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Welcome to the HCI Games Group - HCI Games | hcigames.com Reviews

https://hcigames.com

Welcome to the website of the HCI Games Group.

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gamefuldesign.hcigames.com gamefuldesign.hcigames.com

Gameful Design – Gameful Design Research and Methods by the HCI Games Group

Gameful Design Research and Methods by the HCI Games Group. The Gameful Design Heuristics. Are a new set of guidelines for heuristic evaluation of gameful design in interactive systems. It is the first tool of its kind focused specifically on evaluating gameful design through the lens of intrinsic and extrinsic motivational affordances. This set of heuristics is aimed at enabling evaluators to identify gaps in a gameful system’s design. The Gameful Design Heuristics.

INTERNAL PAGES

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1

The Gameful World - A book review by the HCI Games Group

http://hcigames.com/news/the-gameful-world

Researching Affective Systems and Engaging Interactions. Researching Affective Systems and Engaging Interactions. 7 Aug, 2015 in Book Review. Is a book that aims to examine the key challenges of gamification and the ludification of culture, or, as presented by the editors, the Gameful World. It contains essays from more than 50 acknowledged experts representing both academia and industry. The collection is edited by Steffen P. Walz. Approaches, Issues, Applications. Edited by Steffen P. Walz.

2

The Ultimate First Person Shooter Game Simulator - HCI Games

http://hcigames.com/news/social-media-updateblog/the-ultimate-first-person-shooter-game-simulator

Researching Affective Systems and Engaging Interactions. Researching Affective Systems and Engaging Interactions. The Ultimate First Person Shooter Game Simulator. The Ultimate First Person Shooter Game Simulator. 28 Jul, 2015 in Social Media Update/Blog. There are many methods of combining various technologies with the goal of enhancing an experience, especially within the context of user immersion. They used a PC copy of. After putting in the time and effort into building the immersive dome, it was tim...

3

Flashlights Off! - A Left 4 Dead 2 Game Review - HCI Games

http://hcigames.com/news/flashlights-off-a-left-4-dead-2-game-review

Researching Affective Systems and Engaging Interactions. Researching Affective Systems and Engaging Interactions. A Left 4 Dead 2 Game Review. A Left 4 Dead 2 Game Review. 14 Aug, 2015 in News. Left 4 Dead 2. By: Amanda Leo, Samantha Stahlke, Rylan Koroluk, and Rina Wehbe. Left 4 Dead 2. Is a cooperative first-person shooter game developed by Valve Corporation and released in 2009. The immense popularity of the. Left 4 Dead (L4D). Left 4 Dead 2. Social and Psychology Aspect. However, not all games that e...

4

Heroes of the Storm vs. League of Legends - Part II - Player Progression - HCI Games

http://hcigames.com/news/heroes-of-the-storm-vs-league-of-legends-part-ii-player-progression

Researching Affective Systems and Engaging Interactions. Researching Affective Systems and Engaging Interactions. Heroes of the Storm vs. League of Legends Part II Player Progression. Heroes of the Storm vs. League of Legends Part II Player Progression. 17 Jul, 2015 in News. Heroes of the Storm. For those just joining, please see the first article in this series for an introduction to MOBA’s and general overview of this design discussion. Player Progression Gold vs. Experience. League of Legends Gold.

5

Teaching - HCI Games

http://hcigames.com/teaching

Researching Affective Systems and Engaging Interactions. Researching Affective Systems and Engaging Interactions. These are the courses taught by Dr. Nacke and the HCI Games Group team. Courses until Spring 2015 were taught at University of Ontario Institute of Technology. Beginning Fall 2015, Dr. Nacke is teaching at the University of Waterloo. DAC 300: Introduction to Game Design. DEI 615: Media History and Analysis (in Human-Computer Interaction). GBDA401: Cross-cultural Digital Business I. INFR4350U ...

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blog.gamefulbits.com blog.gamefulbits.com

The Gamification User Types Hexad Scale - Gameful Bits

http://blog.gamefulbits.com/2016/09/14/gamification-user-types-hexad-scale

Gameful Design and Gamification Posts. Gameful Design and Gamification Posts. The Gamification User Types Hexad Scale. The Gamification User Types Hexad Scale 2. 14 Sep, 2016. Several studies have indicated the need for personalising gamified systems to users’ personalities. However, mapping user personality onto design elements is difficult. To address this problem, Marczewski developed the Gamification User Types Hexad. The Austrian Institute of Technology. Our research developed and validated a 24-ite...

blog.gamefulbits.com blog.gamefulbits.com

Now - Gameful Bits

http://blog.gamefulbits.com/now

Gameful Design and Gamification Posts. Gameful Design and Gamification Posts. What I am doing now:. Investigating gamification, gameful design, and positive computing as a Ph.D. Student at the University of Waterloo. Teaching Elementary Algorithm Design and Data Abstraction. At the University of Waterloo. Working as a research assistant at the HCI Games Group. With projects related to designing gameful health and learning applications. Collaborating with Andrzej Marczewski. Blogging for the Gameful Bits.

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Dr. Lennart E. Nacke, Affective Computing & Game Experience Researcher « The Acagamic

http://www.acagamic.com/lennart-nacke

Advent Calendar 2009 (24). INFR 1330 (2014) Basic Introduction to Game Design (8). Basic Intro to Game Design. Follow me on Twitter. 8220;Be who you are and say what you feel because those who mind don’t matter and those who matter don’t mind.” Dr. Seuss. I am an Associate Professor and Research Director of the HCI Games Group. At the University of Waterloo. In Canada. Before that I worked as an Assistant Professor at UOIT. And as a Postdoc in the interaction lab of the University of Saskatchewan. Nacke,...

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