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Generative Scripting IIcollection of class notes, resources and student work
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collection of class notes, resources and student work
http://gs-ii.blogspot.com/
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Generative Scripting II | gs-ii.blogspot.com Reviews
https://gs-ii.blogspot.com
collection of class notes, resources and student work
Generative Scripting II: April 2009
http://gs-ii.blogspot.com/2009_04_01_archive.html
Collection of class notes, resources and student work. Thursday, April 30, 2009. Alice Structure defined by Point Boundary. Ps Sorry for the belated post. but it's really hard to concentrate in front of the computer when you get to Barcelona! Monday, April 27, 2009. Relationship between 2D and 3D : : alec' in direct from Barcelona ;-). Assignement 01A : : Relationship between 3D and 2D. The principle of this recursion is simple. It is a question of interpreting in 2D, a 3D operation! Thursday, April 23, ...
Generative Scripting II
http://gs-ii.blogspot.com/2009/08/blog-post.html
Collection of class notes, resources and student work. Thursday, August 6, 2009. Subscribe to: Post Comments (Atom). Generative Scripting II is an elective course for the Master of Architecture course at Dessau International Architecture. Dia scripting Google Code. Columbarium growth by grisha. Crowd system - first attempt. Generative Scripting II - SS09.
Generative Scripting II: August 2009
http://gs-ii.blogspot.com/2009_08_01_archive.html
Collection of class notes, resources and student work. Tuesday, August 11, 2009. Columbarium growth by grisha. This is my studio project "a multireligious columbarium". And this is the script for it. Import maya.cmds as cmds. Import maya.cmds as cmds. Import maya.mel as mm. Increasing recursion limit to 8000 loops. HELPING SCRIPTS # #. Getting center of the Face. Find the vertices that define that face. Vertex = cmds.polyListComponentConversion(facet, ff=1, tv=1). VertexFlat = cmds.ls(sl=1, fl=1). Mappen...
Generative Scripting II: June 2009
http://gs-ii.blogspot.com/2009_06_01_archive.html
Collection of class notes, resources and student work. Tuesday, June 23, 2009. In the first part of this assignment, you should think about the logic of a self-organizing system. You should draw diagrams and write the whole logic by which it would work. Here are some guidelines:. Think also of passive agents. Obstacles, for example, could be characterized as passive agents: they affect all other agents, but it doesn't react on any way. W07 - recap script. Here is the script until the part we accomplish t...
Generative Scripting II: July 2009
http://gs-ii.blogspot.com/2009_07_01_archive.html
Collection of class notes, resources and student work. Thursday, July 30, 2009. To see the animation :. Http:/ www.vimeo.com/5838178. Tuesday, July 28, 2009. Assignment 01B, fianl, Liu. Editted by Liu, Ko-cheng. Step1: Set up initial conditions. Setup01): Create Biggest and smallest circles. Setup02): Make these two circles tangent. Step2: Define the principles of how to get the next cirlce tangent with previous two. Step3: Start the recursion by the loop. Import maya.cmds as cmds. For i in inters1:.
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Generative Scripting I: 04 - Deborah Kaiser - images
http://gs-i.blogspot.com/2009/07/04-deborah-kaiser-images.html
Collection of class notes, resources and student work. Wednesday, July 22, 2009. 04 - Deborah Kaiser - images. Subscribe to: Post Comments (Atom). Generative Scripting I is an elective course for the Master of Architecture course at Dessau International Architecture. Dia scripting Google Code. Assignment04 Zhu lei and Qin zhen. Assigment 04 - Valentina De Leon. 04 - Deborah Kaiser - images. 04 - Deborah Kaiser. 03-A Anthony Adelmann Confusion. Claudia Ex04B Nurbs Surfaces. Claudia Ex04A Polygonal Surface.
Generative Scripting I: qinzhen_3a
http://gs-i.blogspot.com/2009/07/qinzhen3a.html
Collection of class notes, resources and student work. Wednesday, July 22, 2009. Subscribe to: Post Comments (Atom). Generative Scripting I is an elective course for the Master of Architecture course at Dessau International Architecture. Dia scripting Google Code. Assignment04 Zhu lei and Qin zhen. Assigment 04 - Valentina De Leon. 04 - Deborah Kaiser - images. 04 - Deborah Kaiser. 03-A Anthony Adelmann Confusion. Claudia Ex04B Nurbs Surfaces. Claudia Ex04A Polygonal Surface. Masha - Assignment 03B.
Generative Scripting I: 03--B Zhulei
http://gs-i.blogspot.com/2009/07/03-b-zhulei.html
Collection of class notes, resources and student work. Thursday, July 23, 2009. Ex03B Move Cvs of a Nurbs according to Locator direction. Import maya.cmds as cmds. Define distance between PolFaces and locator. V is a list of x,y,z values. M= math.sqrt ( (x*x) (y*y) (z*z) ). Def distance (posVert, posLoc):. X= x1 - x2. Y= y1 - y2. Z= z1 - z2. M= magnitude ([x,y,z]). A) get all the verticesNames of a plane. AllVertices= cmds.ls ("pSphere1.vtx[:]", fl=1). Create an empty list to store the points.
Generative Scripting I: 03B Cosmos Bedzra
http://gs-i.blogspot.com/2009/07/extruding-face-according-to-locator.html
Collection of class notes, resources and student work. Thursday, July 23, 2009. EXTRUDING FACE ACCORDING TO A LOCATOR. Import maya.cmds as cmds. M=math.sqrt ( x*x) (y*y) (z*z). Def distance (p1, p2):. M= magnitude([x, y, z]). Extrude based on a distance of a certain Locator". AllFaces= cmds.ls(selPoly ".f[:]", fl=1). For face in allFaces:. Vertex= cmds.polyListComponentConversion (face, fromFace=1, toVertex=1). Vertex= cmds.ls (vertex, fl=1). For v in vertex:. Extrude based on distance. 01A - Diana Perez...
Generative Scripting I: 03B - Deborah Kaiser - Extrudying faces of a polygon according to locator
http://gs-i.blogspot.com/2009/07/03b-deborah-kaiser-extrudying-faces-of.html
Collection of class notes, resources and student work. Sunday, July 12, 2009. 03B - Deborah Kaiser - Extrudying faces of a polygon according to locator. Import maya.cmds as cmds. EXTRUDE FACES OF POLYGON ACCORDING TO DISTANCE TO LOCATOR. M=math.sqrt ( x*x) (y*y) (z*z). Def distance (p1, p2):. M= magnitude([x, y, z]). Extrude based on a distance of a certain Locator". GET LOCATOR AND POLYGON. GET ALL FACES OF POLYGON. AllFaces= cmds.ls(selPoly ".f[:]", fl=1). For face in allFaces:. For v in vertex:.
Generative Scripting I: 02-B Zhulei
http://gs-i.blogspot.com/2009/07/02-b.html
Collection of class notes, resources and student work. Thursday, July 23, 2009. Import maya.cmds as cmds. REVOLVING A CURVE TO FORM A SURFACE. Def revolve(numPoints,myAxis,myEndSweep):. For i in range(numPoints):. MyPoints.append([x,y,z]). Revolve(20,[1,0,1],360). Subscribe to: Post Comments (Atom). Generative Scripting I is an elective course for the Master of Architecture course at Dessau International Architecture. Dia scripting Google Code. Assignment04 Zhu lei and Qin zhen. 04 - Deborah Kaiser.
Generative Scripting I: Claudia_Ex04A_Polygonal Surface
http://gs-i.blogspot.com/2009/07/claudiaex04apolygonal-surface.html
Collection of class notes, resources and student work. Wednesday, July 22, 2009. Claudia Ex04A Polygonal Surface. Ex04A # # # #. A) Create a curve from points. B) create several curves. C) loft the curves to create a Nurbs Surface. D) Convert the Nurbs Surface to a Polygonal Surface. E) Modify the vertices of the Polygonal Surface randomly. Import maya.cmds as cmds. A) Create a curve from points. Create an empty list to store the points. Loop and gather point information. For i in range (0, numPoints,1):.
Generative Scripting I: Assigment 04 - Valentina De Leon
http://gs-i.blogspot.com/2009/07/assigment-04-valentina-de-leon.html
Collection of class notes, resources and student work. Thursday, July 23, 2009. Assigment 04 - Valentina De Leon. Import maya.cmds as cmds. Create a locator in random position. X = uniform (5,40). SelLoc = cmds.spaceLocator( p=(x,x,9*x) ). Create an empty list to store the points. Loop and gather information. For i in range (1,numPoints,1):. Function of the spiral curve:. MyPoint= (x,y,z). Store the points in the list. MyCurve=cmds.curve(d=5, p=points). Create an empty list to store the curves. M= [x,y,z].
Generative Scripting I: 04 Cosmos Bedzra
http://gs-i.blogspot.com/2009/07/04-cosmos-bedzra.html
Collection of class notes, resources and student work. Wednesday, July 22, 2009. Import maya.cmds as cmds. Revolve a curve to form a surface. Def revolve(numPoints,myAxis,myEndSweep):. For i in range(numPoints):. MyPoints.append([x,y,z]). Revolve(10,[0,0,1],180). Get all the Cvs of the revolved surface. AllCvs= cmds.ls("revolvedSurface8.cv[:][:]", fl=1). Define move cvs in nurbsPlane randomly. Def moveVertiRandomly(allCvs, minimum, maximum,x,y,z):. If minimum = maximum:. For i in allCvs:.
Generative Scripting I: July 2009
http://gs-i.blogspot.com/2009_07_01_archive.html
Collection of class notes, resources and student work. Thursday, July 23, 2009. EXTRUDING FACE ACCORDING TO A LOCATOR. Import maya.cmds as cmds. M=math.sqrt ( x*x) (y*y) (z*z). Def distance (p1, p2):. M= magnitude([x, y, z]). Extrude based on a distance of a certain Locator". AllFaces= cmds.ls(selPoly ".f[:]", fl=1). For face in allFaces:. Vertex= cmds.polyListComponentConversion (face, fromFace=1, toVertex=1). Vertex= cmds.ls (vertex, fl=1). For v in vertex:. Extrude based on distance. Ex04A # # # #.
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Generative Scripting II
Collection of class notes, resources and student work. Tuesday, August 11, 2009. Columbarium growth by grisha. This is my studio project "a multireligious columbarium". And this is the script for it. Import maya.cmds as cmds. Import maya.cmds as cmds. Import maya.mel as mm. Increasing recursion limit to 8000 loops. HELPING SCRIPTS # #. Getting center of the Face. Find the vertices that define that face. Vertex = cmds.polyListComponentConversion(facet, ff=1, tv=1). VertexFlat = cmds.ls(sl=1, fl=1). Mappen...
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