
hannesdeville.be
Portfolio Hannes DevilléPortfolio website of Hannes Devillé. Game programmer with a passion for gameplay and graphics programming and an added touch of game design.
http://www.hannesdeville.be/
Portfolio website of Hannes Devillé. Game programmer with a passion for gameplay and graphics programming and an added touch of game design.
http://www.hannesdeville.be/
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Portfolio Hannes Devillé | hannesdeville.be Reviews
https://hannesdeville.be
Portfolio website of Hannes Devillé. Game programmer with a passion for gameplay and graphics programming and an added touch of game design.
Portfolio Hannes Devillé - XNA Game: Yaelle
http://www.hannesdeville.be/pf_yaelle.php
A stealth adventure game intended for participation in the Imagine Cup, addressing the Millenium Development Goal of gender equality. Gameplay and interaction programming. Multiplatform setup: PC vs WinPhone7. Implementing 3-way control scheme: keyboard/mouse, controller (x360), touch (WinPhone7). Physics and collision implementation (with Farseer Physics). Maxscripts for exporting our level from 3ds Max to XNA. Implementing HUD and conversation system. Hannes devillé 2012.
Portfolio Hannes Devillé
http://www.hannesdeville.be/index.php
Hannes devillé 2012.
Portfolio Hannes Devillé - Fold
http://www.hannesdeville.be/pf_fold.php
The papers folding up is not done by animating, it's an effect built in the vertex shader. Some requirements for this to work:. Export the models folded-up. The pivot should be in the center, where the mesh folds. Allways use the same orientation for your models. GAngle is a parameter indicating the amount of folding (in my case this is calculated by player proximity). Apply this code in local space, before applying the World View Projection transformation. FoldByAngle.x = vIn.Pos.x;.
Portfolio Hannes Devillé - Raymarch
http://www.hannesdeville.be/pf_raym.php
WebGL demo using Raymarching. Inspired by work and tutorials from the fantastic iquilezles.org. Hannes devillé 2012.
Portfolio Hannes Devillé - C++ Project
http://www.hannesdeville.be/pf_metroid.php
Partly remade Super Metroid in C as a school assignment. Custom school engine built on C. Custom physics and collision. Camera and parallax scrolling background. Player controls (run, jump, duck, roll, shoot). Hannes devillé 2012.
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Thomas Meynen Portfolio
http://www.thomasmeynen.com/portfolio/yaelle.html
Made in between March 2011 and June 2011. The game was made in 3 months with 3 other people to participate in the Windows Imagine Cup. We got through to the semi-finals with 50 teams, out of 400 contestants from all over the world. But sadly we did not make it to the finals (5 contestants). Team members:. The game can be played on Windows/Xbox360 and windows Phone 7 (with exception of the shaders). So she decides to disguise herself as a boy and try it anyway. With this game we made it to the semi-finals...
Free To Play 2014
http://freetoplay2014.be/press
Free To Play 2014. Free To Play 2014. Based in Antwerp, Belgium. Press / Business Contact:. 32474431935 (Bram Michielsen) 3237271030 (De Winkelhaak). Artistic Indie Game Expo. Tweede editie van indie game-expo Free To Play. Indie game talks en expo. Free To Play 2013: Overview. Free To Play 2013: Cello Fortress. Free To Play 2013: Disunion. There are currently no logos or icons available for Free To Play 2014. Check back later for more or contact us. Team and Repeating Collaborators. Free To Play 2014.
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Hannes Denker Motion Graphic
Hannes Denker. Motiondesigner based in Berlin. Concept, Moodboard, Styleframe, Storyboard, Animatic, Modelling, 2D-3D Animation, Lighting/Shading, Compositing. Clients: Miele, Pro7, Toom . If you are reading this, it is because your browser does not support the HTML5 video element. Collection of commercial and personal work. Music / Mura Masa Hustleblood (cutdown). 00:10 Pro Sieben Auswaertsspiel Opener / my task: simulation, animation, compositing, additional modelling / art direction Sehsucht / sehsucht.
Home - Hannes Dersch - High Quality Aerial Footage
Hannes Dersch - High Quality Aerial Footage. High Quality Aerial Footage. Manchmal muss man hoch hinaus, um die Dinge von einem anderen Blickwinkel zu sehen. Diesen Perspektivenwechsel versuche ich in meinen Videos einzufangen. Erleben Sie hier einmalige und inspirierende Luftaufnahmen aus dem Raum Kitzbühel und Umgebung.
Æ_design
Laugardagur, nóvember 19, 2005. I m out of here. Jæja þá er komið að því, ég er að koma heim. Allt gekk bara vel en ferlega skrýtið að þetta sé búið. Það gekk á ýmsu við að þakka og verður fróðlegt að sjá hvað gerist í tollinum heima. Jæja ég verð víst að fara gamli er svo stressaður að fara að komast af stað. Posted by Hdesign @ 09:30. Föstudagur, nóvember 18, 2005. Jæja þá er síðasti dagurinn runninn upp JIBBÝ! Posted by Hdesign @ 08:55. Þriðjudagur, nóvember 15, 2005. Posted by Hdesign @ 21:20. Mánuda...
Hannes Design - Your Graphic Design Source
Make your print communications stand out. Create an appealing site that is easy to navigate. Use professional photography to get your designs noticed. From start to finish, or anywhere in between, we have the experience and resources to provide you with top quality designs that will get you noticed. A visually pleasing website is essential in today’s marketplace. We can provide you with an eye catching site that will enhance your business. Marketing Director, Waukesha State Bank. Owner, STL Parent. He su...
Hannes D'Haese
Photos by: Aldegonde Le Compte, Jo Collier, Ferre, Henk van Cauwnbergh / Website created by PixelMedia. Deze website is een creatie van PixelMedia - www.pixelmedia.be. PixelMedia Multimedia Productions- www.pixelmedia.be.
stay gold
Wednesday, May 14, 2008. Google er en underholdende oppfinnelse, hvertfall hvis man er litt i fnisehumør. Ved å google "Hanne liker" var det mange merkelige resultater, her er de ti første:. 1 Hanne liker å fryse i hjel kaniner og kan ikke garantere for at noe. 2 Hanne liker å røyke hasj og pule alikser i byen og sist men ikke minst urinere på Mc`donalds. 3 Hanne liker å kle seg romantisk, men kult. 4 Hanne liker å ha det morro, og prater også drangedals-dialekt. 5 Hanne liker veldigt godt å bade! Tomorr...
BLOG | HANNES DORFMANN
My life with Android. Reactive Apps with Model-View-Intent - Part7 - Timing (SingleLiveEvent problem). In my previous blog post we discussed the importance of proper state management and why I think introducing a SingleLiveEvent as discussed in Google’s Architecture Components GitHub repo is not a good idea because it just hides the real underlying. Architecture Components - I'm not a purist but . Reactive Apps with Model-View-Intent - Part6 - Restoring State. In this blog post we will discuss how to bui...
Hannes Dorn
Hannes Dóttir