2011. I believed I had posted this already. But I AM putting the Growing N Gaming blog on Hiatus. I am not working full time and was accepted to a Software Engineering Major so my time will be completely drained by both work and school work. To anyone that has been be waiting for a new post I apologize for not posting this sooner. Have a wonderful time until we meet again. Monday, September 13, 2010. The sound is sound. Every...
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Growing 'n' Gaming | growingngaming.blogspot.com Reviews

https://growingngaming.blogspot.com

The growth and development of a learning game designer. Friday, January 28, 2011. I believed I had posted this already. But I AM putting the Growing N Gaming blog on Hiatus. I am not working full time and was accepted to a Software Engineering Major so my time will be completely drained by both work and school work. To anyone that has been be waiting for a new post I apologize for not posting this sooner. Have a wonderful time until we meet again. Monday, September 13, 2010. The sound is sound. Every...

INTERNAL PAGES

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Growing 'n' Gaming: May 2010

http://www.growingngaming.blogspot.com/2010_05_01_archive.html

The growth and development of a learning game designer. Monday, May 24, 2010. Well, it's begun. I've graduated from college and now the job hunt begins. I find myself oddly prepared and seemingly under-prepared for my future career. Well the job hunt continues. If anyone who reads this knows of a position that needs filling at their game company or at a game company they have friends at let me know. I'll gladly apply there. Thursday, May 13, 2010. Heavy Rain for the PS3. I can't fault the game for that&#...

2

Growing 'n' Gaming: February 2010

http://www.growingngaming.blogspot.com/2010_02_01_archive.html

The growth and development of a learning game designer. Friday, February 19, 2010. Insert Witty Title Here. Sorry about the post name, I just have no idea what to call this update for all of you out there in blog-o-land. So instead of lamenting about it I will just let the unwitty title go and continue with letting everyone know what I'm up to. Speaking of Scott Rogers he just recently released a book about game design and I really want to get it. Because his panel "Everything I learned about Level D...

3

Growing 'n' Gaming: November 2009

http://www.growingngaming.blogspot.com/2009_11_01_archive.html

The growth and development of a learning game designer. Friday, November 20, 2009. Nearing the End of the Semester. Well it's almost thanksgiving and that means it's almost the end of another semester here at Champlain College. That's about it for this month. See you al next month. Happy Thanksgiving. Tuesday, November 10, 2009. Resident Evil 5 for the Xbox 360. The concept of this game is pretty terrible. The Resident Evil. Though. they're just rehashing his idea from 4 again. It's just horrible...Which...

4

Growing 'n' Gaming: I "Have" a Job!

http://www.growingngaming.blogspot.com/2010/06/i-have-job.html

The growth and development of a learning game designer. Tuesday, June 22, 2010. I "Have" a Job! Last month I posted talking about the difficulties of getting a job. But now from my job hunt I have a job in the industry. It's working for Babel Media in Montreal. It's an outsourcing QA company that other companies said their games to, to be tested. That's all I've got for now, so enjoy your life until next we speak folks! Subscribe to: Post Comments (Atom). I Have a Job! Backbreaker for the PS3.

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Growing 'n' Gaming: Advance Wars: Days of Ruin for the Nintendo DS

http://www.growingngaming.blogspot.com/2010/08/advance-wars-days-of-ruin-for-nintendo.html

The growth and development of a learning game designer. Sunday, August 8, 2010. Advance Wars: Days of Ruin for the Nintendo DS. Now that I'm also posting these game reviews for examiner.com I have to try and keep the word count a little limited. So sorry for the length. If my readers ask for more details I can start doing a more detailed version here and a simpler version for examiner.com if people want. And make it stand apart from the rest of the series. The sound is great in this game. It does wha...

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Thoughts in Theory: Micro Review: Tatsunoko VS Capcom (and other things)

http://bgeorge87.blogspot.com/2010/02/micro-review-tatsunoko-vs-capcom-and.html

Brian George's Personal and Professional space. Tuesday, February 16, 2010. Micro Review: Tatsunoko VS Capcom (and other things). Okay, so having finally officially unlocked all the characters in TvC I feel am ready to give the game a fair micro review. The art style is perfect for this type of game. the only thing that bothers me about it is I wish I could see more of Tatsunoko's animation not just still frames. Posted by Brian George. Subscribe to: Post Comments (Atom). The See Through Mirror. Micro Re...

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Thoughts in Theory: An Overdue Update

http://bgeorge87.blogspot.com/2010/01/overdue-update.html

Brian George's Personal and Professional space. Sunday, January 31, 2010. It has been some time since my last update but I have good reason. I started a new job, I'm still applying to positions as much as possible, I am still working on a few personal projects. My last update I was working on nanowrimo. Unfortunately I didn't quite finish but I am going to continue writing my story. I'll let you know when I complete it. So I guess thats something else to look forward to. That's all for now.

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Thoughts in Theory: Leagues of All Shapes and Forms

http://bgeorge87.blogspot.com/2010/04/leagues-of-all-shapes-and-forms.html

Brian George's Personal and Professional space. Monday, April 19, 2010. Leagues of All Shapes and Forms. Okay, so I have noticed recently that Leagues have been dominating my life recently. I have been playing a lot of League of Legends (LoL). I have also been slowly making my way through the Pokemon League. In addition I have been DMing. Dungeon Master-ing for those unfamiliar) a pretty low key Pathfinder. Though it was only my sister and a few of her friends lol). Finally, I suppose major league baseba...

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Thoughts in Theory: May 2010

http://bgeorge87.blogspot.com/2010_05_01_archive.html

Brian George's Personal and Professional space. Wednesday, May 12, 2010. Alright. So coming up soon I am gonna be somewhat out of commission recovering from surgery but before that happens I have set aside 3 major goals of mine which I would like to accomplish by the end of my recovery time. I figure that writing them down is a great way to force myself to follow through on them. Any encouragement towards these goals would be greatly appreciated as well lol. The Sixth: Do more writing in general. Doc...

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Thoughts in Theory: June 2009

http://bgeorge87.blogspot.com/2009_06_01_archive.html

Brian George's Personal and Professional space. Wednesday, June 24, 2009. What I've Been Up to. Well, I applied to a few jobs in/around Boston today so wish me luck! But besides from the job search I have been keeping busy, mostly writing actually. It has been a while since I have really sat down and writen a bunch of stuff so it felt good. Other than that I have basically been writing character bibles for use in role plays as well as some of my own stories. Heck some might even cross into my campaign.

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Thoughts in Theory: July 2009

http://bgeorge87.blogspot.com/2009_07_01_archive.html

Brian George's Personal and Professional space. Thursday, July 30, 2009. Why are Cute Games the Most Innovative? Okay, you may be asking yourself where I got such an idea. How can I say something as seemingly simple as an artistic choice to make fluffier bunnies drives innovation? Maybe it is just me or perhaps I have the cause and the effect, it could be that brilliant design inspires adorable art but I believe it is a synergy of the two. One drives the other. I suppose I can't say it is only the 'cute ...

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Letters to a Faceless Audience: July 2008

http://missnishi.blogspot.com/2008_07_01_archive.html

Saturday, July 26, 2008. How often do they come up? How many shooting games have females thrown into the NPC (non-player character) population? Does it change the way you play if there are any? Most instances of female filler characters I can think of are civilians: random women walking down the street in the Grand Theft Auto. Series, women carrying pots on their heads in Assassin's Creed. Sometimes there are entire throngs of women without any men, as in Legend of Zelda: Ocarina of Time. Just some thing...

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Thoughts in Theory: October 2009

http://bgeorge87.blogspot.com/2009_10_01_archive.html

Brian George's Personal and Professional space. Monday, October 26, 2009. I Wanna Start A Business. With that said. I have little to no knowledge of how to actually plan or run a small business so the likely hood of it happening is slim to none. However, if I ever become rich or have a patron of any kind I will totally start a business and run it into the ground for fun (or maybe sell it for a small profit? Posted by Brian George. Subscribe to: Posts (Atom). Games Take on Violence Against Women.

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Thoughts in Theory: My Trip

http://bgeorge87.blogspot.com/2010/02/my-trip.html

Brian George's Personal and Professional space. Friday, February 5, 2010. Man, it felt good to catch up with people. I got to see a lot of friends I hadn't visited in a while and even managed to meet a few new/cool people. It was nice to get my mind away from home for a while and helped me get motivated and inspired to use what little free time I have wisely. Battling the dredge of winter has been difficult but I feel somewhat revitalized now. And Tatsunoko VS. Capcom. Posted by Brian George. Micro Revie...

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Growing 'n' Gaming

The growth and development of a learning game designer. Friday, January 28, 2011. I believed I had posted this already. But I AM putting the Growing N Gaming blog on Hiatus. I am not working full time and was accepted to a Software Engineering Major so my time will be completely drained by both work and school work. To anyone that has been be waiting for a new post I apologize for not posting this sooner. Have a wonderful time until we meet again. Monday, September 13, 2010. The sound is sound. Every...

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