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媒體設計 Media Design in MCU

媒體設計 Media Design in MCU. Homework 5: Image Browsing Application. HW05: Write a simple image browsing system. Any front image can be concatenated with any back image to produce unexpected results. A demonstrative example is shown in Page 198 in the PDF file. Homework 8: Image Animating Application with Keyboard. Write a simple image animating system with at least six effects such as horizontal movement. Vertical movement, zoom in. Zoom out, fade in, and fadeout. HW08-2: Cat and Mouse Game. Extend the cod...

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媒體設計 Media Design in MCU. Homework 5: Image Browsing Application. HW05: Write a simple image browsing system. Any front image can be concatenated with any back image to produce unexpected results. A demonstrative example is shown in Page 198 in the PDF file. Homework 8: Image Animating Application with Keyboard. Write a simple image animating system with at least six effects such as horizontal movement. Vertical movement, zoom in. Zoom out, fade in, and fadeout. HW08-2: Cat and Mouse Game. Extend the cod...
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媒體設計 Media Design in MCU | hwshow-md.blogspot.com Reviews

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媒體設計 Media Design in MCU. Homework 5: Image Browsing Application. HW05: Write a simple image browsing system. Any front image can be concatenated with any back image to produce unexpected results. A demonstrative example is shown in Page 198 in the PDF file. Homework 8: Image Animating Application with Keyboard. Write a simple image animating system with at least six effects such as horizontal movement. Vertical movement, zoom in. Zoom out, fade in, and fadeout. HW08-2: Cat and Mouse Game. Extend the cod...

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hwshow-md.blogspot.com hwshow-md.blogspot.com
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媒體設計 Media Design in MCU: Homework 4: Text & Image

http://hwshow-md.blogspot.com/2010/10/homework-4-text-image.html

媒體設計 Media Design in MCU. Homework 4: Text and Image. Extend the result of HW03-2 such that you can display texts on the simple electronic drawing board and save the content of the simple electronic drawing board to a JPEG file. Go to Page 111 in the PDF file and learn the functions of texts in Processing. Go to Page 368 in the PDF file and learn the save function of images in Processing. 訂閱: 張貼留言 (Atom). Picture Window範本. 由 Blogger.

2

媒體設計 Media Design in MCU: Homework 9: Some Cases Studies

http://hwshow-md.blogspot.com/2010/10/homework-9-some-cases-studies.html

媒體設計 Media Design in MCU. Homework 9: Some Cases Studies. Write a processing program drawing the following picture. Go to Page 139 in the PDF file and learn the functions of translate() and rotate(). Extend the code of HW09-1 to be a rotating fan with 10 rectangles. HW09-3: Storing mouse data in Arrays. Trace the code 33-15 located at Page 307 and Page 308. Extend the code such that the all circles with different colors. 訂閱: 張貼留言 (Atom). Picture Window範本. 由 Blogger.

3

媒體設計 Media Design in MCU: Homework 5: Image Browsing Application

http://hwshow-md.blogspot.com/2012/09/homework-5-image-browsing-application.html

媒體設計 Media Design in MCU. Homework 5: Image Browsing Application. HW05: Write a simple image browsing system. Any front image can be concatenated with any back image to produce unexpected results. A demonstrative example is shown in Page 198 in the PDF file. 訂閱: 張貼留言 (Atom). Picture Window範本. 由 Blogger.

4

媒體設計 Media Design in MCU: Homework 8: Image Animating Application with Keyboard

http://hwshow-md.blogspot.com/2010/11/homework-8-image-animating-application.html

媒體設計 Media Design in MCU. Homework 8: Image Animating Application with Keyboard. Write a simple image animating system with at least six effects such as horizontal movement. Vertical movement, zoom in. Zoom out, fade in, and fadeout. The effects of zoom in and zoom out can be controlled by key "B" and key "S" respectively. Go to Page 225 to Page 227 to learn methods to interact with the keyboard. HW08-2: Cat and Mouse Game. 1 Select two images. One for "cat" and the other for "mouse.".

5

媒體設計 Media Design in MCU: HW1: Geometric Painting with Processing

http://hwshow-md.blogspot.com/2010/09/hw1-geometric-painting-with-processing.html

媒體設計 Media Design in MCU. HW1: Geometric Painting with Processing. 1 Search pictures in the Internet by using keyword of geometric painting. 2 Select a favorite one from the above results. 3 Simulate the selected picture by using the painting tool in Windows. 4 Write a processing program to simulate the selected picture. The referenced PDF files are located at. Moodle.mcu.edu.tw. Go to Page 24 (or 51) in the PDF file and learn the elementary functions of Processing. 訂閱: 張貼留言 (Atom).

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Interactive Media

Monday, March 23, 2015. HW06 Class and Object in Processing. 1 Trace the code of HW06 pRing to learn class and object in Processing. You can download HW06 in the FB. 2 Modify the code to let each ring have its own color. 3 Extend the code of HW06 to have the following effect. The circle is replaced by the English alphabet. Tuesday, October 13, 2009. Homework 5: Image Animating Application with Keyboard. Write a simple image animating system with at least six effects such as horizontal movement. Go to Pag...

hwshow-imc.blogspot.com hwshow-imc.blogspot.com

Homework Show @ IMC

Homework Show @ IMC. Week 3 : 學習狀況分享. Week 6 : BCB問題與解決過程之描述. Week 8 : 電腦視覺監控產業研究心得報告. Week 12 : Eye Toy 探索分享. Week 13 : 鶯歌陶瓷博物館之創意發想. Week 15&16 : 新一代設計展參觀心得. 陶瓷博物館 新一代設計展 還看了Eye Toys的影片. LRESULT CALLBACK FrameCallBack( HWND hwndCapture, Longint lpvhdr ). PlaySound("play.wav",NULL,SND APPLICATION);/ 要INCLUDE→#include. 1宣告參數 INT C;. PlaySound("play.wav",NULL,SND APPLICATION);/ 要INCLUDE→#include. 12288;〈Week 6 : BCB問題與解決過程之描述〉. 6A8B1C = 》8分. 12288;〈Week 8 : 電腦視覺監控產業研究心得報告〉. 12A2B0C = 》10分. 12288; 對...

hwshow-ipc.blogspot.com hwshow-ipc.blogspot.com

Homework Show @ IPC

Homework Show @ IPC. 標籤: 04360163 林亭均. 但是要注意的是如果output outputMin那output就等於outputMin;output outputMax則output等於outputMax. 曲線就是輸入與輸出的關係不是一次函數,是曲線的關係。如果是n次函數那就要給訂(n-1)組輸入與輸出的值,才能算出原本色彩值對應的輸出色彩值。 標籤: 04360163 林亭均. 我們可以看出,離XYZ的RGB愈近,色彩愈接近其色彩,愈遠的話我們看到的這邊就是因為. RGB的值愈大所以偏向白色,至於我們看不到的另一面,則是XYZ趨近0,所以會趨近於黑. 上圖從左開始分別是色彩模型裡的其中三面,GB,RB跟RG平面,拉霸則是控制該圖片中沒. YUV模型中,其Y表示亮度,UV則表示其彩度,YUV的表示方式把亮度與色彩分開,以下. 標籤: 04360756 楊子群. 12288; YUV模型:Y是亮度( Luminance. 12288; RGB模型與YUV模型可以互相轉換:. 標籤: 03361204 王甯. 標籤: 03361204 王甯. 首先是我們的RGB色彩模型&#...

hwshow-md.blogspot.com hwshow-md.blogspot.com

媒體設計 Media Design in MCU

媒體設計 Media Design in MCU. Homework 5: Image Browsing Application. HW05: Write a simple image browsing system. Any front image can be concatenated with any back image to produce unexpected results. A demonstrative example is shown in Page 198 in the PDF file. Homework 8: Image Animating Application with Keyboard. Write a simple image animating system with at least six effects such as horizontal movement. Vertical movement, zoom in. Zoom out, fade in, and fadeout. HW08-2: Cat and Mouse Game. Extend the cod...

hwshow-rmicc.blogspot.com hwshow-rmicc.blogspot.com

Homework Show @ RMICC

Homework Show @ RMICC. 他的隨身產品iPod,iPod nano,iPod shuffle應該是創造他第2春的主要商品(個人覺得). 稍微介紹一下iPod- 大容量的儲存空間,可撥放音樂.電影,可依類型或歌手撥放MP3,錄音等. 請至APPLE http:/ www.apple.com.tw/. 到ㄌ三上課堂的東西越來越新也越來越貼近生活像 web2.0 無名 , fliker等. 藉由指標上下移,放大,縮小來觀看地圖在地圖中更清楚標示ㄌ何生活息息相關的7-11,醫院,公園等生活設施讓購屋者在輕鬆獲得房屋資訊的同時也能了解房屋周遭的地理環境. 只是這次學校資源已無法滿足他們最後他們說服美國2大創投公司- KPCB和永杉 ,. 除ㄌ原本的強大搜尋引擎和廣告連結之外更由於實施20%時間制度因而研發出ㄌ新的功能如:FROOGLE http:/ www.google.com/products. 產品搜尋 http:/ taiwan.cnet.com/news/software/0,2000064576,20117011-20000746c,00.htm;GOOGLE.

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HWShow SYHUANG

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Homework Show of VGC

Homework Show of VGC. 動機:某次上課時老師提到大家的節奏遊戲的按鍵節奏大多都是隨機的,诶有節奏性,這對節奏遊戲迷的我來說這根本稱不上節奏遊戲,而互動媒體時做的跳舞機遊戲是有節奏性的,剛好可以跟這次的課程來做結合並互動。 Keybd event(VK LEFT, 0, 0, 0);. Keybd event(VK LEFT, 0, KEYEVENTF KEYUP, 0);. Keybd event(VK LEFT, 0, 0, 0);. Keybd event(VK LEFT, 0, KEYEVENTF KEYUP, 0);. 上圖為遊玩中的畫面,有四個方向,當箭頭跟左上對應的方向碰在一起時必須按下對應的方向鍵即可得分,. 上圖為結合後的畫面,當左邊的箭頭跟左上方相對應的方向鍵時,就必須碰到右邊畫面上方對應按鍵,此為標準的錯誤示範,明明要按方向右結果按的是方向上。 不過當初互動媒體是分組專案,所以那個專案不是全部都是自己寫的,所以也要再次感謝那位組員,沒有他也沒有這個專案。 プレインエイジア https:/ www.youtube.com/watch? 內打掉這些地鼠,...

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Video Processing 視訊處理

Frame = cvQueryFrame(capture);. Frame1 = cvCreateImage(cvSize(frame- width,frame- height), IPL DEPTH 8U, 1);. Frame = cvQueryFrame(capture);. CvCvtColor(frame, frame, CV BGR2YCrCb);. CvInRangeS(frame, cvScalar(0,137,77), cvScalar(256,177,127), frame1);. Uchar* ptr3=(uchar*) frame1- imageData;. Int id = 0;. While (ptr3[id] = 0 & id (frame1- height*frame1- width). MouseY = id/frame1- width;. MouseX = id%frame1- width;. Printf("%5d %5d n", mouseX, mouseY);. HW12: Line and Circle Detection. 4 Extend it to be...