enlightenedpixels.com
Hello and welcome! | Gavin's Gamedev Blog
http://enlightenedpixels.com/2014/05/hello-and-welcome
Gavin’s Gamedev Blog. May 16, 2014. May 18, 2014. So I finally took the plunge and started a blog. Whenever I plan to run a blog I spend way too long deciding on how it’s going to look usually so long that I end up never having a blog at all. This time it’s different. This time I’m just installing a base version of WordPress and will update the visuals one day in the future. After all, a blog is really about the words, not the visuals. Due to my love of computers I eventually learnt how to build websites...
enlightenedpixels.com
My Gamedev Drought | Gavin's Gamedev Blog
http://enlightenedpixels.com/2014/07/my-gamedev-drought
Gavin’s Gamedev Blog. July 3, 2014. July 3, 2014. There’s been quite a lot of silence on this blog recently. Mostly because this is a gamedev blog and in the last month I’ve done… no gamedev. Maybe you’re kindly thinking it’s because I’m busy marketing or writing design documents but no, I kinda count those activities as gamedev too. Mostly because an indie game developer wears many hats. Nope, no gamedev. That source material in question was Kalevipoeg. The Estonian epic poem. I think I failed f...After...
enlightenedpixels.com
Uncategorized | Gavin's Gamedev Blog
http://enlightenedpixels.com/category/uncategorized
Gavin’s Gamedev Blog. Ludum Dare 30 and Construct 2. August 26, 2014. August 27, 2014. So blissfully I spent my Saturday catching up on work that I’d promised for various friends and family. That worked rather well, but come Saturday night my brain was still thinking about Ludum Dare. The theme – Connected Worlds – didn’t really inspire any ideas in me immediately but slowly over time I had an idea for a game. I couldn’t find anything in Construct 2 that does this natively. I’m used to ju...And I had nai...
enlightenedpixels.com
April | 2015 | Gavin's Gamedev Blog
http://enlightenedpixels.com/2015/04
Gavin’s Gamedev Blog. Turnstile Football Update release notes. April 16, 2015. April 16, 2015. Just a quick blog post to let you all know what I’ve updated Turnstile Football. Player movement is now animated. Players movement is marked as they move. Added indicators for stuff like turns ending. Added indicators to show who can move/pass/tackle. Added markers to illustrate pass distances with colours showing chances of success. Maybe then more people will be interested in playing it. On My Gamedev Drought.
enlightenedpixels.com
July | 2014 | Gavin's Gamedev Blog
http://enlightenedpixels.com/2014/07
Gavin’s Gamedev Blog. July 3, 2014. July 3, 2014. There’s been quite a lot of silence on this blog recently. Mostly because this is a gamedev blog and in the last month I’ve done… no gamedev. Maybe you’re kindly thinking it’s because I’m busy marketing or writing design documents but no, I kinda count those activities as gamedev too. Mostly because an indie game developer wears many hats. Nope, no gamedev. That source material in question was Kalevipoeg. The Estonian epic poem. I think I failed f...After...
quickfingers.net
Quick Bites 03 : Player Prefs Editor - Quick Fingers
http://www.quickfingers.net/quick-bites-03-player-prefs-editor
Quick Bites 03 : Player Prefs Editor. Quick Bites 03 : Player Prefs Editor. Have a project where you use a lot of PlayerPrefs? This might help you out. A simple Unity editor extension that allows you to view PlayerPrefs for the currently open project in the editor, edit them, and add new ones in a friendly window. Once installed you can access it from the Custom- PlayerPrefs Editor menu option. This entry was posted on Monday, October 7th, 2013 at 1:44 pm. Posted in: Quick Bites. 2 years, 11 months ago.
enlightenedpixels.com
gamedev | Gavin's Gamedev Blog
http://enlightenedpixels.com/category/gamedev
Gavin’s Gamedev Blog. Turnstile Football Update release notes. April 16, 2015. April 16, 2015. Just a quick blog post to let you all know what I’ve updated Turnstile Football. Player movement is now animated. Players movement is marked as they move. Added indicators for stuff like turns ending. Added indicators to show who can move/pass/tackle. Added markers to illustrate pass distances with colours showing chances of success. Maybe then more people will be interested in playing it. July 3, 2014. But no,...
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